I think this is the first topic here explicitly asking for help, I feel so lame.So yeah, I've been trying to make a semidecent team lately but keep choking. I may or may not just need more experience with the game, but for all I know my team might not even be good, etc.
Anyways, here's my team
Attack TenshiLum Berry
Jolly, Sturdy
252 Atk/252 Speed/6 SpDef
Drawn the Line
Earthquake
Rock Bullet
Taunt
My general antilead, who I chose because I've seen a lot of Speed Medicine and Speed Yamame leads, and because Advent Marisa seems popular enough. Taunt is probably unnecessary since EQ+Rock Bullet would most likely kill them anyways and they're likely to outspeed her so they'd get one layer of spikes up regardless, etc. Also might consider doing something about her bulk cuz the things I set her as lead to counter outspeed her anyways.
Lum Berry is so people can't troll her with stat moves.
Advent MarisaLum Berry
Jolly
248HP/10Atk/252 Speed
Spikes
Taunt
Thunder Wave
Thunderpunch
Annoyance. I gave her one less HP so that her HP isn't divisible by 4. Taunt stops set up sweepers and Thunder Wave cripples stuff. Thunderpunch is in case she has to fight for some reason and Spikes is Spikes.
SarielLeftovers
Timid, Pressure
194HP/68SpAtk/248Speed
Calm Mind
Dark Pulse
Extrasensory
Recover
Pretty much a copy-paste of the set on the forums. I moved 8 of the IVs from HP to Speed so that she outspeeds opposing Sariel and whatnot.
Speed KoishiMistress Outfit
Timid
6Def/252 SpAtk/252 Speed
Attract
Dream Eater
Mist Ball
Substitute
I honestly have no idea what I'm doing, I just wanted to give her a try. Mistress Outfit is so she does more pain with Dream Eater and thus has more healing.
LaylaLeftovers
Timid
6 HP/252 SpAtk/252Speed
Calm Mind
Hyper Voice
Shadow Ball
Substitute
Because I'm not going to NOT run her. Trying out Sub CM, although I might want to redo her EV spread for that since physical attacks break them no matter what. Hyper Voice is for coverage against Heart types since they otherwise cause her pain.
YoshikaLeftovers
Bold, Gate Keeper
252 HP/6 Def/252 SpDef
Night Shade
Recover
Toxic
Will-o-wisp
The only defensive mon I know how to use. My chosen nature and EVs are to give her relatively even defenses. And attack reducing nature is to cut out on hurt from confusion hax.
So that's my team. Any advice would be greatly appreciated, please.
No calling me names does not count as advice.