Thunderpunch

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Thunderpunch
かみなりパンチ
File:Thunderpunch.png
Battle Information
Type  Wind
Category  Physical
PP  15 (max. 24)
Power  75
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
May affect anyone but the user
Contest Type Appeal Jam
 Beauty  4 ♥♥♥♥  0  
A highly appealing move.

Thunderpunch (Japanese: かみなりパンチ Thunder Punch) is a damage-dealing Wind-type attack.

Contents

Effect

Thunderpunch inflicts damage and has a 10% chance to Paralyze the target.

Thunderpunch can also be used as part of a Puppet Contest combination, with the user gaining extra two appeal points if the attack Battery Charge, Fire Punch or Ice Punch was used in the prior turn or if the attack Fire Punch or Ice Punch is used in the following turn.

Description

Version Description
Touhoumon Purple Version  ?
Touhoumon Unnamed Version  ?


Learnset

By leveling up

Puppet Types Egg Groups Attack Level
J P U Shoddy
Alice MS.png Alice
Reason
Humanshape 70 Start Start Start
Lily Black MS.png Lily Black
Dark
Flying
Humanshape
Fairy
85 Start Start Start
Remilia MS.png Remilia
Dark
Flying
Humanshape
Flying
110 Start Start Start
Cirno MS.png Cirno
Ice
Flying
Humanshape
Fairy
105 Start Start Start
Rumia MS.png Rumia
Dark
Miasma
Humanshape
Monster
90 Start Start Start
Flandre MS.png Flandre
Dark
Fire
Humanshape
Monster
120 Start Start Start
Suika MS.png Suika
Earth
Humanshape 80 Start Start Start
Attack Keine MS.png Attack Keine
Beast
Earth
Humanshape
Monster
130 Start Start Start
Iku MS.png Iku
Wind
Humanshape
Dragon
70 Start Start Start
Koishi MS.png Koishi
Heart
Dream
Humanshape 70 Start Start Start
Yorihime MS.png Yorihime
Faith
Steel
Humanshape 90 Start Start Start
Mokou MS.png Mokou
Fire
Humanshape 120 Start Start Start
Yuugi MS.png Yuugi
Earth
Humanshape
Field
120 Start Start Start
Ran MS.png Ran
Beast
Reason
Humanshape
Field
110 Start Start Start
Nitori MS.png Nitori
Water
Wind
Humanshape
Water 1
75 Start Start Start
Meiling MS.png Meiling
Dream
Humanshape
Field
115 Start Start Start
Kanako MS.png Kanako
Faith
Nature
Humanshape
Field
70 Start Start Start
Utsuho MS.png Utsuho
Fire
Flying
Humanshape
Flying
100 Start Start Start
Ichirin MS.png Ichirin
Dream
Faith
Humanshape 55 Start Start Start
Luna Child MS.png Luna Child
Wind
Nature
Humanshape
Fairy
55 Start Start Start
Chibi Shou MS.png Chibi Shou
Faith
Wind
Humanshape
Field
45 32 32 32
Shou MS.png Shou
Faith
Wind
Humanshape
Field
70 Start Start Start
Nue MS.png Nue
Miasma
Flying
Humanshape
Chaos
95 Start Start Start
Marisa MS.png Marisa
Wind
Reason
Humanshape
Flying
70 Start Start Start
Reimu MS.png Reimu
Faith
Flying
Humanshape
Flying
95 Start Start Start
Elly MS.png Elly
Steel
Humanshape 145 Start Start Start
Orange MS.png Orange
Dream
Humanshape 20 Start Start Start
Chiyuri MS.png Chiyuri
Reason
Water
Humanshape 90 Start Start Start
Yumemi MS.png Yumemi
Reason
Ice
Humanshape 80 Start Start Start
Sara MS.png Sara
Dream
Humanshape 100 Start Start Start
Hakurei MS.png Hakurei
Faith
Dream
Humanshape
