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Shoddy Touhoumon Info/Discussion / Re: Shoddy Touhoumon 2 [Status: Up]
« Last post by zak-something on May 03, 2019, 12:53:59 AM »
TBH I forgot we had a discord lemme get on that
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Shoddy Touhoumon Info/Discussion / Re: Shoddy Touhoumon 2 [Status: Up]
« Last post by Agastya on April 28, 2019, 10:53:04 PM »
was logging into empty servers for half of 2018, lost internet for a year, and came back to no server period

isit safe to assume we dead? :(
most users hang out in the discord server

admittedly i just forget how to turn the server back on! lemme look for the instructions again

e: OKAY I FOUND THEM the server's up again!!!!!!!
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Annoucements / forums aren't visually broken anymore
« Last post by Agastya on April 28, 2019, 10:52:16 PM »
like it probably doesnt matter but they're not visually broken anymore!
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Shoddy Touhoumon Info/Discussion / Shoddy Touhoumon 2 [Status: Up]
« Last post by zak-something on April 26, 2019, 10:42:07 PM »
was logging into empty servers for half of 2018, lost internet for a year, and came back to no server period

isit safe to assume we dead? :(
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Touhou Puppet Dance Performance / Re: TPDP Randomizer
« Last post by captiankatsura on January 13, 2019, 01:08:46 AM »
So after some more testing i'm pretty certain that randomizing the "NULL" element was the problem.
Seems like puppets with no second type actually have null as a second type. Normally null is completely neutral but it can be randomized just like the other elements.
So in your original example, most likely electric was resisted by null, neutral to electric and poison, and strong against water.

Anyway, to the point: 1.1.0 beta 3 should work correctly since it doesn't touch the null element, though it won't fix a game that's already been randomized.
If nothing else is broken, I'll probably just repackage beta 3 as 1.1.0 proper soon™.

That makes sense. I haven't encountered any problems in the newest beta version, so that must have been it.
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Touhou Puppet Dance Performance / Re: TPDP Randomizer
« Last post by PhantomPilot on January 12, 2019, 04:16:36 AM »
So after some more testing i'm pretty certain that randomizing the "NULL" element was the problem.
Seems like puppets with no second type actually have null as a second type. Normally null is completely neutral but it can be randomized just like the other elements.
So in your original example, most likely electric was resisted by null, neutral to electric and poison, and strong against water.

Anyway, to the point: 1.1.0 beta 3 should work correctly since it doesn't touch the null element, though it won't fix a game that's already been randomized.
If nothing else is broken, I'll probably just repackage beta 3 as 1.1.0 proper soon™.
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Touhou Puppet Dance Performance / Re: TPDP Randomizer
« Last post by captiankatsura on January 11, 2019, 05:02:07 PM »
I did not generate a share code at the time of randomization, but this is the code I got from recreating the settings I was using: G0C:cO0ot:7BX8D:1a:7q:0:5:P
The specific puppets I found the inconsistencies with were: I was using an Iku (found on Route 3), and I tested effectiveness against Chiyuri (Human Village), Eirin (Route 3), Iku (Route 3), and Cirno (Myouren Temple). I was running Randomizer version 1.0.12, and I was playing Shard of Dreams version 1.103 with the completed English Patch.
I don't have any other specific seeds on hand where I've encountered the issues with type effectiveness, but I definitely remember seeing some inconsistencies the last time I randomized it. I'm pretty sure it was the same randomizer version, but I think it was on the base game.
Thanks for looking into it, and for adding in the option to export the type chart! I will try out this new version over the weekend and let you know if I encounter any problems again.
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Touhou Puppet Dance Performance / Re: TPDP Randomizer
« Last post by PhantomPilot on January 11, 2019, 09:24:01 AM »
In my current seed, Electric resists Electric, Poison resists Electric, Poison/Water is weak to Electric, Electric/Water is weak to Electric, and Electric is neutral against Water. The Puppets in question don't have any abilities that would mess with their effectiveness. And I've noticed inconsistencies like this on other seeds as well.
I may not be able to fix that. I can't actually control the effectiveness against type combos, the game figures that out on its own based on the constituent elements.
I've taken a shot in the dark at fixing it though. There's an additional "NULL" element that presumably does nothing but the randomizer was randomizing it anyway. Hopefully removing that behavior solves the problem.
In any case, i can't seem to reproduce this on the current build of the randomizer. You can get it here: https://github.com/php42/tpdp-randomizer/releases/tag/v1.1.0-beta3
I haven't tested exhaustively, but the seeds i tried seem to work as expected.

If you happen to have the "share code" ("randomization code" if you're using the beta) for a seed that has this problem, that would be helpful (I'll also need to know the game version and randomizer version)

I'd also like to request a function to print out the changed type effectiveness so I don't have to spend hours experimenting to fill out the type chart.
Done. See the link above.
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Touhou Puppet Dance Performance / Re: TPDP Randomizer
« Last post by captiankatsura on January 08, 2019, 03:07:34 PM »
I wanna start by saying I appreciate all the work you've put into this. One of my biggest problems with the base game is how there are Puppets not available until literally the end, so the Randomizer is great. But I've noticed some issues when randomizing type effectiveness. In my current seed, Electric resists Electric, Poison resists Electric, Poison/Water is weak to Electric, Electric/Water is weak to Electric, and Electric is neutral against Water. The Puppets in question don't have any abilities that would mess with their effectiveness. And I've noticed inconsistencies like this on other seeds as well.
I'd also like to request a function to print out the changed type effectiveness so I don't have to spend hours experimenting to fill out the type chart.
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Something seems to be wrong with the wiki. None of the pages will load. (I'm not trying to edit anything. I'm just trying to look up info about the game.)
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