Mimic

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{| style="text-align: center;"
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{{AttackInfobox
|+[[File:.png]]
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|type=Illusion
! Type
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|name=Mimic
! Class
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|jname=ものまね
! Power
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|romanisation=Monomane
! Accuracy
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|image=Mimic
! PP
+
|damagecategory=Status
|-
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|basepp=10
|Illusion
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|maxpp=16
|Status
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|power=—
| -
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|accuracy={{tt|—|listed as 100% in game}}
|100
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|touches=no
|10 (16)
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|detect=yes
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|magiccoat=no
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|snatch=no
 +
|kingsrock=no
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|brightpowder=no
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|target=any
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|contesttype=Cute
 +
|appeal=1
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|jam=0
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|cdesc=Makes the appeal as good as those before it.
 +
}}
 +
 
 +
'''Mimic''' (Japanese: '''ものまね''' ''Mimic'') is a non-damaging [[Illusion|Illusion-type]] attack.
 +
 
 +
==Effect==
 +
Mimic copies whichever attack the target used last. Mimic is then replaced with that attack with 5 PP, and keeps the attack until switching out. Mimic fails if the target hasn't used an attack yet, or if it attempts to Mimic an attack the user already knows, [[Sketch]], [[Metronome]], or [[Struggle]].
 +
 
 +
==Description==
 +
{{Attackdesc|Illusion}}
 +
{{Attackdescentry|Touhoumon Purple Version|?}}
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{{Attackdescentry|Touhoumon Unnamed Version|?}}
 
|}
 
|}
Blocked by [[Detect]]<br>
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|}
 +
 
 +
 
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==Learnset==
 +
===By leveling up===
 +
{{Attackhead|Illusion|Speed}}
 +
{{Attackentry|Chibi Kaguya|Chibi Kaguya|Reason|Nature|Humanshape||15|5|5|5|✔}}
 +
{{Attackentry|Chibi Kogasa|Chibi Kogasa|Ghost||Humanshape|Chaos|45|12|12|12|✔}}
 +
{{Attackentry|Chibi Marisa|Chibi Marisa|Wind||Humanshape|Flying|90|15|15|15|✔}}
 +
{{Attackentry|Chibi Kirisame|Chibi Kirisame|Wind|Reason|Humanshape|Flying|65|5|5|5|✔}}
 +
{{Attackentry|Kyouko|Kyouko|Dream|Beast|Humanshape|Field|65|×|Start|Start|✔}}
 +
{{Attackentry|Chibi Mamizou|Chibi Mamizou|Beast|Nature|Humanshape|Field|70|×|21|21|✔}}
 +
{{Attackentry|Defense Mamizou|Defense Mamizou|Beast|Flying|Humanshape||65|×|×|?|✔}}
 +
{{Attackfooter|Illusion}}
  
 +
===By TM/HM===
 +
{{Attackhead tm|Illusion|Speed|no|no|no|no}}
 +
{{Attackentrynull|tm}}
 +
{{Attackfooter|Illusion}}
  
