Yes, I heard about that, but the problem is on the moves/puppet types, I don't know which ones are specials and not, except for FIRE, WATER and ICE that are some classic special types. Later, I don't know about for ex. "faith", "dream", "wind" (it's originally a SP.ATK type but it may changed), etc.
Thank you anyway.
the charts on
this page should help you with that.
if this helps with your confusion too:
dream = fighting
faith = dragon
heart = bug
reason = psychic
earth = ground
beast = rock
miasma = poison
wind = electric
nature = grass
illusion = normal
please note that weaknesses and resistances have been heavily tweaked in 1.8, too.
and I think he means what types are phys/spec for the most part. if so, refer to this:
mainly physical types: beast, dream, steel, flying, illusion(?)
mainly special types: nature, wind, reason, heart, fire, ghost
other types that I
forgot didn't list are most likely going to be a spread of both phys and spec.