Fire Punch

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(Project Attack Upgrade (phase 1))
 
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{| class="wikitable" border="1" style="text-align: center;"
+
{{AttackInfobox
|+[[File:.png]]
+
|type=Fire
! Type
+
|name=Fire Punch
! Class
+
|jname=ほのおのパンチ
! Power
+
|romanisation=Honō no Panchi
! Accuracy
+
|image=Fire Punch
! PP
+
|damagecategory=Physical
|-
+
|basepp=15
|Fire
+
|maxpp=24
|Physical
+
|power=75
|75
+
|accuracy=100
|100
+
|touches=yes
|15 (24)
+
|detect=yes
|}
+
|magiccoat=no
* Makes Contact<br>
+
|snatch=no
* Blocked by [[Detect]]<br>
+
|kingsrock=no
* Can miss due to [[Brightpowder]]<br>
+
|brightpowder=yes
 +
|target=any
 +
|contesttype=Beauty
 +
|appeal=4
 +
|jam=0
 +
|cdesc=A highly appealing move.
 +
}}
  
 +
'''Fire Punch''' (Japanese: '''ほのおのパンチ''' ''Flame Punch'') is a damage-dealing [[Fire|Fire-type]] attack.
  
Deals damage and has a 10% chance to Burn the target.
+
==Effect==
 +
Fire Punch inflicts damage and has a 10% chance to Burn the target.
  
 +
Fire Punch can also be used as part of a Puppet Contest combination, with the user gaining extra two appeal points if the attack [[Sunny Day]], [[Thunderpunch]] or [[Ice Punch]] was used in the prior turn or if the attack [[Thunderpunch]] or [[Ice Punch]] is used in the following turn.
  
{| class="wikitable" border="1" style="text-align: center;"
+
==Description==
! Method
+
{{Attackdesc|Fire}}
! <abbr title="If a chibi form learns this move, then all it's evolved forms can learn it too.">Puppets that learn this move</abbr>
+
{{Attackdescentry|Touhoumon Purple Version|?}}
|-
+
{{Attackdescentry|Touhoumon Unnamed Version|?}}
| Tutor
+
| [[Alice]]
+
|-
+
| Tutor
+
| [[Remilia]]
+
|-
+
| Tutor
+
| [[Rumia]]
+
|-
+
| Tutor
+
| [[Flandre]]
+
|-
+
| Level
+
| [[Chibi Suika]]
+
|-
+
| Tutor
+
| [[Attack Keine]]
+
|-
+
| Tutor
+
| [[Koishi]]
+
|-
+
| Tutor
+
| [[Yorihime]]
+
|-
+
| Level
+
| [[Chibi Mokou]]
+
|-
+
| Tutor
+
| [[Ran]]
+
|-
+
| Tutor
+
| [[Meiling]]
+
|-
+
| Tutor
+
| [[Rin]]
+
|-
+
| Tutor
+
| [[Utsuho]]
+
|-
+
| Tutor
+
| [[Ichirin]]
+
|-
+
| Level
+
| [[Sunny Milk]]
+
|-
+
| Tutor
+
| [[Marisa]]
+
|-
+
| Tutor
+
| [[Reimu]]
+
|-
+
| Tutor
+
| [[Elly]]
+
|-
+
| Egg
+
| [[Chibi Orange]]
+
|-
+
| Tutor
+
| [[Orange]]
+
|-
+
| Tutor
+
| [[Sara]]
+
|-
+
| Tutor
+
| [[Hakurei]]
+
|-
+
| Tutor
+
| [[Shinki]]
+
|-
+
| Egg
+
| [[Chibi Gengetu]]
+
|-
+
| Level
+
| [[Chibi Yuki]]
+
|-
+
| Tutor
+
| [[Defense Sunny Milk]]
+
|-
+
| Tutor
+
| [[Technical Nitori]]
+
|-
+
| Tutor
+
| [[Attack Mokou]]
+
|-
+
| Tutor
+
| [[Defense Mokou]]
+
|-
+
| Tutor
+
| [[Attack Rumia]]
+
|-
+
| Tutor
+
| [[Speed Rumia]]
+
|-
+
| Tutor
+
| [[Attack Koishi]]
+
|-
+
| Tutor
+
| [[Speed Koishi]]
+
|-
+
| Tutor
+
| [[Technical Hijiri]]
+
|-
+
| Tutor
+
| [[Defense Ichirin]]
+
|-
+
| Tutor
+
| [[Technical Ichirin]]
+
|-
+
| Level
+
| [[Attack Kaguya]]
+
|-
+
| Tutor
+
| [[Attack Utsuho]]
+
|-
+
| Tutor
+
| [[Speed Utsuho]]
+
|-
+
| Tutor
+
| [[Attack Alice]]
+
|-
+
| Tutor
+
| [[Technical Alice]]
+
|-
+
| Tutor
+
| [[Attack Reimu]]
+
|-
+
| Tutor
+
| [[Defense Reimu]]
+
|-
+
| Tutor
+
| [[Attack Ran]]
+
|-
+
| Tutor
+
| [[Helper Ran]]
+
|-
+
| Tutor
+
| [[Speed Rin]]
+
|-
+
| Tutor
+
| [[Attack Rin]]
+
|-
+
| Tutor
+
| [[Defense Remilia]]
+
|-
+
| Tutor
+
| [[Speed Flandre]]
+
|-
+
| Tutor
+
| [[Defense Meiling]]
+
|-
+
| Tutor
+
| [[Tensoku]]
+
|-
+
| Tutor
+
| [[Attack Sunny Milk]]
+
|-
+
| Tutor
+
| [[Speed Meiling]]
+
|-
+
| Tutor
+
| [[Defense Keine]]
+
|-
+
| Tutor
+
| [[Attack Remilia]]
+
|-
+
| Tutor
+
| [[Technical Suika]]
+
|-
+
| Tutor
+
| [[Attack Flandre]]
+
|-
+
| Tutor
+
| [[Speed Yorihime]]
+
|-
+
| Tutor
+
| [[Advent Meiling]]
+
|-
+
| Tutor
+
| [[Speed Marisa]]
+
|-
+
| Tutor
+
| [[Attack Marisa]]
+
|-
+
| Tutor
+
| [[Advent Marisa]]
+
|-
+
| Tutor
+
| [[Advent Ran]]
+
|-
+
| Tutor
+
| [[Ancestor]]
+
|-
+
| Egg
+
| [[Chibi Futo]]
+
 
