Explosion

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{| style="text-align: center;"
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{{AttackInfobox
|+[[File:explosion.png]]
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|type=Illusion
! Type
+
|name=Explosion
! Class
+
|jname=だいばくはつ
! Power
+
|romanisation=Dai Bakuhatsu
! Accuracy
+
|image=Explosion
! PP
+
|damagecategory=Physical
|-
+
|basepp=5
|Illusion
+
|maxpp=8
|Physical
+
|power=250
|250
+
|accuracy=100
|100
+
|touches=no
|5 (8)
+
|detect=yes
 +
|magiccoat=no
 +
|snatch=no
 +
|kingsrock=yes
 +
|brightpowder=yes
 +
|target=all
 +
|contesttype=Beauty
 +
|appeal=8
 +
|jam=0
 +
|cdesc=Makes a great appeal, but allows no more to the end.
 +
}}
 +
 
 +
'''Explosion''' (Japanese: '''だいばくはつ''' ''Giant Explosion'') is a damage-dealing [[Illusion|Illusion-type]] attack.
 +
 
 +
==Effect==
 +
Explosion causes the user to faint and inflicts damage. Damage is calculated using only half of the target's Defense.
 +
 
 +
In a Double battle, this attack targets every Puppet on the field, including the user's ally.
 +
 
 +
When used while a Puppet with the [[Damp]] Ability is on the field, the attack fails and the user won't faint.
 +
 
 +
==Description==
 +
{{Attackdesc|Illusion}}
 +
{{Attackdescentry|Touhoumon Purple Version|?}}
 +
{{Attackdescentry|Touhoumon Unnamed Version|?}}
 
|}
 
|}
Blocked by [[Detect]]<br>
+
|}
Can miss due to [[Brightpowder]]<br>
+
 
Can flinch due to [[King's Rock]]<br>
+
 
 +
==Learnset==
 +
===By leveling up===
 +
{{Attackhead|Illusion|Attack}}
 +
{{Attackentry|Hina|Hina|Miasma||Humanshape||75|Start<br>56|Start<br>56|Start<br>56|✔}}
 +
{{Attackentry|Kikuri|Kikuri|Reason||Chaos||75|?<br>?|Start<br>70|?<br>?|✔}}
 +
{{Attackentry|Yuugenmagan|Yuugenmagan|Miasma||Chaos||Stat|45|Start<br>70|45|✔}}
 +
{{Attackentry|Goliath Doll|Goliath Doll|Reason|Steel|Undiscovered||120|Start<br>52|Start<br>52|Start<br>52|✔}}
 +
{{Attackentry|Mimi-chan|Mimi-chan|Fire|Steel|Undiscovered||130|45|45|45|✔}}
 +
{{Attackentry|Ruukoto|Ruukoto|Heart|Steel|Undiscovered||10|32|32|32|✔}}
 +
{{Attackentry|Shingyoku-o|Shingyoku-o|Faith||Humanshape|Chaos|120|Start<br>52|Start<br>52|Start<br>52|✔}}
 +
{{Attackentry|Shingyoku-m|Shingyoku-m|Faith|Ice|Humanshape|Chaos|45|?<br>?|Start<br>52|Start<br>52|✔}}
 +
{{Attackentry|Shingyoku-f|Shingyoku-f|Faith|Fire|Humanshape|Chaos|45|?<br>?|Start<br>52|Start<br>52|✔}}
 +
{{Attackentry|Attack Utsuho|Attack Utsuho|Fire|Flying|Humanshape|Flying|70|Start<br>56|Start<br>56|Start<br>56|✔}}
 +
{{Attackentry|Speed Utsuho|Speed Utsuho|Fire|Flying|Humanshape|Flying|90|Start<br>64|Start<br>64|Start<br>64|✔}}
 +
{{Attackentry|Attack Alice|Attack Alice|Reason||Humanshape||75|Start<br>62|Start<br>62|Start<br>62|✔}}
 +
{{Attackentry|Technical Alice|Technical Alice|Reason||Humanshape||105|Start<br>62|Start<br>62|Start<br>62|✔}}
 +
{{Attackentry|Attack Hina|Attack Hina|Miasma||Humanshape||60|Start<br>56|Start<br>56|Start<br>56|✔}}
 +
{{Attackentry|Defense Hina|Defense Hina|Miasma||Humanshape||70|Start<br>56|Start<br>56|Start<br>56|✔}}
 +
{{Attackentry|Tensoku|Tensoku|Steel|Fire|Humanshape|Field|110|Start<br>62|Start<br>62|Start<br>62|✔}}
 +
{{Attackentry|Mamizou|Mamizou|Beast|Nature|Humanshape|Field|75|×|Start|Start|✔}}
 +
{{Attackentry|Magic Stones|Magic Stones|Reason||Chaos|Mineral|60|×|?|Start|✔}}
 +
{{Attackentry|Sekibanki|Sekibanki|Dark||Unknown||70|×|×|Start|✔}}
 +
{{Attackentry|Raiko|Raiko|Ghost|Wind|Unknown||80|×|×|Start|✔}}
 +
{{Attackentry|X Utsuho|X Utsuho|Fire|Flying|Humanshape||105|×|25|25|✔}}
 +
{{Attackentry|Technical Sekibanki|Technical Sekibanki|Dark||Humanshape||90|×|×|?|✔}}
 +
{{Attackentry|Helper Yoshika|Helper Yoshika|Miasma|Ghost|Unknown||90|×|×|?|✔}}
 +
{{Attackentry|Defense Mamizou|Defense Mamizou|Beast|Flying|Humanshape||70|×|×|?|✔}}
 +
{{Attackfooter|Illusion}}
 +
 
