Due to the game's format, anything that transpires in battles in this game is a spoiler. Please discuss any and all gameplay contents in spoiler tags.A long time ago, I started a "hard" Touhoumon 1.8 hack. It was very flawed, and I didn't like it enough to continue it.
This game was called "Touhoumon YEAH!!!!!!!!!!!!!!!!!!!!" and it died a mostly irrelevant death, having only been played by a few friends. I'd mention it to other people that never learned about it and bring it up maybe once a year, and laugh when they got to a certain point.
Today, I'm here to pick it back up.
http://lkaexe.supersanctuary.net/kaizothmn/Relevant gameplay changes are documented in move descriptions or in the included README file.
Other details are currently very vague on purpose.
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Similarly to YEAH!20, this release goes to Brock. I'm releasing something this short to see if this is better than the nonsense that was YEAH!20.
All feedback is welcome.
I will offer no hints.
Changelog:
Spoiler
9/10/2019:
- Critical hits no longer occur.
9/9/2019, part 3:
- Changed some text in Pewter City to clean up leftover "this road is closed" stuff from YEAH!20's initial demo release, adding two useful hints instead.
- Minor changes to Route 3.
- Edited a trainer.
- Replaced Chibi Nazrin's Pickup with Collector.
- Thundershock and Stomp no longer have a chance to inflict Paralysis.
- Wrap now has 100% accuracy.
- Items like Rare Candy should no longer be usable. (Very spartan implementation.)
9/9/2019, part 2:
Edited a trainer.
9/9/2019:
Brock demo release.