|}
 
|}
 +
|}
 +
 +
 +
==Learnset==
 +
===By leveling up===
 +
{{Attackhead|Fire|Attack}}
 +
{{Attackentry|Alice|Alice|Reason||Humanshape||70|Start|Start|Start|✔}}
 +
{{Attackentry|Remilia|Remilia|Dark|Flying|Humanshape|Flying|110|Start|Start|Start|✔}}
 +
{{Attackentry|Rumia|Rumia|Dark|Miasma|Humanshape|Monster|90|Start|Start|Start|✔}}
 +
{{Attackentry|Flandre|Flandre|Dark|Fire|Humanshape|Monster|120|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Chibi Suika|Chibi Suika|Earth||Humanshape||55|23|23|23|✔|STAB=''}}
 +
{{Attackentry|Suika|Suika|Earth||Humanshape||80|Start|Start|Start|✔}}
 +
{{Attackentry|Attack Keine|Attack Keine|Beast|Earth|Humanshape|Monster|130|Start|Start|Start|✔}}
 +
{{Attackentry|Koishi|Koishi|Heart|Dream|Humanshape||70|Start|Start|Start|✔}}
 +
{{Attackentry|Yorihime|Yorihime|Faith|Steel|Humanshape||90|Start|Start|Start|✔}}
 +
{{Attackentry|Chibi Mokou|Chibi Mokou|Fire||Humanshape||95|35|35|35|✔|STAB='''}}
 +
{{Attackentry|Mokou|Mokou|Fire||Humanshape||120|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Ran|Ran|Beast|Reason|Humanshape|Field|110|Start|Start|Start|✔}}
 +
{{Attackentry|Meiling|Meiling|Dream||Humanshape|Field|115|Start|Start|Start|✔}}
 +
{{Attackentry|Rin|Rin|Beast|Fire|Humanshape|Field|95|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Utsuho|Utsuho|Fire|Flying|Humanshape|Flying|100|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Ichirin|Ichirin|Dream|Faith|Humanshape||55|Start|Start|Start|✔}}
 +
{{Attackentry|Sunny Milk|Sunny Milk|Fire|Nature|Humanshape|Fairy|60|25|25|25|✔|STAB='''}}
 +
{{Attackentry|Marisa|Marisa|Wind|Reason|Humanshape|Flying|70|Start|Start|Start|✔}}
 +
{{Attackentry|Reimu|Reimu|Faith|Flying|Humanshape|Flying|95|Start|Start|Start|✔}}
 +
{{Attackentry|Elly|Elly|Steel||Humanshape||145|Start|Start|Start|✔}}
 +
{{Attackentry|Orange|Orange|Dream||Humanshape||20|Start|Start|Start|✔}}
 +
{{Attackentry|Sara|Sara|Dream||Humanshape||100|Start|Start|Start|✔}}
 +
{{Attackentry|Hakurei|Hakurei|Faith|Dream|Humanshape|Field|105|Start|Start|Start|✔}}
 +
{{Attackentry|Shinki|Shinki|Dark|Faith|Humanshape|Flying|120|Start|Start|Start|✔}}
 +
{{Attackentry|Chibi Yuki|Chibi Yuki|Fire||Humanshape||55|32|32|32|✔|STAB='''}}
 +
{{Attackentry|Yuki|Yuki|Fire||Humanshape||80|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Defense Sunny Milk|Defense Sunny Milk|Fire|Nature|Humanshape|Fairy|40|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Technical Nitori|Technical Nitori|Water|Wind|Humanshape|Water 1|70|Start|Start|Start|✔}}
 +