 +
===By TM/HM===
 +
{{Attackhead tm|Illusion|Attack|no|no|no|no}}
 +
{{Attackentrynull|tm}}
 +
{{Attackfooter|Illusion}}
  
 +
===By Breeding===
 +
{{Attackhead|Illusion|Attack|Egg Move}}
 +
{{Attackentrynull|breed}}
 +
{{Attackfooter|Illusion}}
  
The user faints. Damage is calculated using only half of the target's Defense. In a Double battle, this move targets every other Puppet on the field, including the user's ally. The user will faint regardless of if it misses or fails to do damage for any reason, so caution should be taken when using this move.
+
===By Move Tutor===
 +
{{Attackhead|Illusion|Attack|Move Tutor}}
 +
{{Attackentrynull|tutor}}
 +
{{Attackfooter|Illusion}}
  
[[Category:Attacks]][[Category:Physical Attacks]][[Category:Illusion-type Attacks]]
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===As a Previous Evolution===
[[Category:Spread Attacks]]
+
{{Attackhead|Illusion|Attack|Previous Evolution}}
[[Category:Attacks influenced by King's Rock]]
+
{{Attackentrynull|evo}}
 +
{{Attackfooter|Illusion}}

Latest revision as of 02:26, 9 August 2019

Explosion
だいばくはつ
Explosion.png
Battle Information
Type  Illusion
Category  Physical
PP  5 (max. 8)
Power  250
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
Affects all Puppets on the field
Contest Type  Beauty
Appeal  8 ♥♥♥♥♥♥♥♥
Jam  0  
Makes a great appeal, but allows no more to the end.

Explosion (Japanese: だいばくはつ Giant Explosion) is a damage-dealing Illusion-type attack.

Contents

[edit] Effect

Explosion causes the user to faint and inflicts damage. Damage is calculated using only half of the target's Defense.

In a Double battle, this attack targets every Puppet on the field, including the user's ally.

When used while a Puppet with the Damp Ability is on the field, the attack fails and the user won't faint.

[edit] Description

Version Description
Touhoumon Purple Version  ?
Touhoumon Unnamed Version  ?


[edit] Learnset

[edit] By leveling up

Puppet Types Egg Groups Attack Level
J P U Shoddy
Hina MS.png Hina
Miasma
Humanshape 75 Start
56
Start
56
Start
56
Kikuri MS.png Kikuri
Reason
Chaos 75  ?
?
Start
70
 ?
?
Yuugenmagan MS.png Yuugenmagan
Miasma
Chaos Stat 45 Start
70
45
Goliath Doll MS.png Goliath Doll
Reason
Steel
Undiscovered 120 Start
52
Start
52
Start
52
Mimi-chan MS.png Mimi-chan
Fire
Steel
Undiscovered 130 45 45 45
Ruukoto MS.png Ruukoto
Heart
Steel
Undiscovered 10 32 32 32
Shingyoku-o MS.png Shingyoku-o
Faith
Humanshape
Chaos
120 Start
52
Start
52
Start
52
Shingyoku-m MS.png Shingyoku-m
Faith
Ice
Humanshape
Chaos
45  ?
?
Start
52
Start
52
Shingyoku-f MS.png Shingyoku-f
Faith
Fire
Humanshape
Chaos
45  ?
?
Start
52
Start
52
Attack Utsuho MS.png Attack Utsuho
Fire
Flying
Humanshape
Flying
70 Start
56
Start
56
Start
56
Speed Utsuho MS.png Speed Utsuho
Fire
Flying
Humanshape
Flying
90 Start
64
Start
64
Start
64
Attack Alice MS.png Attack Alice
Reason
Humanshape 75 Start
62
Start
62
Start
62
Technical Alice MS.png Technical Alice
Reason
Humanshape 105 Start
62
Start
62
Start
62
Attack Hina MS.png Attack Hina
Miasma
Humanshape 60 Start
56
Start
56
Start
56
Defense Hina MS.png Defense Hina
Miasma
Humanshape 70 Start
56
Start
56
Start
56
Tensoku MS.png Tensoku
Steel
Fire
Humanshape
Field
110 Start
62
Start
62
Start
62
Mamizou MS.png Mamizou
Beast
Nature
Humanshape
Field
75 × Start Start
Magic Stones MS.png Magic Stones
Reason
Chaos
Mineral
60 ×  ? Start
Sekibanki MS.png Sekibanki
Dark
Unknown 70 × × Start
Raiko MS.png Raiko
Ghost
Wind
Unknown 80 × × Start
X Utsuho MS.png X Utsuho
Fire
Flying
Humanshape 105 × 25 25
Technical Sekibanki MS.png Technical Sekibanki
Dark
Humanshape 90 × ×  ?
Helper Yoshika MS.png Helper Yoshika
Miasma
Ghost
Unknown 90 × ×  ?
Defense Mamizou MS.png Defense Mamizou
Beast
Flying
Humanshape 70 × ×  ?
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By TM/HM

Puppet Types Egg Groups Attack Machine
J
--
P
--
U
--
Shoddy
--
No Puppets learn this attack via TM or HM.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By Breeding

Puppet Types Egg Groups Attack Egg Move
J P U Shoddy
No Puppets learn this attack via breeding.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By Move Tutor

Puppet Types Egg Groups Attack Move Tutor
J P U Shoddy
No Puppets learn this attack via move tutor.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] As a Previous Evolution

Puppet Types Egg Groups Attack Previous Evolution
J P U Shoddy
No Puppets learn this attack via a prior evolution.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.

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