Author Topic: [WIP] Touhoumon Death Waltz (Kaizo Touhoumon)  (Read 342 times)

Offline Agastya

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[WIP] Touhoumon Death Waltz (Kaizo Touhoumon)
« on: September 09, 2019, 07:01:15 AM »
Due to the game's format, anything that transpires in battles in this game is a spoiler. Please discuss any and all gameplay contents in spoiler tags.

A long time ago, I started a "hard" Touhoumon 1.8 hack. It was very flawed, and I didn't like it enough to continue it.

This game was called "Touhoumon YEAH!!!!!!!!!!!!!!!!!!!!" and it died a mostly irrelevant death, having only been played by a few friends. I'd mention it to other people that never learned about it and bring it up maybe once a year, and laugh when they got to a certain point.

Today, I'm here to pick it back up.

http://lkaexe.supersanctuary.net/kaizothmn/

Relevant gameplay changes are documented in move descriptions or in the included README file.

Other details are currently very vague on purpose.
==============================================
Similarly to YEAH!20, this release goes to Brock. I'm releasing something this short to see if this is better than the nonsense that was YEAH!20.

All feedback is welcome.

I will offer no hints.



Changelog:
Spoiler
9/10/2019:
- Critical hits no longer occur.

9/9/2019, part 3:
- Changed some text in Pewter City to clean up leftover "this road is closed" stuff from YEAH!20's initial demo release, adding two useful hints instead.
- Minor changes to Route 3.

- Edited a trainer.

- Replaced Chibi Nazrin's Pickup with Collector.

- Thundershock and Stomp no longer have a chance to inflict Paralysis.
- Wrap now has 100% accuracy.

- Items like Rare Candy should no longer be usable. (Very spartan implementation.)

9/9/2019, part 2:
Edited a trainer.

9/9/2019:
Brock demo release.
« Last Edit: September 10, 2019, 07:18:21 AM by Agastya »
[6:30:51] DoctorShanks: Is Star Sapphire actually good or do people just use her because she's cute? Or both?
[6:30:55] Irisorchid: both
[6:30:57] &Agastya: both
[6:30:59] PrinnyAce: BOTH

Offline Agastya

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Re: [WIP] Competently Bad Touhoumon (Kaizo Touhoumon)
« Reply #1 on: September 10, 2019, 06:14:24 AM »
Very hectic first day.

Some changes have been made. Some for clarity, some to reduce RNG.

Of note is that there was a sign in Pewter City that was a leftover from YEAH!20. It was inaccurate, so it has been edited. An extra helpful sign has been added as well.

E: I just remembered something else I needed to do. Another update incoming.
E2: Done.
« Last Edit: September 10, 2019, 06:27:04 AM by Agastya »
[6:30:51] DoctorShanks: Is Star Sapphire actually good or do people just use her because she's cute? Or both?
[6:30:55] Irisorchid: both
[6:30:57] &Agastya: both
[6:30:59] PrinnyAce: BOTH

Offline Agastya

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Re: [WIP] Touhoumon Death Waltz (Kaizo Touhoumon)
« Reply #2 on: September 10, 2019, 07:18:43 AM »
One final update for now. Thanks to some help from Doesnt, critical hits can no longer occur.
[6:30:51] DoctorShanks: Is Star Sapphire actually good or do people just use her because she's cute? Or both?
[6:30:55] Irisorchid: both
[6:30:57] &Agastya: both
[6:30:59] PrinnyAce: BOTH

Offline Agastya

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Re: [WIP] Touhoumon Death Waltz (Kaizo Touhoumon)
« Reply #3 on: September 10, 2019, 10:09:44 PM »
Stomp's Paralysis chance wasn't actually removed. This has been fixed.
[6:30:51] DoctorShanks: Is Star Sapphire actually good or do people just use her because she's cute? Or both?
[6:30:55] Irisorchid: both
[6:30:57] &Agastya: both
[6:30:59] PrinnyAce: BOTH