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Messages - Wrulfang

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1
Metagame Discussion / Re: Is Power Yukari Broken as a starter in YnK?
« on: October 08, 2016, 07:40:07 PM »
what is even Power Yukari now? I havent touched the game in a long time and last time I played it she was a regigigas special clone

2
Fan-made hacks / Re: Touhoumon Tweaked Version (Version 1.13 is out!)
« on: March 03, 2016, 08:24:21 PM »
I'm still more fond to a 3 starter choice.

Also, I don't quite remember if kokoro is ghost here, I've seen it as ghost in other places. I think ghost is a weird type for a starter.

3
Fan-made hacks / Re: Touhoumon Tweaked Version (Version 1.13 is out!)
« on: February 27, 2016, 07:43:41 PM »
That bug with luster purge remembers me of Musou tensei.

1.5 was a wild ride

4
Fan-made hacks / Re: Touhoumon Tweaked Version (Version 1.1 is out!)
« on: February 10, 2016, 11:23:51 PM »
An error has been found in Low Kick.

While porting your moves for a hack project of ours (the same one we asked about the LoLK sprites elsewhere) we found out that Low Kick has a 100% Flinch chance. Lower that to 30% stat!
brb, getting whatever learns that and has a good speed

5
Also, Attack Sukuna is way cuter than garchomp when murdering stuff

6
I EV trained and evolved a sweet sweet RNGed Dark Alice just to realice after evolving it that Dark Alice can't learn thunderbolt, only Chibi alice could.

I guess if I get back to that save someday I'll do the E4 and the seivii stuff it it was there and try to trade one from Purple, or at least saveedit it in purple

7
Fan-made hacks / Re: Touhoumon Tweaked Version (Version 1.1 is out!)
« on: January 14, 2016, 01:59:54 PM »
You could try a map editor, maybe it could work to remove some of the stones and get out

8
Creative Conundrum / Re: LoLK and ULiL Puppets!
« on: November 28, 2015, 12:13:12 PM »
By a technicality, it is possible for something to have no ability, you just have to not define one at all. The Pseudo-type ??? doesn't work properly iirc and it's not worth using. Also Curse only got a typing in Gen 4 onward, in Gen 3 it was still ???.

That being said, nah.
I I recall properly, eggs were ??? type at least in gen III, but not 100% sure

9
Touhou Puppet Dance Performance / Re: October 10th Broadcast
« on: October 14, 2015, 04:37:04 PM »
Anyone knows the possible translation of the new type?

10
Touhou Puppet Dance Performance / Re: Drop Table
« on: October 06, 2015, 09:21:55 AM »
Good to know. So killing chens is the best way to grind magical fragments. Cool.

Next time I ran out of them I'll go to mayohiga and do a cat genocide.

Also is incredible how most puppet will have magical fragment instead of better items on the second set

Any sights on things good to kill for raw money?

11
Touhou Puppet Dance Performance / Re: Analysis of the Map files
« on: September 27, 2015, 10:08:01 PM »
I did a crappy map of the hakurei cave with the escape route, the alternate branches, and the warps if you want it, but I will advice is made on gimp format, and is just a bunch of thick lines, white for the main route, black for the branches, and thin red lines for the warps.
just ask if you need it

12
Translation project / Re: REPORT TRANSLATION ERRORS HERE
« on: September 22, 2015, 03:41:02 PM »
Pretty sure that's brine effect.

I think in pokemon rumble world they put brine effect as that, "power goes up when enemy HP goes down" instead of "Power doubles when enemy HP is half or below"
Mostly because there isnt' a reverse wring out in the Pokemon games. and if it work like that, it would have a base value of 1 like other scaling moves.

13
ROM Hacks + General Discussion / Re: Touhoumon Another World NuzLocke??
« on: September 21, 2015, 12:44:01 PM »
Considering ZReimu exist, I would say Another world is impossible to nuzlocke unless you actually get a ghost in the primsriver mansion, and assuming you grind for days.

I would recommend looking for less ridiculus hacks or easier versions. Ordinary is more balanced even with certain spikes, and from what I've heard, blue version is supposed to be a "easy version"

14
Touhou Puppet Dance Performance / Re: Grinding postgame
« on: September 17, 2015, 01:47:00 PM »
Did further calcs on Yumeko's Power Kokoro. Because Arclight can crit and if it crits Power Aya dies. Not the biggest of the problems, but well...

I dont know the bare minimun EVs needed to resist a crit Arcligt, but I'm going to say is more than you can sacrifice from fo.Atk and still being able to one shot the rest.

I did however calcs with Straw dolls. the calcs looks more promissing, but not perfect. with straw dolls, it does 19,13% minimum damage.
However, the average damage should be enought. If you score 5 hits of the lowest damage, the shot fails and power kokoro remains with 15 remaining HP. For comparison, scoring 5 hits of the second lowest damage, it exactly kills Power kokoro. Pretty a difference, I guess is due to rounders, but I'm not caring enought to do a complete stadistic of what % of the time you will faill to one shot Power kokoro.

That's being said, using straw dolls instead of art of combat carries 2 possible inconveniences:
-You have to switch art of combat with straw dolls before and after Yumeko. I don't know menu consistency, but if you get to it, I would end up having 2 of each item so their position is the same in the menu, without dropping down. I know the menu keeps the positions of items, but yeah, you get it.
-You have to keep Power aya with straw dolls, and feed it a paste of the fog after yuki and mai. I think is less imputs than the other option, however, you have to spend a bit of money on each run. I don't know the possible items they loot after battle but you won't loss money.

Also there is a third option, not facing yumeko. Is all up to you.
If someone wants and thurst stadistics, can make a % of probable is that Twister fails to kill Power kokoro with straw dolls?
Anyways, the % of getting critted should be just a 1/16, and the only thing you will lose is some time getting the rest of you puppets killed. I really haven't edited them, they're just fresh reincarnated with a large level.

15
Touhou Puppet Dance Performance / Re: Puppet Choices for 2nd Run
« on: September 17, 2015, 11:37:25 AM »
AI is stupid

I equipped floating stone to Speed Konngara, and believe me, if you get a safe switch in, the AI will spam earth attacks even if Konngara clearly announces it has the stone

It's like they translated the AI and no longer understands what is Konngara announcing on the switch.

I like konngara. I used Speed one since I had nothing fast on my team, and even if I didn't put a lot of coverage, it does nice

I would like that she heritaged some better fighting move than righteous fist, since the dragon tail fighting move doesn't play nice on her.

I go with green mark, 2HP 64 foAT 64 Speed and crystanenum water/changeling/burn strike/overskill


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