Conversion

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(Created page with "{| style="text-align: center;" |+File:.png ! Type ! Class ! Power ! Accuracy ! PP |- |Illusion |Status | - | - |30 (48) |} Changes the user's type to the type of a move ...")
 
(Project Attack Upgrade (phase 1))
 
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{| style="text-align: center;"
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{{AttackInfobox
|+[[File:.png]]
+
|type=Illusion
! Type
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|name=Conversion
! Class
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|jname=テクスチャー
! Power
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|romanisation=Tekusuchā
! Accuracy
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|image=Conversion
! PP
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|damagecategory=Status
|-
+
|basepp=30
|Illusion
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|maxpp=48
|Status
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|power=—
| -
+
|accuracy=—
| -
+
|touches=no
|30 (48)
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|detect=no
 +
|magiccoat=no
 +
|snatch=no
 +
|kingsrock=no
 +
|brightpowder=no
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|target=self
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|contesttype=Beauty
 +
|appeal=2
 +
|jam=0
 +
|cdesc=Works well if it's the same type as the one before.
 +
}}
 +
 
 +
'''Conversion''' (Japanese: '''テクスチャー''' ''Texture'') is a non-damaging [[Illusion|Illusion-type]] attack.
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==Effect==
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Conversion changes the user's type to the type of an attack they know and removes any secondary type they may have.
 +
 
 +
==Description==
 +
{{Attackdesc|Illusion}}
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{{Attackdescentry|Touhoumon Purple Version|?}}
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{{Attackdescentry|Touhoumon Unnamed Version|?}}
 
|}
 
|}
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|}
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 +
 +
==Learnset==
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===By leveling up===
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{{Attackhead|Illusion|Speed}}
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{{Attackentry|Chibi Koishi|Chibi Koishi|Heart|Dream|Humanshape||60|21|21|21|✔}}
 +
{{Attackentry|Nitori|Nitori|Water|Wind|Humanshape|Water 1|85|33|33|33|✔}}
 +
{{Attackentry|Attack Nitori|Attack Nitori|Wind|Water|Humanshape|Water 1|85|33|33|33|✔}}
 +
{{Attackentry|Technical Nitori|Technical Nitori|Water|Wind|Humanshape|Water 1|70|33|33|33|✔}}
 +
{{Attackentry|Mamizou|Mamizou|Beast|Nature|Humanshape|Field|105|×|Start|Start|✔}}
 +
{{Attackentry|Magic Stones|Magic Stones|Reason||Chaos|Mineral|5|×|?|25|✔}}
 +
{{Attackentry|Seija|Seija|Dark|Dream|Unknown||115|×|×|39|✔}}
 +
{{Attackentry|2hu|2hu|Illusion||Undiscovered||110|×|5|5|✔}}
 +
{{Attackfooter|Illusion}}
 +
 +
===By TM/HM===
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{{Attackhead tm|Illusion|Speed|no|no|no|no}}
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{{Attackentrynull|tm}}
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{{Attackfooter|Illusion}}
  
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===By Breeding===
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{{Attackhead|Illusion|Speed|Egg Move}}
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{{Attackentry|Chibi Alice|Chibi Alice|Reason||Humanshape||40|✔|✔|✔|✔}}
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{{Attackentry|Alice|Alice|Reason||Humanshape||40|✔|✔|✔|✔}}
 +
{{Attackentry|Attack Alice|Attack Alice|Reason||Humanshape||85|✔|✔|✔|✔}}
 +
{{Attackentry|Technical Alice|Technical Alice|Reason||Humanshape||105|✔|✔|✔|✔}}
 +
{{Attackentry|Advent Alice|Advent Alice|Heart||Humanshape|Field|80|✔|✔|✔|✔}}
 +
{{Attackentry|Dark Alice|Dark Alice|Reason|Dark|Humanshape|Chaos|95|✔|✔|✔|✔}}
 +
{{Attackfooter|Illusion}}
  
Changes the user's type to the type of a move they know, and removes any subtype they may have.
+
===By Move Tutor===
 +
{{Attackhead|Illusion|Speed|Move Tutor}}
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{{Attackentrynull|tutor}}
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{{Attackfooter|Illusion}}
  
[[Category:Attacks]][[Category:Status Attacks]][[Category:Illusion-type Attacks]]
+
===As a Previous Evolution===
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{{Attackhead|Illusion|Speed|Previous Evolution}}
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{{Attackentry|Koishi|Koishi|Heart|Dream|Humanshape||80|✔|✔|✔|✔}}
 +
{{Attackentry|Attack Koishi|Attack Koishi|Heart|Dream|Humanshape||90|✔|✔|✔|✔}}
 +
{{Attackentry|Speed Koishi|Speed Koishi|Heart|Dream|Humanshape||115|✔|✔|✔|✔}}
 +
{{Attackfooter|Illusion}}

Latest revision as of 23:31, 9 August 2019

Conversion
テクスチャー
File:Conversion.png
Battle Information
Type  Illusion
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
Affects the user
Contest Type  Beauty
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.

Conversion (Japanese: テクスチャー Texture) is a non-damaging Illusion-type attack.

Contents

[edit] Effect

Conversion changes the user's type to the type of an attack they know and removes any secondary type they may have.

[edit] Description

Version Description
Touhoumon Purple Version  ?
Touhoumon Unnamed Version  ?


[edit] Learnset

[edit] By leveling up

Puppet Types Egg Groups Speed Level
J P U Shoddy
Chibi Koishi MS.png Chibi Koishi
Heart
Dream
Humanshape 60 21 21 21
Nitori MS.png Nitori
Water
Wind
Humanshape
Water 1
85 33 33 33
Attack Nitori MS.png Attack Nitori
Wind
Water
Humanshape
Water 1
85 33 33 33
Technical Nitori MS.png Technical Nitori
Water
Wind
Humanshape
Water 1
70 33 33 33
Mamizou MS.png Mamizou
Beast
Nature
Humanshape
Field
105 × Start Start
Magic Stones MS.png Magic Stones
Reason
Chaos
Mineral
5 ×  ? 25
Seija MS.png Seija
Dark
Dream
Unknown 115 × × 39
2hu MS.png 2hu
Illusion
Undiscovered 110 × 5 5
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By TM/HM

Puppet Types Egg Groups Speed Machine
J
--
P
--
U
--
Shoddy
--
No Puppets learn this attack via TM or HM.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By Breeding

Puppet Types Egg Groups Speed Egg Move
J P U Shoddy
Chibi Alice MS.png Chibi Alice
Reason
Humanshape 40
Alice MS.png Alice
Reason
Humanshape 40
Attack Alice MS.png Attack Alice
Reason
Humanshape 85
Technical Alice MS.png Technical Alice
Reason
Humanshape 105
Advent Alice MS.png Advent Alice
Heart
Humanshape
Field
80
Dark Alice MS.png Dark Alice
Reason
Dark
Humanshape
Chaos
95
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] By Move Tutor

Puppet Types Egg Groups Speed Move Tutor
J P U Shoddy
No Puppets learn this attack via move tutor.
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.


[edit] As a Previous Evolution

Puppet Types Egg Groups Speed Previous Evolution
J P U Shoddy
Koishi MS.png Koishi
Heart
Dream
Humanshape 80
Attack Koishi MS.png Attack Koishi
Heart
Dream
Humanshape 90
Speed Koishi MS.png Speed Koishi
Heart
Dream
Humanshape 115
Bold indicates a Puppet gains STAB from this attack.
Italics indicates a Puppet whose evolution receives STAB from this attack.

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