So lately I've been making a hack that attempts to fix some of the problems with FR 1.8. While it's great as a competitive game, the actual in-game is kinda meh. The roster is heavily limited until you beat the champion, and a lot of enemy sets are lazy and/or illegal (Sculpture Goliath!). This hack aims to fix both of those, while being a more polished game overall than Agastya's minimal port (which this uses as a base) and Enhanced.
Here, have some proof that I actually know how to hack a ROM:
http://www.mediafire.com/download/nmnb4pxww51a31m/ThmonUnnamed1.3.ipsThe game currently goes up to the champion.
Other features:
-I've ported the base stat and movepool changes implemented by Emerald, so you can abuse things like Luster Purge TSakuya and Focus Letty.
-I've also ported all of the extended puppets from Shoddy, which includes the DDC cast.
-With regards to Emerald- it uses the same indexing, so Shingyoku/Tenma/Kasen/etc. can be traded between the two freely. (Extended mons are out, obviously).
-In case you didn't catch it earlier, shard evolutions are available in main-game.
Things I know aren't done:
-Dex entries for the extended mons. They have pages but no info- I've written some of them but I'm not in a terrible rush on that front.
-While the extended mons now have cries, their insertion means that the move Growl sometimes spits out the wrong cry for low-dex-numbered mons.
-While I don't intend to remove contextually appropriate references to Pokemon, I know I haven't fixed all of the text yet.
Thanks to the following for being awesome:
-Agastya- his Emerald hack was what got me into this scene in the first place and is still fantastic. He also made the 1.8 port to FR that this hack uses as a base, and provided a lot of stuff for me to reuse (Pokemon data tables, dex entries, etc.).
-EXSariel- designed the DDC puppets. Also made the icons for the TD puppets.
-Hemoglobin1AC- made Touhoumon a thing in the first place. Pretty much all the sprites were his handiwork, as well.
-
This fellow whose name I daren't try to translate made the sprites for the extended characters.
-LeoModesto, for reducing some of the sprites to 16 colors.
-ZUN, for bringing us the cast of Touhous.
-Game Freak, for providing the wonderfully abusable mechanics of Pokemon.
-Karatekid552's (still under wraps) Pokemon editor, which made editing the extended mons significantly easier.
-Wichu's series of tools, which still hold up marvelously.
-Jambo51's Trainer Editor, A-Map, and HxD were all also used.
-The wonderful folks on Shoddy, for providing motivation and support.