Copies whatever move the target used last with 5 PP, and keeps the move until switching out. Fails if the target hasn't made a move yet, or if it attempts to Mimic the move [[Sketch]].
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===By Breeding===
 +
{{Attackhead|Illusion|Speed|Egg Move}}
 +
{{Attackentry|Chibi Youmu|Chibi Youmu|Ghost|Steel|Humanshape|Field|60|✔|✔|✔|✔}}
 +
{{Attackentry|Youmu|Youmu|Ghost|Steel|Humanshape|Field|85|✔|✔|✔|✔}}
 +
{{Attackentry|Chibi Chen|Chibi Chen|Beast||Humanshape|Field|95|✔|✔|✔|✔}}
 +
{{Attackentry|Chen|Chen|Beast||Humanshape|Field|130|✔|✔|✔|✔}}
 +
{{Attackentry|Chibi Komachi|Chibi Komachi|Water||Humanshape|Water 1|45|✔|✔|✔|✔}}
 +
{{Attackentry|Komachi|Komachi|Water||Humanshape|Water 1|70|✔|✔|✔|✔}}
 +
{{Attackentry|Chibi Merlin|Chibi Merlin|Ghost||Humanshape||65|✔|✔|✔|✔}}
 +
{{Attackentry|Merlin|Merlin|Ghost|Heart|Humanshape||90|✔|✔|✔|✔}}
 +
{{Attackentry|Tori|Tori|Flying|Illusion|Flying||110|✔|✔|✔|✔}}
 +
{{Attackentry|Chibi Kirisame|Chibi Kirisame|Wind|Reason|Humanshape|Flying|65|✔|✔|✔|✔}}
 +
{{Attackentry|Kirisame|Kirisame|Wind|Reason|Humanshape|Flying|90|✔|✔|✔|✔}}
 +
{{Attackentry|Chibi Kurumi|Chibi Kurumi|Dark||Humanshape|Flying|45|✔|✔|✔|✔}}
 +
{{Attackentry|Kurumi|Kurumi|Dark||Humanshape|Flying|100|✔|✔|✔|✔}}
 +
{{Attackentry|Attack Chen|Attack Chen|Beast||Humanshape|Field|100|✔|✔|✔|✔}}
 +
{{Attackentry|Technical Chen|Technical Chen|Beast|Wind|Humanshape|Field|110|✔|✔|✔|✔}}
 +
{{Attackentry|Defense Youmu|Defense Youmu|Ghost|Steel|Humanshape|Field|85|✔|✔|✔|✔}}
 +
{{Attackentry|Speed Youmu|Speed Youmu|Ghost|Steel|Humanshape|Field|120|✔|✔|✔|✔}}
 +
{{Attackentry|Speed Komachi|Speed Komachi|Water||Humanshape|Water 1|115|✔|✔|✔|✔}}
 +
{{Attackentry|Attack Komachi|Attack Komachi|Water|Steel|Humanshape|Water 1|85|✔|✔|✔|✔}}
 +
{{Attackentry|Helper Merlin|Helper Merlin|Ghost|Heart|Humanshape||90|✔|✔|✔|✔}}
 +
{{Attackentry|Advent Chen|Advent Chen|Beast||Humanshape|Field|110|✔|✔|✔|✔}}
 +
{{Attackfooter|Illusion}}
  
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===By Move Tutor===
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{{Attackhead|Illusion|Speed|Move Tutor}}
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{{Attackentrynull|tutor}}
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{{Attackfooter|Illusion}}
  
[[Category:Attacks]][[Category:Status Attacks]][[Category:Illusion-type Attacks]]
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===As a Previous Evolution===
 +
{{Attackhead|Illusion|Speed|Previous Evolution}}
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{{Attackentry|Kaguya|Kaguya|Reason|Nature|Humanshape||40|✔|✔|✔|✔}}
 +
{{Attackentry|Kogasa|Kogasa|Ghost||Humanshape|Chaos|70|✔|✔|✔|✔}}
 +
{{Attackentry|Marisa|Marisa|Wind|Reason|Humanshape|Flying|115|✔|✔|✔|✔}}
 +
{{Attackentry|Kirisame|Kirisame|Wind|Reason|Humanshape|Flying|90|✔|✔|✔|✔}}
 +
{{Attackentry|Attack Kaguya|Attack Kaguya|Fire|Earth|Humanshape||90|✔|✔|✔|✔}}
 +
{{Attackentry|Defense Kaguya|Defense Kaguya|Nature|Water|Humanshape||60|✔|✔|✔|✔}}
 +
{{Attackentry|Speed Kogasa|Speed Kogasa|Ghost||Humanshape|Chaos|115|✔|✔|✔|✔}}
 +
{{Attackentry|Technical Kogasa|Technical Kogasa|Ghost||Humanshape|Chaos|80|✔|✔|✔|✔}}
 +
{{Attackentry|Speed Marisa|Speed Marisa|Wind|Heart|Humanshape|Flying|130|✔|✔|✔|✔}}
 +
{{Attackentry|Attack Marisa|Attack Marisa|Wind|Fire|Humanshape|Flying|105|✔|✔|✔|✔}}
 +
{{Attackentry|Advent Marisa|Advent Marisa|Wind||Humanshape|Field|135|✔|✔|✔|✔}}
 +
{{Attackentry|Mamizou|Mamizou|Beast|Nature|Humanshape|Field|105|×|✔|✔|✔}}
 +
{{Attackfooter|Illusion}}

Latest revision as of 03:14, 14 July 2019

Mimic
ものまね
File:Mimic.png
Battle Information
Type  Illusion
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  %
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
May affect anyone but the user
Contest Type  Cute
Appeal  1
Jam  0  
Makes the appeal as good as those before it.

Mimic (Japanese: ものまね Mimic) is a non-damaging Illusion-type attack.

Contents

[edit] Effect

Mimic copies whichever attack the target used last. Mimic is then replaced with that attack with 5 PP, and keeps the attack until switching out. Mimic fails if the target hasn't used an attack yet, or if it attempts to Mimic an attack the user already knows, Sketch, Metronome, or Struggle.

