http://thpp.supersanctuary.net/wiki/Attack_MinorikoType:
Earth/
NatureAbility: Chlorophyll/Overgrow
Hp: 85
Atk:45
Def:80
Spd:55
SpAtk:135
SpDef:80
AMinoriko has pitiful a BST of 480, however she rival's even the beast known as Tenma in terms of efficient stat distribution. With an astounding
135 special attack and a very solid 85/80/80 bulk along with an amazing Earth/Nature typing and fantastic coverage the younger Aki sister can take hits and dish them out all day long. Oh, and 55 base speed is the perfect Agility/Chlorophyll number. Zoom Zip~
Hot Potato!AMinoriko @ Lum berry/Leftovers/Type Item
Ability: Chlorophyll
Ev's: 252 SpAtk/252 Spd/4 Hp
Modest Nature (+SpAtk,-Atk)
-Sunny Day
-Solarbeam/Nature Power
-Earth Power
-Heat Wave
Have I mentioned how absolutely perfect AMinoriko's stat distribution is? With the given spread she's free to run a modest nature alongside her monstrous special attack with near perfect neutral coverage off her 3 Stab/Sun boosted attacks while out speeding even base 140 fully invested puppets. All while sporting a solid bulk allowing her to easily sponge hits both while setting up and while sweeping away.The newly fixed Solarbeam gives consistent power in the sun while nature power provides a non weather dependent Stab, while Earth Power just hits hard, Heat Wave abuses the fire type boost in the sun and rounds out coverage. Stupidly powerful sweeper is stupidly powerful, even with 4 turn time limit of sunny day many teams cannot weather the assault. (shot)
Who's Toyohime?AMinoriko @ Leftovers
Ability: Overgrow
Ev's: 252 Hp/252 Def/4 SpAtk
Bold Nature (+Def,-Atk)
-Calm Mind
-Giga Drain
-Earth Power/Substitute
-Heat Wave/Substitute
While not as quick to the punch as her sunny day set AMinoriko can easily abuse her hefty bulk and fantastic typing to set up calm minds with ease. Overgrow boosted Giga Drains provide a very solid recovery option. Ev's are made to maximize bulk on both sides once you set up a calm mind or 2 and 135 SpAtk will hit like a truck even without investment. You can also run sub over Heat wave/Earth Power to better combat status abusers.
Options:Solarbeam is currently broken on shoddy2 however it works just fine on cart! AMinoriko can monoattack with rest talk CM however the loss in coverage is significant. Nasty Plot is nifty however the loss in bulk/coverage isn't really worth it when she already has Calm Mind. Sub 3 attacks/SubSeed/SubStatus can be pretty powerful however they're less consistent options due to 55 base speed.
Support: Wish/Spikes support make both AMinoriko sets quite happy and solid Flying and Ice resistances are a must. Thankfully these are pretty easy requirements to meet, Yumeko, Sakuya, and AdLetty can easily soak flying hits while spiking up while Louize and DLetty can easily soak ice and fire moves aimed her way while providing clerical support. The Rin forms can also play fire sponge and respond in kind with flash fire boosted Flare Blitz/Eruption's
Counters: Birds, T Aya and Cirno can easily detect for their speed boost and then fire off powerful Stab SE moves your way to end your fun in the sun while Hatate and Yumemi can easily threaten out CM varients. The Utsuho forms resist everything AMinoriko can throw her way and can force her out while abusing your sun. That said Special walls really do not enjoy dealing with a 135 base NUKE that can pump up her attack, D Kayuga gets special mention though due to her nifty special attack and powerful Ice Beam. Lastly but not leastly Speed/Attack Koishi can ignore AMinoriko's sun with their awesome hats and threaten to put AMinoriko on ice.
[inspoiler]If the raw stats don't convince you... use her cause adorable potato is adorable >.< (And she kills Rhetco's waifu's)[/inspoiler]