{{Attackentry|Attack Mokou|Attack Mokou|Fire||Humanshape||115|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Defense Mokou|Defense Mokou|Fire||Humanshape||80|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Attack Rumia|Attack Rumia|Dark|Miasma|Humanshape|Monster|130|Start|Start|Start|✔}}
 +
{{Attackentry|Speed Rumia|Speed Rumia|Dark|Miasma|Humanshape|Monster|70|Start|Start|Start|✔}}
 +
{{Attackentry|Attack Koishi|Attack Koishi|Heart|Dream|Humanshape||60|Start|Start|Start|✔}}
 +
{{Attackentry|Speed Koishi|Speed Koishi|Heart|Dream|Humanshape||100|Start|Start|Start|✔}}
 +
{{Attackentry|Technical Byakuren|Technical Byakuren|Reason|Faith|Humanshape||120|Start|Start|Start|✔}}
 +
{{Attackentry|Defense Ichirin|Defense Ichirin|Dream|Faith|Humanshape||85|Start|Start|Start|✔}}
 +
{{Attackentry|Technical Ichirin|Technical Ichirin|Dream|Faith|Humanshape||35|Start|Start|Start|✔}}
 +
{{Attackentry|Attack Kaguya|Attack Kaguya|Fire|Earth|Humanshape||100|39|39|39|✔|STAB='''}}
 +
{{Attackentry|Attack Utsuho|Attack Utsuho|Fire|Flying|Humanshape|Flying|70|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Speed Utsuho|Speed Utsuho|Fire|Flying|Humanshape|Flying|90|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Attack Alice|Attack Alice|Reason||Humanshape||75|Start|Start|Start|✔}}
 +
{{Attackentry|Technical Alice|Technical Alice|Reason||Humanshape||105|Start|Start|Start|✔}}
 +
{{Attackentry|Attack Reimu|Attack Reimu|Dream|Flying|Humanshape|Flying|120|Start|Start|Start|✔}}
 +
{{Attackentry|Defense Reimu|Defense Reimu|Faith|Dream|Humanshape|Flying|75|Start|Start|Start|✔}}
 +
{{Attackentry|Attack Ran|Attack Ran|Beast|Reason|Humanshape|Field|80|Start|Start|Start|✔}}
 +
{{Attackentry|Helper Ran|Helper Ran|Beast|Reason|Humanshape|Field|70|Start|Start|Start|✔}}
 +
{{Attackentry|Speed Rin|Speed Rin|Beast|Fire|Field||105|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Attack Rin|Attack Rin|Beast|Fire|Humanshape|Field|90|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Defense Remilia|Defense Remilia|Dark||Humanshape|Flying|100|Start|Start|Start|✔}}
 +
{{Attackentry|Speed Flandre|Speed Flandre|Dark|Fire|Humanshape|Monster|115|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Defense Meiling|Defense Meiling|Dream||Humanshape|Field|75|Start|Start|Start|✔}}
 +
{{Attackentry|Tensoku|Tensoku|Steel|Fire|Humanshape|Field|110|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Attack Sunny Milk|Attack Sunny Milk|Fire|Nature|Humanshape|Fairy|105|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Speed Meiling|Speed Meiling|Dream||Humanshape|Field|100|Start|Start|Start|✔}}
 +
{{Attackentry|Defense Keine|Defense Keine|Beast|Earth|Humanshape|Monster|70|Start|Start|Start|✔}}
