Here's what I've figured out about the stat mechanics for the full version of this game after playing around with Cheat Engine. I don't claim to have exhaustively tested everything here but it should be mostly correct. The stat mechanics are very similar to their Pokemon counterparts so I'll gloss over some details.
Stat formulaHP: [(2*BaseStat + 2*IV + EV) * Level / 100] + Level + 10
Other stats: {[(2*BaseStat + 2*IV + EV) * Level / 100] + 5} * NatureMod
NatureMod = 1.1 if nature boosts stat, 1 otherwise.
Round down whenever possible.Base statsThese are hard-coded stat values for each doll and each style. I've compiled all of the base stats here:
TPP Performance Base StatsEach doll is listed in their internal game order, which appears to be in roughly chronological order. The Midboss dolls seem to be dummy data if anything, but I included it just because. If you catch any mistakes in the base stats, please let me know.
IVsOtherwise known as the letter grades next to each stat on a doll's status screen. Internally, IVs range from 0 to 15, with E- corresponding to 0 and S corresponding to 15. Each increase in rank corresponds to an increase in value by 1. In short:
Letter rank | | IV |
S | | 15 |
A+ | | 14 |
A | | 13 |
A- | | 12 |
B+ | | 11 |
B | | 10 |
B- | | 9 |
C+ | | 8 |
C | | 7 |
C- | | 6 |
D+ | | 5 |
D | | 4 |
D- | | 3 |
E+ | | 2 |
E | | 1 |
E- | | 0 |
EVsOtherwise known as the PP you use to boost your doll's stats. Every point of PP spent corresponds to 1 EV.
Note that you can only have at most 64 EVs for a particular stat, and 130 EVs across all stats for a particular doll.
NaturesOtherwise known as that thing below your doll's typing and above its original trainer name on the status screen. Unlike in Pokemon, natures never lower stats, so there are only 5 natures available.
Nature | | Boosted Stat |
Red | | Focus Attack |
Blue | | Focus Defense |
Black | | Spread Attack |
White | | Spread Defense |
Green | | Speed |