This is no longer being maintained. The server is down indefinitely.the source code not really worth maintaining due to being a giant pile of spaghetti, however if you'd like to host the server as-is, you can find instructions in the git repository.
the most recent version will need to be compiled from source. it was designed to run on linux, but will compile for windows if necessary. if you need help, post here or PM me and i will try to help.
TPDP Bridge is designed to make it easy to connect to specific players in a lobby environment.
You will need a post-game save file. If you don't have one, Dabomstew has made a convenient
save generatorboth the base game and YnK are fully supported.
Download the client here (windows only for now):
https://github.com/php42/tpdpb-client/releases/latestLast update: Aug 6. please re-download if you got it before then.
How it worksTPDP Bridge works by tunneling the games network connection through another connection to the matchmaking server, eliminating the need for port forwarding.
This means that you will play the match in TPDP itself as usual, but the bridge client will be running in the background, allowing you to connect to other players using the client.
I've tried to make the on-screen instructions as clear as possible, but
here is the procedure to get a match going, in order:Player1:- open TPDP and host a match on the default port (10800)
- in the bridge client, go to play->host and host your match
Player2:- in the bridge client, go to play->join and select the match you want to join
- in the TPDP netplay menu, make sure your ruleset matches what was listed in the join menu and connect to 127.0.0.1:10700 (this is the loopback address, it connects to the bridge client running on your computer)
that's it.
basically, as long as your settings in the client match your settings in the game, you're good to go.
Notes:- when first running the client, it will ask for the game directory, in a default install this should be C:\game\FocasLens\幻想人形演舞 or C:\game\FocasLens\幻想人形演舞-ユメノカケラ-
- you must have the game directory set to the game you are actually playing, as the server will enforce version checks (you can change it at any time)
- after saving edits to your party, you will need to exit back to the title screen to reload your save
- Back up your save! there is a button to do it and the party editor will pester you until you do.
Big thanks to Dabomstew for sharing his save editor code and speeding things along quite a bit.
feedback, bug reports, suggestions etc are welcome.