 +
{{Attackentry|Attack Remilia|Attack Remilia|Dark|Flying|Humanshape|Flying|135|Start|Start|Start|✔}}
 +
{{Attackentry|Technical Suika|Technical Suika|Earth|Fire|Humanshape|Field|100|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Attack Flandre|Attack Flandre|Dark||Humanshape|Monster|170|Start|Start|Start|✔}}
 +
{{Attackentry|Attack Suika|Attack Suika|Earth|Fire|Humanshape|Field|130|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Speed Yorihime|Speed Yorihime|Faith|Steel|Humanshape||80|Start|Start|Start|✔}}
 +
{{Attackentry|Advent Meiling|Advent Meiling|Dream|Heart|Humanshape|Field|120|Start|Start|Start|✔}}
 +
{{Attackentry|Speed Marisa|Speed Marisa|Wind|Heart|Humanshape|Flying|85|Start|Start|Start|✔}}
 +
{{Attackentry|Attack Marisa|Attack Marisa|Wind|Fire|Humanshape|Flying|80|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Advent Marisa|Advent Marisa|Wind||Humanshape|Field|115|Start|Start|Start|✔}}
 +
{{Attackentry|Advent Mokou|Advent Mokou|Fire|Dream|Humanshape|Field|130|Start|Start|Start|✔|STAB='''}}
 +
{{Attackentry|Advent Ran|Advent Ran|Beast||Humanshape|Field|125|Start|Start|Start|✔}}
 +
{{Attackentry|Ancestor|Ancestor|Faith|Earth|Humanshape||130|Start|Start|Start|✔}}
 +
{{Attackentry|Kagerou|Kagerou|Beast||Humanshape||120|×|×|Start|✔}}
 +
{{Attackentry|Shinmyoumaru|Shinmyoumaru|Dream|Heart|Unknown||45|×|×|Start|✔}}
 +
{{Attackentry|Attack Shinmyoumaru|Attack Shinmyoumaru|Heart|Steel|Humanshape||140|×|×|Start|✔}}
 +
{{Attackentry|Attack Kokoro|Attack Kokoro|Ghost|Steel|Humanshape||145|×|×|Start|✔}}
 +
{{Attackentry|Defense Seija|Defense Seija|Dark|Earth|Humanshape||130|×|×|?|✔}}
 +
{{Attackentry|Technical Kokoro|Technical Kokoro|Ghost|Fire|Humanshape||55|×|×|?|✔|STAB='''}}
 +
{{Attackentry|Speed Tojiko|Speed Tojiko|Ghost|Wind|Humanshape|Chaos|105|×|×|×|✔}}
 +
{{Attackfooter|Fire}}
 +
 +
===By TM/HM===
 +
{{Attackhead tm|Fire|Attack|no|no|no|no}}
 +
{{Attackentrynull|tm}}
 +
{{Attackfooter|Fire}}
 +
 +
===By Breeding===
 +
{{Attackhead|Fire|Attack|Egg Move}}
 +
{{Attackentry|Chibi Orange|Chibi Orange|Dream||Humanshape||20|✔|✔|✔|✔}}
 +
{{Attackentry|Orange|Orange|Dream||Humanshape||20|✔|✔|✔|✔}}
 +
{{Attackentry|Chibi Gengetsu|Chibi Gengetsu|Dark|Flying|Humanshape|Flying|55|✔|✔|✔|✔}}
 +
{{Attackentry|Gengetsu|Gengetsu|Dark|Flying|Humanshape|Flying|80|✔|✔|✔|✔}}
 +
{{Attackentry|Chibi Futo|Chibi Futo|Faith||Humanshape||75|×|✔|✔|✔}}
 +
{{Attackentry|Futo|Futo|Faith|Water|Humanshape||105|×|✔|✔|✔}}
 +
{{Attackentry|Technical Futo|Technical Futo|Faith|Fire|Humanshape||105|×|×|?|✔|STAB='''}}
 +
{{Attackfooter|Fire}}
  