[edit] Description

Version Description
Touhoumon Purple Version  ?
Touhoumon Unnamed Version  ?


[edit] Learnset

[edit] By leveling up

Puppet Types Egg Groups Speed Level
J P U Shoddy
Chibi Kaguya MS.png Chibi Kaguya
Reason
Nature
Humanshape 15 5 5 5
Chibi Kogasa MS.png Chibi Kogasa
Ghost
Humanshape
Chaos
45 12 12 12
Chibi Marisa MS.png Chibi Marisa
Wind
Humanshape
Flying
90 15 15 15
Chibi Kirisame MS.png Chibi Kirisame
Wind
Reason
Humanshape
Flying
65 5 5 5
Kyouko MS.png Kyouko
Dream
Beast
Humanshape
Field
65 × Start Start
Chibi Mamizou MS.png Chibi Mamizou
Beast
Nature
Humanshape
Field
70 × 21 21
Defense Mamizou MS.png Defense Mamizou
Beast
Flying
Humanshape 65 × ×  ?
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By TM/HM

Puppet Types Egg Groups Speed Machine
J
--
P
--
U
--
Shoddy
--
No Puppets learn this attack via TM or HM.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By Breeding

Puppet Types Egg Groups Speed Egg Move
J P U Shoddy
Chibi Youmu MS.png Chibi Youmu
Ghost
Steel
Humanshape
Field
60
Youmu MS.png Youmu
Ghost
Steel
Humanshape
Field
85
Chibi Chen MS.png Chibi Chen
Beast
Humanshape
Field
95
Chen MS.png Chen
Beast
Humanshape
Field
130
Chibi Komachi MS.png Chibi Komachi
Water
Humanshape
Water 1
45
Komachi MS.png Komachi
Water
Humanshape
Water 1
70
Chibi Merlin MS.png Chibi Merlin
Ghost
Humanshape 65
Merlin MS.png Merlin
Ghost
Heart
Humanshape 90
Tori MS.png Tori
Flying
Illusion
Flying 110
Chibi Kirisame MS.png Chibi Kirisame
Wind
Reason
Humanshape
Flying
65
Kirisame MS.png Kirisame
Wind
Reason
Humanshape
Flying
90
Chibi Kurumi MS.png Chibi Kurumi
Dark
Humanshape
Flying
45
Kurumi MS.png Kurumi
Dark
Humanshape
Flying
100
Attack Chen MS.png Attack Chen
Beast
Humanshape
Field
100
Technical Chen MS.png Technical Chen
Beast
Wind
Humanshape
Field
110
Defense Youmu MS.png Defense Youmu
Ghost
Steel
Humanshape
Field
85
Speed Youmu MS.png Speed Youmu
Ghost
Steel
Humanshape
Field
120
Speed Komachi MS.png Speed Komachi
Water
Humanshape
Water 1
115
Attack Komachi MS.png Attack Komachi
Water
Steel
Humanshape
Water 1
85
Helper Merlin MS.png Helper Merlin
Ghost
Heart
Humanshape 90
Advent Chen MS.png Advent Chen
Beast
Humanshape
Field
110
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By Move Tutor

Puppet Types Egg Groups Speed Move Tutor
J P U Shoddy
No Puppets learn this attack via move tutor.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] As a Previous Evolution

Puppet Types Egg Groups Speed Previous Evolution
J P U Shoddy
Kaguya MS.png Kaguya
Reason
Nature
Humanshape 40
Kogasa MS.png Kogasa
Ghost
Humanshape
Chaos
70
Marisa MS.png Marisa
Wind
Reason
Humanshape
Flying
115
Kirisame MS.png Kirisame
Wind
Reason
Humanshape
Flying
90
Attack Kaguya MS.png Attack Kaguya
Fire
Earth
Humanshape 90
Defense Kaguya MS.png Defense Kaguya
Nature
Water
Humanshape 60
Speed Kogasa MS.png Speed Kogasa
Ghost
Humanshape
Chaos
115
Technical Kogasa MS.png Technical Kogasa
Ghost
Humanshape
Chaos
80
Speed Marisa MS.png Speed Marisa
Wind
Heart
Humanshape
Flying
130
Attack Marisa MS.png Attack Marisa
Wind
Fire
Humanshape
Flying
105
Advent Marisa MS.png Advent Marisa
Wind
Humanshape
Field
135
Mamizou MS.png Mamizou
Beast
Nature
Humanshape
Field
105 ×
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.

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