Teleport

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(Project Attack Upgrade (phase 1))
 
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{| style="text-align: center;"
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{{AttackInfobox
|+[[File:.png]]
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|type=Reason
! Type
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|name=Teleport
! Class
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|jname=テレポート
! Power
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|romanisation=Terepōto
! Accuracy
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|image=Teleport
! PP
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|damagecategory=Status
|-
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|basepp=20
|Reason
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|maxpp=32
|Status
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|power=—
| -
+
|accuracy=—
| -
+
|touches=no
|20 (32)
+
|detect=no
 +
|magiccoat=no
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|snatch=no
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|kingsrock=no
 +
|brightpowder=no
 +
|field=yes
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|target=self
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|contesttype=Cool
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|appeal=1
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|jam=0
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|cdesc=Can avoid being startled by others.
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}}
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'''Teleport''' (Japanese: '''テレポート''' ''Teleport'') is a non-damaging [[Reason|Reason-type]] attack.
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==Effect==
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Teleport has the user instantly flee from any wild battle. Has no effect in battles with other trainers. When used outside of battle, Teleport will transport the Player to the last visited Touhoumon Center.
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Teleport will fail if the user is trapped by the [[Shadow Tag]] Ability or trapped by any of the following attacks: [[Bind]], [[Block]], [[Fire Spin]], [[Ingrain]], [[Mystic Water]], [[Sand Tomb]], [[Whirlpool]], or [[Wrap]]. If the user is holding a [[Smoke Ball]], Teleport will succeed regardless of trapping attacks and Abilities.
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Teleport can also be used as part of a Puppet Contest combination, with the user gaining extra two appeal points if the attack [[Double Team]] or [[Mana Burst]] was used in the prior turn.
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==Description==
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{{Attackdesc|Reason}}
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{{Attackdescentry|Touhoumon Purple Version|?}}
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{{Attackdescentry|Touhoumon Unnamed Version|?}}
 
|}
 
|}
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|}
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==Learnset==
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===By leveling up===
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{{Attackhead|Reason|Speed}}
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{{Attackentry|Chibi Koakuma|Chibi Koakuma|Reason||Humanshape|Flying|75|15|15|15|✔}}
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{{Attackentry|Chibi Yumemi|Chibi Yumemi|Reason|Ice|Humanshape||95|5|5|5|✔}}
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{{Attackentry|Chibi Margatroid|Chibi Margatroid|Heart||Humanshape||55|5|5|5|✔}}
 +
{{Attackentry|Chibi Gengetsu|Chibi Gengetsu|Dark|Flying|Humanshape|Flying|95|5|5|5|✔}}
 +
{{Attackentry|Zombie Fairy|Zombie Fairy|Nature|Flying|Undiscovered||50|5|5|5|✔}}
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{{Attackentry|Attack Miko|Attack Miko|Faith|Steel|Humanshape||100|×|×|Start|✔}}
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{{Attackfooter|Reason}}
  
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===By TM/HM===
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{{Attackhead tm|Reason|Speed|no|no|no|no}}
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{{Attackentrynull|tm}}
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{{Attackfooter|Reason}}
  
Instantly flees from any wild battle. Has no effect in battles with other trainers.
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===By Breeding===
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{{Attackhead|Reason|Speed|Egg Move}}
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{{Attackentry|Chibi Yukari|Chibi Yukari|Reason||Humanshape|Chaos|45|✔|✔|✔|✔}}
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{{Attackentry|Yukari|Yukari|Reason||Humanshape|Chaos|70|✔|✔|✔|✔}}
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{{Attackentry|Chibi Nue|Chibi Nue|Miasma|Flying|Humanshape|Chaos|105|✔|✔|✔|✔}}
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{{Attackentry|Nue|Nue|Miasma|Flying|Humanshape|Chaos|130|✔|✔|✔|✔}}
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{{Attackentry|Chibi Toyohime|Chibi Toyohime|Earth|Water|Humanshape||45|✔|✔|✔|✔}}
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{{Attackentry|Toyohime|Toyohime|Water|Earth|Humanshape||70|✔|✔|✔|✔}}
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{{Attackentry|Defense Yukari|Defense Yukari|Reason|Dark|Humanshape|Chaos|90|✔|✔|✔|✔}}
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{{Attackentry|Technical Yukari|Technical Yukari|Reason|Miasma|Humanshape|Chaos|80|✔|✔|✔|✔}}
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{{Attackentry|Technical Toyohime|Technical Toyohime|Earth|Water|Humanshape||60|✔|✔|✔|✔}}
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{{Attackentry|Attack Nue|Attack Nue|Miasma|Flying|Humanshape|Chaos|95|✔|✔|✔|✔}}
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{{Attackentry|Technical Nue|Technical Nue|Miasma|Flying|Humanshape|Chaos|100|✔|✔|✔|✔}}
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{{Attackentry|Advent Yukari|Advent Yukari|Dream|Illusion|Humanshape|Field|70|✔|✔|✔|✔}}
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{{Attackentry|Chibi Maribel|Chibi Maribel|Illusion||Humanshape||50|×|×|✔|✔}}
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{{Attackentry|Transcendant Maribel|Transcendant Maribel|Illusion|Reason|Unknown||50|×|×|✔|✔}}
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{{Attackfooter|Reason}}
  