Field
105 Start Start Start
Yumeko MS.png Yumeko
Steel
Dark
Humanshape 120 Start Start Start
Shinki MS.png Shinki
Dark
Faith
Humanshape
Flying
120 Start Start Start
Technical Luna Child MS.png Technical Luna Child
Wind
Nature
Humanshape
Fairy
55 Start Start Start
Attack Nitori MS.png Attack Nitori
Wind
Water
Humanshape
Water 1
125 Start Start Start
Technical Nitori MS.png Technical Nitori
Water
Wind
Humanshape
Water 1
70 Start Start Start
Attack Mokou MS.png Attack Mokou
Fire
Humanshape 115 Start Start Start
Defense Mokou MS.png Defense Mokou
Fire
Humanshape 80 Start Start Start
Attack Rumia MS.png Attack Rumia
Dark
Miasma
Humanshape
Monster
130 Start Start Start
Speed Rumia MS.png Speed Rumia
Dark
Miasma
Humanshape
Monster
70 Start Start Start
Attack Koishi MS.png Attack Koishi
Heart
Dream
Humanshape 60 Start Start Start
Speed Koishi MS.png Speed Koishi
Heart
Dream
Humanshape 100 Start Start Start
Technical Byakuren MS.png Technical Byakuren
Reason
Faith
Humanshape 120 Start Start Start
Defense Ichirin MS.png Defense Ichirin
Dream
Faith
Humanshape 85 Start Start Start
Technical Ichirin MS.png Technical Ichirin
Dream
Faith
Humanshape 35 Start Start Start
Attack Kanako MS.png Attack Kanako
Faith
Earth
Humanshape
Field
100 Start Start Start
Defense Kanako MS.png Defense Kanako
Faith
Earth
Humanshape
Field
80 Start Start Start
Attack Utsuho MS.png Attack Utsuho
Fire
Flying
Humanshape
Flying
70 Start Start Start
Speed Utsuho MS.png Speed Utsuho
Fire
Flying
Humanshape
Flying
90 Start Start Start
Attack Alice MS.png Attack Alice
Reason
Humanshape 75 Start Start Start
Technical Alice MS.png Technical Alice
Reason
Humanshape 105 Start Start Start
Attack Reimu MS.png Attack Reimu
Dream
Flying
Humanshape
Flying
120 Start Start Start
Defense Reimu MS.png Defense Reimu
Faith
Dream
Humanshape
Flying
75 Start Start Start
Speed Cirno MS.png Speed Cirno
Ice
Water
Humanshape
Fairy
90 Start Start Start
Technical Cirno MS.png Technical Cirno
Ice
Water
Humanshape
Fairy
80 Start Start Start
Attack Ran MS.png Attack Ran
Beast
Reason
Humanshape
Field
80 Start Start Start
Helper Ran MS.png Helper Ran
Beast
Reason
Humanshape
Field
70 Start Start Start
Attack Shou MS.png Attack Shou
Faith
Earth
Humanshape
Field
125 Start Start Start
Technical Shou MS.png Technical Shou
Faith
Beast
Humanshape
Field
75 Start Start Start
Defense Remilia MS.png Defense Remilia
Dark
Humanshape
Flying
100 Start Start Start
Speed Flandre MS.png Speed Flandre
Dark
Fire
Humanshape
Monster
115 Start Start Start
Defense Meiling MS.png Defense Meiling
Dream
Humanshape
Field
75 Start Start Start
Tensoku MS.png Tensoku
Steel
Fire
Humanshape
Field
110 Start Start Start
Attack Luna Child MS.png Attack Luna Child
Wind
Nature
Humanshape
Fairy
70 Start Start Start
Speed Meiling MS.png Speed Meiling
Dream
Humanshape
Field
100 Start Start Start
Defense Keine MS.png Defense Keine
Beast
Earth
Humanshape
Monster
70 Start Start Start
Attack Remilia MS.png Attack Remilia
Dark
Flying
Humanshape
Flying
135 Start Start Start
Technical Suika MS.png Technical Suika
