Author Topic: Speed Komachi  (Read 10305 times)

Offline joshcja

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Re: Speed Komachi
« Reply #15 on: August 15, 2013, 11:22:02 PM »

I think the implication was that the opponent has already previously seen your ASuwako/Earth-type earlier in the battle.

Either way, that still requires top level prediction.

Touche

Offline Naï

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Re: Speed Komachi
« Reply #16 on: August 16, 2013, 12:29:45 AM »
Yes, I'm aware we don't have team preview, thank you very much :<...

But yeah, Shanks's interpretation was right, that's what I was thinking.
And hey, if it's something even I can do, it's not "top level prediction". Spinblocking can get pretty obvious.

Top level prediction would be something like... knowing an offensive puppet's common counters and throwing in the absolutely perfect coverage move without even having seen any of the opponent's team or knowing his preferences beforehand, and actually being able to replicate it consistently without relying on luck. THAT's top level, and I don't think anyone can really do that yet, lol.

Offline DoctorShanks

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Re: Speed Komachi
« Reply #17 on: August 16, 2013, 01:28:37 AM »
Top level prediction would be something like... knowing an offensive puppet's common counters and throwing in the absolutely perfect coverage move without even having seen any of the opponent's team or knowing his preferences beforehand, and actually being able to replicate it consistently without relying on luck. THAT's top level, and I don't think anyone can really do that yet, lol.

Over-predicting is pretty next level prediction in general. Whether it be double-switching, anticipation switching, anticipation attacking. Anything that could potentially waste a turn due to Psychological Warfare.

Offline joshcja

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Re: [WIP]Speed Komachi
« Reply #18 on: August 16, 2013, 10:31:44 PM »
Bumping cause reformated.

Offline shai_LP

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Re: [WIP]Speed Komachi
« Reply #19 on: August 16, 2013, 10:41:20 PM »
Quote
Komachi can run the own tempo shadow dance combo but if your opponent is packing a dark type then you risk losing half your team (seiga is evil) so I'm personally against it.

Own Tempo Shadow Dance + Swagger in doubles!!!!

Yeah I guess the fact that all of Koma's Counters are obvious & common as sin would make it easy to lure them out and sweep with other things

If you put up Speed Komachi Early though its pretty safe to expect it's a Baton Pass Variant however.

Offline joshcja

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Re: [WIP]Speed Komachi
« Reply #20 on: August 16, 2013, 11:07:33 PM »

Own Tempo Shadow Dance + Swagger in doubles!!!!

Yeah I guess the fact that all of Koma's Counters are obvious & common as sin would make it easy to lure them out and sweep with other things

If you put up Speed Komachi Early though its pretty safe to expect it's a Baton Pass Variant however.

Well the goal is to use S Komachi as a late game cleaner after overloading her checks and counters, her ability to provide early game team support is really nifty though. Ferraligator with baton pass and a higher speed tier is pretty awesome.