Author Topic: cuz Shanks wanted a Bug Report thread  (Read 14480 times)

Offline DoctorShanks

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Re: cuz Shanks wanted a Bug Report thread
« Reply #15 on: January 26, 2013, 12:55:27 AM »

wat

DoctorShanks: anyone else see a sub?
Kaltchre: yeah
PrinnyAce: nope

Offline Doesnt

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Re: cuz Shanks wanted a Bug Report thread
« Reply #16 on: January 26, 2013, 04:07:21 PM »
What's going on there is that the Star had come in before, subbed, then passed on the same turn I broke its sub. I'm guessing its sub status was improperly cleared, although for me it looked like a perfectly normal Star. (I remember you saying that and thought you were talking about the game and it potentially subbing on the switch ;-;)

Looking back at the log, both you and Kaltchre started watching after that turn, while Prinny had been watching from turn one.
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Offline Zahlzeit

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Re: cuz Shanks wanted a Bug Report thread
« Reply #17 on: March 11, 2013, 02:44:55 PM »
I tried installing Shoddy to two different computers, in two different locations and it always gets stuck at 0% during the sprite download phase. Is there a solution to this problem?

Is there a download out there that installs the game without the use of an internet connection?

Offline Doesnt

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Re: cuz Shanks wanted a Bug Report thread
« Reply #18 on: March 11, 2013, 04:46:16 PM »
Here's a mirror for the sprites: http://www.mediafire.com/download.php?hb1uh1yp5ocm1mc

They go in Roaming/Shoddy Touhoumon/sprites/th.
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Offline Zahlzeit

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Re: cuz Shanks wanted a Bug Report thread
« Reply #19 on: March 11, 2013, 08:10:27 PM »
Even when I put them in that location, it still doesn't work.

Offline Naļ

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Non-ghost Curse bug
« Reply #20 on: August 01, 2013, 06:18:56 PM »
When there is no target, non-ghost Curse acts just as the ghost version - in other words, not working and displaying the message "But there was no target!".

This thing.

===============
Begin turn #50
@joshcja: how am I faster
Rhetco: though yeah it's not very good
@joshcja: oh right
@Na I: yuuka is slow
@joshcja: yuka is like 50 base
@Na I: very
@Na I: yeah
DontJabMeBro used Toxic!
Yuukarin was badly poisoned!
Yuukarin used Curse!
Yuukarin's attack was raised!
Yuukarin's defense was raised!
Yuukarin's speed was lowered!
Yuukarin's Leftovers restored its health a little!
Yuukarin regained 6% of its health!
Yuukarin is hurt by poison!
Yuukarin lost 6% of its health!
===============
Begin turn #51
joshcja withdrew DontJabMeBro!
joshcja sent out RunAway! (lvl 100 Yumeko ♂)!
RunAway! was hurt by Spikes!
RunAway! lost 16% of its health!
RunAway! fainted!
Yuukarin used Curse!
But there was no target!

Yuukarin's Leftovers restored its health a little!
Yuukarin regained 6% of its health!
Yuukarin is hurt by poison!
Yuukarin lost 12% of its health!
Rhetco: yoyo slo
joshcja sent out Marlbro (lvl 100 Defense Mokou ♂)!
Marlbro was hurt by Spikes!
Marlbro lost 18% of its health!
===============
...(some turns later)
===============
Begin turn #55
Kaltchre: wait
Kaltchre: Yuukarin used Curse! But there was no target!
@joshcja: ikr?
Rhetco: phahaha
@Na I: what
Dimblack: HAHAHA
@Na I: i hadn't noticed
Rhetco: AHAHA
@joshcja: buggshody







Also this other thing.

===============
Begin turn #4
Dimblack: what
Dimblack: the
@Na I: somebody's killing herself
Dimblack: heck
Dimblack: are
Dimblack: you doing
@Na I: what you just saw
@Rhetco: rip maris
Na I withdrew Aerith!
Na I sent out Yuukarin (lvl 100 Yuka ♀)!
HIGH VOLTAGE used Volt Tackle!
It's not very effective...
Yuukarin lost 30% of its health!
HIGH VOLTAGE was hit by recoil!
HIGH VOLTAGE lost 16% of its health!
Yuukarin's Leftovers restored its health a little!
Yuukarin regained 6% of its health!
===============
Begin turn #5
@Rhetco: o ok
Dimblack: HAHAHAHA
joshcja: on a positive note ayas pretty much dead
@Na I: not necessarily
Dimblack: i snipped it
Dimblack: HAHAHAHAHAHAHAHAHAHA
@Na I: self ko is best ko
@Rhetco: literally 1 hp
@Na I: eh
@Na I: wait
@Na I: what
@Na I: you're alive?
joshcja: yoloswap it
joshcja: yoloswag*
@Na I: ...
joshcja: Its mari
joshcja: too gud
HIGH VOLTAGE used Volt Tackle!
It's not very effective...
Yuukarin lost 34% of its health!
HIGH VOLTAGE was hit by recoil!
HIGH VOLTAGE lost 0% of its health!
HIGH VOLTAGE fainted!
Yuukarin used Curse!
But there was no target!

