Synchronize

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(Created page with "If a Puppet with this ability is poisoned, paralyzed, or burned, then that same status is inflicted on the enemy. Toxic poison is passed as regular poison, and self-induce...")
 
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If a Puppet with this ability is poisoned, paralyzed, or burned, then that same status is inflicted on the enemy. [[Toxic]] poison is passed as regular poison, and self-induced status is not passed on.
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{{Abilityinfobox
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|colorscheme=
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|name=Synchronize
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|jpname=シンクロ
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|jptranslit=Shinkuro
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|textJ=どく まひ やけどを あいてにうつす
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|textP=Passes on status problems.
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|textU=Passes on status problems.
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}}
  
Additionally, if a Puppet with this ability is leading the party, then there is a 50% chance that non-stationary wild Puppets will have the abilityholder's nature.[[Category:Abilities]]
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'''Synchronize''' (Japanese: '''シンクロ''' ''Synchro'') causes a Puppet with this Ability to pass its Poison, Paralysis, or Burn status to a foe. [[Toxic|Bad Poisoning]] is passed as regular Poison. Self-induced status is not passed on via Synchronize.
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Outside of battle, if a Puppet with Synchronize is in the first slot in the Player's party (even if fainted) when a wild Puppet is encountered, there is a 50% chance that the encountered Puppet will have the same [[Natures|Nature]] as the Puppet in the first slot. This does not apply to roaming Puppets or stationary Puppets.
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==Puppets with Synchronize==
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{{Abilityhead}}
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{{Abilityentry|Chibi Koakuma|Chibi Koakuma|Reason||Synchronize|Run Away}}
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{{Abilityentry|Koakuma|Koakuma|Reason||Synchronize|Levitate}}
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{{Abilityentry|Chibi Kaguya|Chibi Kaguya|Reason|Nature|Natural Cure|Synchronize}}
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{{Abilityentry|Chibi Eirin|Chibi Eirin|Miasma|Reason|Natural Cure|Synchronize}}
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{{Abilityentry|Eirin|Eirin|Miasma|Reason|Natural Cure|Synchronize}}
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{{Abilityentry|Chibi Layla|Chibi Layla|Reason|Ghost|Synchronize|None}}
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{{Abilityentry|Layla|Layla|Reason|Ghost|Synchronize|None}}
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{{Abilityentry|Chibi Kurumi|Chibi Kurumi|Dark||Synchronize|Gate Keeper}}
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{{Abilityentry|Kurumi|Kurumi|Dark||Synchronize|Gate Keeper}}
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{{Abilityentry|Attack Eirin|Attack Eirin|Miasma|Reason|Natural Cure|Synchronize}}
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{{Abilityentry|Helper Eirin|Helper Eirin|Miasma|Reason|Natural Cure|Synchronize}}
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{{Abilityentry|Helper Koakuma|Helper Koakuma|Reason||Synchronize|Levitate}}
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{{Abilityentry|Defense Layla|Defense Layla|Heart|Reason|Synchronize|None}}
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{{Abilityfoot}}
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{{Abilities}}

Latest revision as of 23:45, 24 March 2020

Synchronize シンクロ
Shinkuro
Flavor text
Touhoumon (Japanese)
どく まひ やけどを あいてにうつす
Touhoumon Purple
Passes on status problems.
Touhoumon Unnamed
Passes on status problems.

Synchronize (Japanese: シンクロ Synchro) causes a Puppet with this Ability to pass its Poison, Paralysis, or Burn status to a foe. Bad Poisoning is passed as regular Poison. Self-induced status is not passed on via Synchronize.

Outside of battle, if a Puppet with Synchronize is in the first slot in the Player's party (even if fainted) when a wild Puppet is encountered, there is a 50% chance that the encountered Puppet will have the same Nature as the Puppet in the first slot. This does not apply to roaming Puppets or stationary Puppets.

[edit] Puppets with Synchronize

# Puppet Types First Ability Second Ability
Chibi Koakuma MS.png Chibi Koakuma
Reason
Synchronize Run Away
Koakuma MS.png Koakuma
Reason
Synchronize Levitate
Chibi Kaguya MS.png Chibi Kaguya
Reason
Nature
Natural Cure Synchronize
Chibi Eirin MS.png Chibi Eirin
Miasma
Reason
Natural Cure Synchronize
Eirin MS.png Eirin
Miasma
Reason
Natural Cure Synchronize
Chibi Layla MS.png Chibi Layla
Reason
Ghost
Synchronize None
Layla MS.png Layla
Reason
Ghost
Synchronize None
Chibi Kurumi MS.png Chibi Kurumi
Dark
Synchronize Gate Keeper
Kurumi MS.png Kurumi
Dark
Synchronize Gate Keeper
Attack Eirin MS.png Attack Eirin
Miasma
Reason
Natural Cure Synchronize
Helper Eirin MS.png Helper Eirin
Miasma
Reason
Natural Cure Synchronize
Helper Koakuma MS.png Helper Koakuma
Reason
Synchronize Levitate
Defense Layla MS.png Defense Layla
Heart
Reason
Synchronize None



Abilities
Competitive Abilities
AdventBlazeChlorophyllCollectorCute CharmDampDoll WallDrizzleDroughtEarly BirdFire VeilFlame BodyFlash FireFocusGate Keeper
Guard ArmorGutsHakurei MikoHisoutenHustleImmunityInfectiousInner FocusInner PowerInsomniaIntimidateKeen EyeLevitateLightningrodLimber
Magic BarrierMaintenanceMinusMysteriousNatural CureObliviousOvergrowOwn TempoPlay GhostPlusPoison BodyPressurePure PowerRain Dish
Rock HeadSand StreamSand VeilSerene GraceShadow TagSoundproofSpeed BoostSpring CharmStaticStrange MistSturdySwift SwimSynchronize
TorrentTraceUnconsciousUnnatural StrengthUnzanVital SpiritVolt AbsorbWall of IceWater AbsorbWater Veil
Non-competitive Abilities
DivaFretfulJealousyPickupRun Away
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