Earth
Fire
Humanshape
Field
100 Start Start Start
Attack Flandre MS.png Attack Flandre
Dark
Humanshape
Monster
170 Start Start Start
Attack Suika MS.png Attack Suika
Earth
Fire
Humanshape
Field
130 Start Start Start
Speed Lily Black MS.png Speed Lily Black
Dark
Humanshape
Fairy
50 Start Start Start
Attack Nue MS.png Attack Nue
Miasma
Flying
Humanshape
Chaos
125 Start Start Start
Technical Nue MS.png Technical Nue
Miasma
Flying
Humanshape
Chaos
100 Start Start Start
Speed Yorihime MS.png Speed Yorihime
Faith
Steel
Humanshape 80 Start Start Start
Attack Lily Black MS.png Attack Lily Black
Dark
Humanshape
Fairy
130 Start Start Start
Defense Yuugi MS.png Defense Yuugi
Earth
Dream
Humanshape
Field
90 Start Start Start
Attack Yuugi MS.png Attack Yuugi
Earth
Dream
Humanshape
Field
165 Start Start Start
Defense Iku MS.png Defense Iku
Wind
Humanshape
Dragon
70 Start Start Start
Technical Iku MS.png Technical Iku
Wind
Humanshape
Dragon
70/110 Start Start Start
Advent Cirno MS.png Advent Cirno
Ice
Steel
Humanshape
Field
125 Start Start Start
Advent Meiling MS.png Advent Meiling
Dream
Heart
Humanshape
Field
120 Start Start Start
Speed Marisa MS.png Speed Marisa
Wind
Heart
Humanshape
Flying
85 Start Start Start
Attack Marisa MS.png Attack Marisa
Wind
Fire
Humanshape
Flying
80 Start Start Start
Advent Marisa MS.png Advent Marisa
Wind
Humanshape
Field
115 Start Start Start
Advent Ran MS.png Advent Ran
Beast
Humanshape
Field
125 Start Start Start
Sendai MS.png Ancestor
Faith
Earth
Humanshape 130 Start Start Start
Kasen MS.png Kasen
Faith
Nature
Humanshape 120 ×  ? Start
Kagerou MS.png Kagerou
Beast
Humanshape 120 × × Start
Shinmyoumaru MS.png Shinmyoumaru
Dream
Heart
Unknown 45 × × Start
Raiko MS.png Raiko
Ghost
Wind
Unknown 80 × × Start
52
Attack Shinmyoumaru MS.png Attack Shinmyoumaru
Heart
Steel
Humanshape 140 × × Start
Attack Kokoro MS.png Attack Kokoro
Ghost
Steel
Humanshape 145 × × Start
Attack Raiko MS.png Attack Raiko
Wind
Earth
Humanshape 55 × ×  ?
Speed Tojiko MS.png Speed Tojiko
Ghost
Wind
Humanshape
Chaos
105 × × ×
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


By TM/HM

Puppet Types Egg Groups Attack Machine
J
--
P
--
U
--
Shoddy
--
No Puppets learn this attack via TM or HM.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


By Breeding

Puppet Types Egg Groups Attack Egg Move
J P U Shoddy
Chibi Orange MS.png Chibi Orange
Dream
Humanshape 20
Orange MS.png Orange
Dream
Humanshape 20
Chibi Mugetsu MS.png Chibi Mugetsu
Dark
Heart
Humanshape 45
Mugetsu MS.png Mugetsu
Dark
Heart
Humanshape 70
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


By Move Tutor

Puppet Types Egg Groups Attack Move Tutor
J P U Shoddy
No Puppets learn this attack via move tutor.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


As a Previous Evolution

Puppet Types Egg Groups Attack Previous Evolution
J P U Shoddy
No Puppets learn this attack via a prior evolution.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.

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