 +
===By Move Tutor===
 +
{{Attackhead|Fire|Attack|Move Tutor}}
 +
{{Attackentrynull|tutor}}
 +
{{Attackfooter|Fire}}<!--Tutor?: [[Alice]], [[Remilia]], [[Rumia]], [[Flandre]], [[Attack Keine]], [[Koishi]], [[Yorihime]], [[Ran]], [[Meiling]], [[Rin]], [[Utsuho]], [[Ichirin]],  [[Marisa]], [[Reimu]], [[Elly]], [[Orange]], [[Sara]], [[Hakurei]], [[Shinki]], [[Defense Sunny Milk]], [[Technical Nitori]], [[Attack Mokou]], [[Defense Mokou]], [[Attack Rumia]], [[Speed Rumia]], [[Attack Koishi]], [[Speed Koishi]], [[Technical Hijiri]], [[Defense Ichirin]], [[Technical Ichirin]], [[Attack Utsuho]], [[Speed Utsuho]], [[Attack Alice]], [[Technical Alice]], [[Attack Reimu]], [[Defense Reimu]], [[Attack Ran]], [[Helper Ran]], [[Speed Rin]], [[Attack Rin]], [[Defense Remilia]], [[Speed Flandre]], [[Defense Meiling]], [[Tensoku]], [[Attack Sunny Milk]], [[Speed Meiling]], [[Defense Keine]], [[Attack Remilia]], [[Technical Suika]], [[Attack Flandre]], [[Speed Yorihime]], [[Advent Meiling]], [[Speed Marisa]], [[Attack Marisa]], [[Advent Marisa]],  [[Advent Ran]], [[Ancestor]]-->
  
