Author Topic: new abilities  (Read 4915 times)

Offline Doesnt

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new abilities
« on: January 09, 2016, 06:12:47 AM »
someone else gets to put these on the wiki + fact check me

歪なる秘 / Corrupt Spirit: Boosts the power of Warped-type skills in a pinch.
同調 / In Sync: When hit by a Warped-type skill, nullifies damage and cures status conditions.
歪極之型 / Twisted Form: Converts Void-type skills to Warped-type.

北方の地脈 / Northern Expanse: During Genbu, Speed is halved.
南方の地脈 / Southern Expanse: During Suzaku, recovers a little health at the end of each turn (ignoring Suzaku's effect).
西方の地脈 / Western Expanse: During Byakko, 100% accurate skills are 20% stronger. Never-miss skills are 50% stronger.
東方の地脈 / Eastern Expanse: During Seiryuu, STAB moves are more powerful. (by 33%. yes, it's worse adaptability.)
中央の地脈 / Central Expanse: During Kouryuu, your skills ignore the effect of your opponent's ability.
玄帝之水 / Black Lord's Water: During Genbu, Water-type skills are 50% stronger.
赤帝之火 / Red Lord's Fire: During Suzaku, Fire-type skills are 50% stronger.
白帝之金 / White Lord's Metal: During Byakko, Steel-type skills are 50% stronger.
蒼帝之木 / Azure Lord's Tree: During Seiryuu, Nature-type skills are 50% stronger.
黄帝之土 / Yellow Lord's Earth: During Kouryuu, Earth-type skills are 50% stronger.

先手必勝 / Instant Win: On the first turn when sent out, Speed is increased by 50%.
ファーストアタック / First Attack: If you attack first, your attack is 20% stronger.
見極め / Ascertainment: The foe's Ability does not boost their damage.
収束戦略 / Focused Plan: If you miss, your Accuracy increases.
極限 / On the Edge: When at exactly 1 HP, your Speed triples and your attacks are 30% stronger.
無効化 / Invalidation: On entry, removes the foe's ability.
プライド / Pride: SpAtk increases by 50% when afflicted with a status condition, and is unaffected by Fear.
直感 / Intuition: Blocks increased priority skills.
フラットスピード / Flat Speed: Lowers increased priority skills to +0 for both sides.
苦手意識 / Disadvantaged: Lowers the power of non-STAB skills for both parties.
早口宣言 / Fast Talker: Two-turn skills may be used in one turn.
フルパワー / Full Power: Skills are 20% stronger, but the puppet loses 10% of its health when attacking.
波状攻撃 / Two of a Kind: Skills only do 60% of normal damage, but are used twice.
相性反転 / Affinity Twist: The weaknesses and resistances of both parties are inverted.

ノーマルボーナス / Normal Bonus: boosts the power of Void-type skills by 40%
ファイアボーナス / Flame Bonus: boosts the power of Fire-type skills by 40%
アクアボーナス / Aqua Bonus: boosts the power of Water-type skills by 40%
リーフボーナス / Leaf Bonus: boosts the power of Nature-type skills by 40%
グランドボーナス / Ground Bonus: boosts the power of Earth-type skills by 40%
メタルボーナス / Metal Bonus: boosts the power of Steel-type skills by 40%
ウィンドボーナス / Gust Bonus: boosts the power of Wind-type skills by 40%
スパークボーナス / Spark Bonus: boosts the power of Electric-type skills by 40%
ライトボーナス / Bright Bonus: boosts the power of Light-type skills by 40%
ダークボーナス / Shade Bonus: boosts the power of Dark-type skills by 40%
ソウルボーナス / Soul Bonus: boosts the power of Nether-type skills by 40%
ポイズンボーナス / Venom Bonus: boosts the power of Poison-type skills by 40%
オーラボーナス / Aura Bonus: boosts the power of Fighting-type skills by 40%
ファンタズムボーナス / Phantasm Bonus: boosts the power of Illusion-type skills by 40%
サウンドボーナス / Music Bonus: boosts the power of Sound-type skills by 40%
ワープボーナス / Twisted Bonus: boosts the power of Warped-type skills by 40%

活性化 / Invigorative: If hit by a skill the puppet is immune to, FoAtk increases.
受け流し / Deflective: If hit by a skill the puppet is immune to, FoDef increases.
テンションアップ / Stimulative: If hit by a skill the puppet is immune to, SpAtk increases.
スルー / Evasive: If hit by a skill the puppet is immune to, SpDef increases.
お調子者 / Impulsive: If hit by a skill the puppet is immune to, Speed increases.
迎撃体勢 / Counter Stance: Hurts the opponent when hit by a BU-type skill.
リフレクトガード / Reflect Guard: Hurts the opponent when hit by an EN-type skill.
怪天虹 / Mysterious Rainbow: FoAtk increases by 30% during Sunshower.
天照雨 / Fox's Wedding: Speed doubles during Sunshower.
天の祝言 / Divine Festival: Status conditions are cured at the end of every turn during Sunshower.

結壊戦 / Disjointed Blow: Super-effective skills are 40% stronger.

徹底拘束 / Restraint: The opponent cannot escape using skills (ex. Changeling just does damage; they switch out manually).
ビブロフィリア / Bibliophilia: When holding a youma book, a stat is doubled and the puppet changes type to match the book.
警戒心 / Wariness: Blocks skills with less than 50 BP.
チェンジシフト / Change Shift: Changes to Attack mode when using attacking skills. Using Nature Barrier reverts the puppet to Defense mode.
逆転作用 / Reverse Function: Inverts the oppponent's stat changes (as Contrary).
ドリームワールド / Dream World: Stopped opponents take damage every turn.
三相一体 / Three Bodies: Changes form depending on whether the move used is a Status, Focus, or Spread move.
毒の迷路 / Poison Labyrinth: Only Poison-type foes can escape.
超回復 / Overcompensate: Draining moves absorb 30% more HP.
嫌がらせ / Harrassment: If the opponent's stats change, mimics the stat changes.
気質発現「天気雨」 / Supine: Changes the weather to Sunshower when entering battle.
喪心舞 / Mindless Dance: 2-3 turn skills do not lock you in or confuse you, but only have 90% of their normal power.
本気 / Serious: The puppet's SpAtk and Speed increase at the end of every turn.
« Last Edit: January 09, 2016, 02:44:15 PM by Doesnt »
i accidentally deleted your avatar so have 90 stars instead ~agastya

Offline Masgalido

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Re: new abilities
« Reply #1 on: January 09, 2016, 02:18:33 PM »
Thanks for translated this.

Offline InMemoryOf

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Re: new abilities
« Reply #2 on: January 17, 2016, 03:27:34 AM »
Thanks for the translation, what are BU-type and EN-type skills supposed to be though? Focused and Spread?
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Offline jester147

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Re: new abilities
« Reply #3 on: January 17, 2016, 03:38:38 AM »
I assume those are equivalent to contact and non-contact moves in Pokemon.