Author Topic: [WIP] Speed Flandre  (Read 2512 times)

Offline PhantomSong

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[WIP] Speed Flandre
« on: August 31, 2013, 04:33:17 AM »

Speed Flandre
Type:
Dark/Fire
Ability(s):
Hustle - Increases attack, but lowers accuracy
Weaknesses:
Steel, Faith, Heart, Earth and Water.

Base Stats
HP - 50
ATK - 115
DEF - 70
SpATK - 120
SpDEF - 80
SPD - 125

Speed Flandre is an extreme powerhouse with great speed. Unlike her Attack counterpart, SFlandre is much more of a mixed attacker. She is pretty great for leads, being she can hit about anything, Physical Walls, Special Walls alike.


Mixed Lead
SFlandre (Speed Flandre) (F) @ Lum (All) Berry
Ability: Hustle
EVs: 128 Atk/252 Spd/128 SpAtk
Lonely nature (+Atk,-Def)
- Brick Break/Posion Jab
- Double-Edge
- Flamethrower
- Dark Pulse/Heart Break


Covering most of Flan's weaknesses this set can efficiently do some serious damage to an opponent lead puppet. If you want a water hitter, go for Posion Jab, if you want a Heart hitter, go for Brick Break. Your choice really. If you want a more 50/50, go with Dark Pulse over Heart Break.

Counters:

Offline shai_LP

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Re: [WIP] Speed Flandre
« Reply #1 on: August 31, 2013, 07:17:04 AM »
why are you running those EVs when Hustle boosts SFlan's Attack to her fully invested Special Attack with no attack investment whatsoever

2/10 see me after class

Offline joshcja

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Re: [WIP] Speed Flandre
« Reply #2 on: August 31, 2013, 09:29:33 AM »
Numberz

neutral nature 252 Spatk 0 Atk S Flandre Vs 100/100/100 def stat dummy mon in calc

Brick Break: 26.68 - 31.67% Superpower: 42.81 - 50.43% Energy Ball: 36.36 - 42.81%. Brick break does around 25-30% less damage than flans other options and the attack cut isn't a big deal cause mixed. E ball is nice cause it lets flan actually win against Louize.
Thrash: 53.66 - 63.34% Hyper Beam: 54.54 - 64.22% Dark Pulse: 36.36 - 43.1%- Hyper Beam barely edges out Thrash but its a close call, you can make up for the damage loss by running 12 attack EV's instead of 4 if you want to go mixed Stab.
Fire Blast: 54.54 - 64.22% Fire Punch: 39.88 - 47.5% Flamethrower: 40.76 - 48.38%

So for raw power your looking at Superpower/Hyper Beam/Fire Blast with S flan actually hitting slightly harder on the special side.

4th move slot will always be physical unless you just want to throw in a 100% accurate move P jab offers the best metagame coverage while self destruct gives the most boom. Double Edge is somewhat niche, hitting only Dark/Faith.

Special based mixed mixed 252 Spatk/252 Spd/4 Atk Naive/Hasty
-Hyper Beam
-Fire Blast/Flamethrower
-Superpower
-Poison Jab/Self Destruct/Double edge

Best damage output overall however with your stabs both on the special side with only physical for coverage you lack the true "Mixed" feel

Mixed Stab 12 Atk/252 Spd/240 Spatk Naive/Hasty
-Thrash
-Fire Blast/Flamethrower
-Energy Ball
-Self Destruct/Double Edge/Poison Jab

No need for P jab with mixed stab, not like anything can actually swap in on you.

Oh and band/mistress set is still good.

252 speed/252 atk/4 hp Jolly
-Thrash
-Superpower
-Poison Jab
-Double Edge

No fire punch because fire punch is sadness

Also S Flan is not weak to steel...
« Last Edit: June 11, 2014, 01:42:07 AM by joshcja »

Offline Rhetco

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Re: [WIP] Speed Flandre
« Reply #3 on: August 31, 2013, 09:29:46 PM »
Weaknesses:
Steel, Faith, Heart, Earth and Water.

This is incorrect. Fire resists Steel, so SFlan isn't weak to it.
The other four are correct though.
One day I'll be famous for all the amazing things I've achieved. But until then, I'm going to continue doing absolutely nothing.