Yuukarin's Leftovers restored its health a little!
Yuukarin regained 6% of its health!
@Rhetco: banded ;_;
joshcja: yup
@Rhetco: >NO TARGET
@Na I: again
@Rhetco: YUUKA PLEASE
Dimblack: we're all in this together once it shows everyone that mari is yolo we're all in this togeether
Rhetco sent out creative name (lvl 100 Attack Utsuho ♀)!
===============
Begin turn #6

Yes, I know, lovely.
Also, Solarbeam + Sunny Day bug. :<
« Last Edit: August 01, 2013, 06:24:43 PM by Naļ »

Offline EXSariel

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Re: cuz Shanks wanted a Bug Report thread
« Reply #21 on: August 02, 2013, 09:13:32 AM »
On non-ghost Curse: This is intentional. Refer to this Bulbapedia page.
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Offline Rhetco

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Re: cuz Shanks wanted a Bug Report thread
« Reply #22 on: August 02, 2013, 11:02:17 AM »
Using Rain Dance while the opponent is using something with Water Absorb will cause Water Absorb to activate.

I...

I probably should have mentioned this sooner.


...Well, anyway, I've tested to see if something similar happens with Sunny Day and Flash Fire, and I can confirm that it works normally. The problem is only with Rain Dance and W Absorb
« Last Edit: April 30, 2014, 05:29:46 AM by EXSariel »
One day I'll be famous for all the amazing things I've achieved. But until then, I'm going to continue doing absolutely nothing.

Offline Naļ

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Re: cuz Shanks wanted a Bug Report thread
« Reply #23 on: August 02, 2013, 03:13:56 PM »
Oh. Wait what why. Then it's a Pokemon bug, not a Touhoumon bug... I understand why making it that way'd be intentional in Shoddy, since it's that way in Pokemon to begin with, but I don't understand why Pokemon'd do something like that intentionally.

I think it might be a Pokemon bug that was never fixed out of plain laziness or negligence... I mean, it's not like it never happened before.



Also, what. So a Water Absorb user currently recovers HP if Rain Dance is used?

Also, did you test to see if Sunny Day raised the power of the opponent's fire moves due to Flash Fire (as in, not only by 1.5x, which would be the normal boost, but by 2.25x)? That might be the case, even if no message was triggered.

Offline DoctorShanks

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Re: cuz Shanks wanted a Bug Report thread
« Reply #24 on: August 16, 2013, 07:39:27 PM »
Using a Banded Pursuit on an opponent switching out does not lock you into Pursuit. Whether or not the target faints doesn't matter.
« Last Edit: April 30, 2014, 05:30:27 AM by EXSariel »

Offline shai_LP

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Re: cuz Shanks wanted a Bug Report thread
« Reply #25 on: August 16, 2013, 07:48:18 PM »
Using a Banded Pursuit on an opponent switching out does not lock you into Pursuit. Whether or not the target faints doesn't matter.

Isn't this a 3rd Gen staple?

Offline Naļ

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Re: cuz Shanks wanted a Bug Report thread
« Reply #26 on: August 16, 2013, 08:30:42 PM »
Quote from: Shanks
Using a Banded Pursuit on an opponent switching out does not lock you into Pursuit. Whether or not the target faints doesn't matter.
This is very likely to be intentional, not a bug. See http://thpp.supersanctuary.net/wiki/Pursuit.

Also, according to Gen III's Choice Band page:
Quote from: Smogon
If a Pokemon holding a Choice Band uses Pursuit against an opponent that switches out on the Pursuit user's first use of Pursuit since it switched in, the Pursuit user can select a new move next turn.

So, as Shai said, yes, it is a Gen III staple, and an interesting one at that. It's a nice perk to banded Pursuit users. Since Gen IV banded Pursuit pretty much forces you to switch out or be locked into a 40 BP move, that discourages its use from that generation onwards. And it's not like it's imbalanced as it is.

Offline DoctorShanks

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Re: cuz Shanks wanted a Bug Report thread
« Reply #27 on: August 16, 2013, 09:38:33 PM »
Oh, I didn't know that. I always thought it was a gen4 thing. My bad.

Offline Naļ

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Re: cuz Shanks wanted a Bug Report thread
« Reply #28 on: August 16, 2013, 09:40:20 PM »
Well, Bulbapedia does fail to mention this Gen III perk entirely. Instead, it just mentions that it was like that in Japanese D/P, but that it was fixed in Platinum and in localizations.

Offline Doesnt

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Re: cuz Shanks wanted a Bug Report thread
« Reply #29 on: March 12, 2014, 12:18:44 AM »
[6:30:09] @Doesnty: http://pastebin.com/3MUXtzhs yaaaa
[6:31:49] Doesnty2 has left the channel.
[6:34:28] joshcja has left the channel.
[6:55:54] SoulfulLex has joined the channel.
[7:02:37] joshcja has joined the channel.
[7:02:56] joshcja: *saw what doesnt has wrought*
[7:05:12] @Doesnty: the encore priority bug?
[7:10:10] joshcja: Oh thats nothign new
[7:10:22] joshcja: more the playing vs yourself
[7:11:19] @Doesnty: reckless hjk mienshao is
[7:11:24] @Doesnty: fucking hilarious when it hits
[7:12:07] @Doesnty: granted i'm playing against randumbs that probably have crap IVs/EVs
[7:12:26] @Doesnty: but one-shotting a pidgeot without any boosting item is still funny
[7:12:54] joshcja: well its a neutral hit and pidgeot has pretty uhg bulk
[7:13:34] &EXSariel: man no one ever bothers reporting bugs normally, huh?

Encore-locked moves have zero priority regardless of what move the user is actually locked into.
« Last Edit: April 30, 2014, 05:30:50 AM by EXSariel »
i accidentally deleted your avatar so have 90 stars instead ~agastya