[[Category:Attacks]][[Category:Physical Attacks]][[Category:Fire-type Attacks]]
+
===As a Previous Evolution===
[[Category:Attacks that make contact]]
+
{{Attackhead|Fire|Attack|Previous Evolution}}
 +
{{Attackentrynull|evo}}
 +
{{Attackfooter|Fire}}

Latest revision as of 23:01, 21 March 2020

Fire Punch
ほのおのパンチ
File:Fire Punch.png
Battle Information
Type  Fire
Category  Physical
PP  15 (max. 24)
Power  75
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
May affect anyone but the user
Contest Type Appeal Jam
 Beauty  4 ♥♥♥♥  0  
A highly appealing move.

Fire Punch (Japanese: ほのおのパンチ Flame Punch) is a damage-dealing Fire-type attack.

Contents

[edit] Effect

Fire Punch inflicts damage and has a 10% chance to Burn the target.

Fire Punch can also be used as part of a Puppet Contest combination, with the user gaining extra two appeal points if the attack Sunny Day, Thunderpunch or Ice Punch was used in the prior turn or if the attack Thunderpunch or Ice Punch is used in the following turn.

[edit] Description

Version Description
Touhoumon Purple Version  ?
Touhoumon Unnamed Version  ?


[edit] Learnset

[edit] By leveling up

Puppet Types Egg Groups Attack Level
J P U Shoddy
Alice MS.png Alice
Reason
Humanshape 70 Start Start Start
Remilia MS.png Remilia
Dark
Flying
Humanshape
Flying
110 Start Start Start
Rumia MS.png Rumia
Dark
Miasma
Humanshape
Monster
90 Start Start Start
Flandre MS.png Flandre
Dark
Fire
Humanshape
Monster
120 Start Start Start
Chibi Suika MS.png Chibi Suika
Earth
Humanshape 55 23 23 23
Suika MS.png Suika
Earth
Humanshape 80 Start Start Start
Attack Keine MS.png Attack Keine
Beast
Earth
Humanshape
Monster
130 Start Start Start
Koishi MS.png Koishi
Heart
Dream
Humanshape 70 Start Start Start
Yorihime MS.png Yorihime
Faith
Steel
Humanshape 90 Start Start Start
Chibi Mokou MS.png Chibi Mokou
Fire
Humanshape 95 35 35 35
Mokou MS.png Mokou
Fire
Humanshape 120 Start Start Start
Ran MS.png Ran
Beast
Reason
Humanshape
Field
110 Start Start Start
Meiling MS.png Meiling
Dream
Humanshape
Field
115 Start Start Start
Rin MS.png Rin
Beast
Fire
Humanshape
Field
95 Start Start Start
Utsuho MS.png Utsuho
Fire
Flying
Humanshape
Flying
100 Start Start Start
Ichirin MS.png Ichirin
Dream
Faith
Humanshape 55 Start Start Start
Sunny Milk MS.png Sunny Milk
Fire
Nature
Humanshape
Fairy
60 25 25 25
Marisa MS.png Marisa
Wind
Reason
Humanshape
Flying
70 Start Start Start
Reimu MS.png Reimu
Faith
Flying
Humanshape
Flying
95 Start Start Start
Elly MS.png Elly
Steel
Humanshape 145 Start Start Start
Orange MS.png Orange
Dream
Humanshape 20 Start Start Start
Sara MS.png Sara
Dream
Humanshape 100 Start Start Start
Hakurei MS.png Hakurei
Faith
Dream
Humanshape
Field
105 Start Start Start
Shinki MS.png Shinki
Dark
Faith
Humanshape
Flying
120 Start Start Start
Chibi Yuki MS.png Chibi Yuki
Fire
Humanshape 55 32 32 32
Yuki MS.png Yuki
Fire
Humanshape 80 Start Start Start
Defense Sunny Milk MS.png Defense Sunny Milk
Fire
Nature
Humanshape
Fairy
40 Start Start Start
Technical Nitori MS.png Technical Nitori
Water
Wind
Humanshape
Water 1
70 Start Start Start
Attack Mokou MS.png Attack Mokou
Fire
Humanshape 115 Start Start Start
Defense Mokou MS.png Defense Mokou
Fire
Humanshape 80 Start Start Start
Attack Rumia MS.png Attack Rumia
Dark
Miasma
Humanshape
Monster
130 Start Start Start
Speed Rumia MS.png Speed Rumia
Dark
Miasma
Humanshape
Monster
70 Start Start Start
Attack Koishi MS.png Attack Koishi
Heart
Dream
Humanshape 60 Start Start Start
Speed Koishi MS.png Speed Koishi
Heart
Dream
Humanshape 100 Start Start Start
Technical Byakuren MS.png Technical Byakuren
Reason
Faith
Humanshape 120 Start Start Start
Defense Ichirin MS.png Defense Ichirin
Dream
Faith
Humanshape 85 Start Start Start
Technical Ichirin MS.png Technical Ichirin
Dream
Faith
Humanshape 35 Start Start Start
Attack Kaguya MS.png Attack Kaguya
Fire
Earth
Humanshape 100 39 39 39
Attack Utsuho MS.png Attack Utsuho
Fire
Flying