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===By Move Tutor===
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{{Attackhead|Reason|Speed|Move Tutor}}
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{{Attackentrynull|tutor}}
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{{Attackfooter|Reason}}
  
[[Category:Attacks]][[Category:Status Attacks]][[Category:Reason-type Attacks]]
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===As a Previous Evolution===
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{{Attackhead|Reason|Speed|Previous Evolution}}
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{{Attackentry|Koakuma|Koakuma|Reason||Humanshape|Flying|100|✔|✔|✔|✔}}
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{{Attackentry|Yumemi|Yumemi|Reason|Ice|Humanshape||120|✔|✔|✔|✔}}
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{{Attackentry|Margatroid|Margatroid|Heart||Humanshape||80|✔|✔|✔|✔}}
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{{Attackentry|Gengetsu|Gengetsu|Dark|Flying|Humanshape|Flying|120|✔|✔|✔|✔}}
 +
{{Attackentry|Helper Koakuma|Helper Koakuma|Reason||Humanshape|Flying|85|✔|✔|✔|✔}}
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{{Attackfooter|Reason}}

Latest revision as of 01:25, 14 July 2019

Teleport
テレポート
File:Teleport.png
Battle Information
Type  Reason
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
Affects the user
Contest Type  Cool
Appeal  1
Jam  0  
Can avoid being startled by others.

Teleport (Japanese: テレポート Teleport) is a non-damaging Reason-type attack.

Contents

[edit] Effect

Teleport has the user instantly flee from any wild battle. Has no effect in battles with other trainers. When used outside of battle, Teleport will transport the Player to the last visited Touhoumon Center.

Teleport will fail if the user is trapped by the Shadow Tag Ability or trapped by any of the following attacks: Bind, Block, Fire Spin, Ingrain, Mystic Water, Sand Tomb, Whirlpool, or Wrap. If the user is holding a Smoke Ball, Teleport will succeed regardless of trapping attacks and Abilities.

Teleport can also be used as part of a Puppet Contest combination, with the user gaining extra two appeal points if the attack Double Team or Mana Burst was used in the prior turn.

[edit] Description

Version Description
Touhoumon Purple Version  ?
Touhoumon Unnamed Version  ?


[edit] Learnset

[edit] By leveling up

Puppet Types Egg Groups Speed Level
J P U Shoddy
Chibi Koakuma MS.png Chibi Koakuma
Reason
Humanshape
Flying
75 15 15 15
Chibi Yumemi MS.png Chibi Yumemi
Reason
Ice
Humanshape 95 5 5 5
Chibi Margatroid MS.png Chibi Margatroid
Heart
Humanshape 55 5 5 5
Chibi Gengetsu MS.png Chibi Gengetsu
Dark
Flying
Humanshape
Flying
95 5 5 5
Zombie Fairy MS.png Zombie Fairy
Nature
Flying
Undiscovered 50 5 5 5
Attack Miko MS.png Attack Miko
Faith
Steel
Humanshape 100 × × Start
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By TM/HM

Puppet Types Egg Groups Speed Machine
J
--
P
--
U
--
Shoddy
--
No Puppets learn this attack via TM or HM.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By Breeding

Puppet Types Egg Groups Speed Egg Move
J P U Shoddy
Chibi Yukari MS.png Chibi Yukari
Reason
Humanshape
Chaos
45
Yukari MS.png Yukari
Reason
Humanshape
Chaos
70
Chibi Nue MS.png Chibi Nue
Miasma
Flying
Humanshape
Chaos
105
Nue MS.png Nue
Miasma
Flying
Humanshape
Chaos
130
Chibi Toyohime MS.png Chibi Toyohime
Earth
Water
Humanshape 45
Toyohime MS.png Toyohime
Water
Earth
Humanshape 70
Defense Yukari MS.png Defense Yukari
Reason
Dark
Humanshape
Chaos
90
Technical Yukari MS.png Technical Yukari
Reason
Miasma
Humanshape
Chaos
80
Technical Toyohime MS.png Technical Toyohime
Earth
Water
Humanshape 60
Attack Nue MS.png Attack Nue
Miasma
Flying
Humanshape
Chaos
95
Technical Nue MS.png Technical Nue
Miasma
Flying
Humanshape
Chaos
100
Advent Yukari MS.png Advent Yukari
Dream
Illusion
Humanshape
Field
70
Chibi Maribel MS.png Chibi Maribel
Illusion
Humanshape 50 × ×
Transcendant Maribel MS.png Transcendant Maribel
Illusion
Reason
Unknown 50 × ×
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By Move Tutor

Puppet Types Egg Groups Speed Move Tutor
J P U Shoddy
No Puppets learn this attack via move tutor.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] As a Previous Evolution

Puppet Types Egg Groups Speed Previous Evolution
J P U Shoddy
Koakuma MS.png Koakuma
Reason
Humanshape
Flying
100
Yumemi MS.png Yumemi
Reason
Ice
Humanshape 120
Margatroid MS.png Margatroid
Heart
Humanshape 80
Gengetsu MS.png Gengetsu
Dark
Flying
Humanshape
Flying
120
Helper Koakuma MS.png Helper Koakuma
Reason
Humanshape
Flying
85
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.

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