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Translation project / Shard of Dreams - Bug Reporting Sheet
« Last post by DerxwnaKapsyla on October 11, 2018, 03:17:34 AM »
Please only submit one issue per report. If you have multiple things to report, make multiple submissions.

It's been long enough since the release of the translation build, time to start addressing issues in it.
Please keep in mind, we will only be addressing bugs from the public release build, not the Leaked 99% Build or the Interface Translation Patch.
Translation project / Yume no Kakera Freezing?
« Last post by Lukesky180 on October 08, 2018, 12:09:09 AM »
Hi! I'm having some issues with the YnK expansion. I installed it properly in Japanese locale and it runs perfectly! However, after a little while of running around in the overworld my character (and the rest of the game) freezes up, but I can still hear the sound effects of my character moving around, opening menus, and interacting with objects. This also only happens with the YnK expansion, my base game runs fine!

This seems to be like some kind of graphical glitch but I can't seem to find anyone else who's encountered this. Might anyone know of this issue?
Metagame and teambuilding / Defense Akyuu
« Last post by SG-Sanae on October 01, 2018, 03:10:49 PM »
Defense Akyuu@Black Choker/Food Rations
Blue Mark
64 HP/64 FoDef/2 SpDef
Ability: Curiousity

-First Aid
-Charon Ferries
-Call of The Dead/Upbeat

No, Curiousity alone does not make you a good tank. DKosuzu has a much better movepool than you and all the other Curiousity puppets have substantially better stats. Will-O-Wisp + First Aid makes it so you can actually survive against focus attackers and Charon Ferries is your only decent option when you get hit by Upbeat. Call of the Dead is a mindgame-heavy option to try and fish a KO against a spread attacker. If you don't mind them just swatting you away, Upbeat prevents other puppets from using you as the easy setup fodder you are.
Translation project / Re: Full Translation for Shard of Dreams
« Last post by Sizayoi on September 29, 2018, 04:46:01 PM »
Thank you so much !!
Translation project / Re: Full Translation for Shard of Dreams
« Last post by DoctorShanks on September 27, 2018, 08:20:18 PM »
Well done!

Translation project / Full Translation for Shard of Dreams
« Last post by fruitymario on September 27, 2018, 08:17:21 PM »
This game will only work in Japanese Locale. Your computer either needs to be in native Japanese Locale, or you need to have Locale Emulator (specifically, NOT AppLocale) to emulate the game in Japanese Locale. Otherwise the game will display corrupted text for the HP Bar and other places. When you install the game you must ALSO install it in Japanese Locale, or else the game will have crashing issues.

Full Translation Patch - Build 1
Link for translation patch.

I'm sorry for all of the delay in getting this out. It's been almost a year in the making, but thank you for being patient in the mean time. If there are any bugs that you find, please tell me about it on Discord or on here so I can fix them as soon as possible and we'll release a second build some time in the future.

I hope you enjoy playing the game in English now. We worked really hard to make this happen.

Someone was also kind enough to create a strategy guide, so if you'd like, please give it a look. They put a lot of time and effort into making it. Credit goes to Fuuya-151 for making the guide.
Download guide here!
Metagame and teambuilding / Defense Koakuma
« Last post by SG-Sanae on September 26, 2018, 09:49:58 AM »
Defense Koakuma@Food Rations
White Mark
64 HP/64 SpDef/2 FoDef
Ability: Healing Power
Stat Ranks: E- Speed

-Power Spot
-Supernatural Border
-Impulse/Creeping Darkness

Defense Koakuma is an incredible asset for stall teams - the typing prevents Smash Spin from clearing hazards, you have momentum with Changeling + Healing Power and access to Power Spot lets you restore your damaged walls. Supernatural Border is so you can grab the heal yourself, while Changeling lets you bring in an ally to recieve it. Impulse is a STAB that's mainly for hitting puppets weak to it, but Creeping Darkness can be run over it to weaken Focus Attackers your investment isn't made to handle that well. If passing heals to your teammates doesn't appeal to you, DKoakuma has First Aid as well as a plethora of other support moves to work with, such as Encourage, Bind Trap and Confine.
Metagame and teambuilding / Defense Satori
« Last post by SG-Sanae on September 26, 2018, 09:20:46 AM »
Defense Satori@Food Rations
Blue Mark/White Mark
64 HP/64 FoDef/2 SpDef or 64 HP/64 SpDef/2 FoDef
Ability: Curse Return
Stat Ranks: E- Speed

-St. Elmo's Fire/Revolving Illusions

A hugely disruptive set, although lacking in reliable recovery. Curse Return on a defensive puppet can still be quite daunting to deal with. Decrescendo is basically Parting Shot, letting you disrupt an attacker and bring in a counter. For maximum effectiveness, minimize DSatori's speed to reduce your switch-in's potential damage even further. Miasma is to gain passive damage. St. Elmo's Fire lets you remove items, while Revolving Illusions is the better option for dealing damage to not rely on your uninvested Focus Attack. Pretense lets you shift into a Sound-Type to resist Illusion while Continue is the only way for you to heal up.
Metagame and teambuilding / Power Hecatia
« Last post by SG-Sanae on September 26, 2018, 08:54:23 AM »
Power Hecatia@Food Rations
Black Mark
64 HP/64 SpAtk/2 SpDef
Ability: Niche

-Magic Barrier/Honest Man's Lie
-Brave Song
-Grace of Mana

This is a stallbreaking set for cleaning up defensive teams after removing Illusion-Types. You have enough bulk to take hits with decent recovery and only one weakness, while setting up with Brave Song. Magic Barrier or Honest Man's Lie is to prevent status from being used against you.

Power Hecatia@Skirmisher Charm
Green Mark
64 FoAtk/64 Speed/2 HP
Ability: Niche

-Magic Barrier
-Death Match
-Illusion Sign
-Frenzied Joururi/Blow From Calamity

Magic Barrier can be used four times to get to low HP and activate both the Skirmisher Charm and bring Death Match to an incredibly high base power. Illusion Sign is your only way of effectively hitting Illusion-Types. Frenzied Joururi is against uncooperative enemies who won't clear your magic barrier.
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