Humanshape
Flying
70 Start Start Start
Speed Utsuho MS.png Speed Utsuho
Fire
Flying
Humanshape
Flying
90 Start Start Start
Attack Alice MS.png Attack Alice
Reason
Humanshape 75 Start Start Start
Technical Alice MS.png Technical Alice
Reason
Humanshape 105 Start Start Start
Attack Reimu MS.png Attack Reimu
Dream
Flying
Humanshape
Flying
120 Start Start Start
Defense Reimu MS.png Defense Reimu
Faith
Dream
Humanshape
Flying
75 Start Start Start
Attack Ran MS.png Attack Ran
Beast
Reason
Humanshape
Field
80 Start Start Start
Helper Ran MS.png Helper Ran
Beast
Reason
Humanshape
Field
70 Start Start Start
Speed Rin MS.png Speed Rin
Beast
Fire
Field 105 Start Start Start
Attack Rin MS.png Attack Rin
Beast
Fire
Humanshape
Field
90 Start Start Start
Defense Remilia MS.png Defense Remilia
Dark
Humanshape
Flying
100 Start Start Start
Speed Flandre MS.png Speed Flandre
Dark
Fire
Humanshape
Monster
115 Start Start Start
Defense Meiling MS.png Defense Meiling
Dream
Humanshape
Field
75 Start Start Start
Tensoku MS.png Tensoku
Steel
Fire
Humanshape
Field
110 Start Start Start
Attack Sunny Milk MS.png Attack Sunny Milk
Fire
Nature
Humanshape
Fairy
105 Start Start Start
Speed Meiling MS.png Speed Meiling
Dream
Humanshape
Field
100 Start Start Start
Defense Keine MS.png Defense Keine
Beast
Earth
Humanshape
Monster
70 Start Start Start
Attack Remilia MS.png Attack Remilia
Dark
Flying
Humanshape
Flying
135 Start Start Start
Technical Suika MS.png Technical Suika
Earth
Fire
Humanshape
Field
100 Start Start Start
Attack Flandre MS.png Attack Flandre
Dark
Humanshape
Monster
170 Start Start Start
Attack Suika MS.png Attack Suika
Earth
Fire
Humanshape
Field
130 Start Start Start
Speed Yorihime MS.png Speed Yorihime
Faith
Steel
Humanshape 80 Start Start Start
Advent Meiling MS.png Advent Meiling
Dream
Heart
Humanshape
Field
120 Start Start Start
Speed Marisa MS.png Speed Marisa
Wind
Heart
Humanshape
Flying
85 Start Start Start
Attack Marisa MS.png Attack Marisa
Wind
Fire
Humanshape
Flying
80 Start Start Start
Advent Marisa MS.png Advent Marisa
Wind
Humanshape
Field
115 Start Start Start
Advent Mokou MS.png Advent Mokou
Fire
Dream
Humanshape
Field
130 Start Start Start
Advent Ran MS.png Advent Ran
Beast
Humanshape
Field
125 Start Start Start
Sendai MS.png Ancestor
Faith
Earth
Humanshape 130 Start Start Start
Kagerou MS.png Kagerou
Beast
Humanshape 120 × × Start
Shinmyoumaru MS.png Shinmyoumaru
Dream
Heart
Unknown 45 × × Start
Attack Shinmyoumaru MS.png Attack Shinmyoumaru
Heart
Steel
Humanshape 140 × × Start
Attack Kokoro MS.png Attack Kokoro
Ghost
Steel
Humanshape 145 × × Start
Defense Seija MS.png Defense Seija
Dark
Earth
Humanshape 130 × ×  ?
Technical Kokoro MS.png Technical Kokoro
Ghost
Fire
Humanshape 55 × ×  ?
Speed Tojiko MS.png Speed Tojiko
Ghost
Wind
Humanshape
Chaos
105 × × ×
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By TM/HM

Puppet Types Egg Groups Attack Machine
J
--
P
--
U
--
Shoddy
--
No Puppets learn this attack via TM or HM.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By Breeding

Puppet Types Egg Groups Attack Egg Move
J P U Shoddy
Chibi Orange MS.png Chibi Orange
Dream
Humanshape 20
Orange MS.png Orange
Dream
Humanshape 20
Chibi Gengetsu MS.png Chibi Gengetsu
Dark
Flying
Humanshape
Flying
55
Gengetsu MS.png Gengetsu
Dark
Flying
Humanshape
Flying
80
Chibi Futo MS.png Chibi Futo
Faith
Humanshape 75 ×
Futo MS.png Futo
Faith
Water
Humanshape 105 ×
Technical Futo MS.png Technical Futo
Faith
Fire
Humanshape 105 × ×  ?
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By Move Tutor

Puppet Types Egg Groups Attack Move Tutor
J P U Shoddy
No Puppets learn this attack via move tutor.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] As a Previous Evolution

Puppet Types Egg Groups Attack Previous Evolution
J P U Shoddy
No Puppets learn this attack via a prior evolution.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.

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