http://thpp.supersanctuary.net/wiki/Speed_FlandreType:
Dark/
FireAbility:Hustle
Hp:50
Atk:115
Def:70
Spatk:120
Spdef:80
Spd:125
Say hi to death, SFlandre is simply the most threatening all out attacker in the game, period with her 115/120/125 offensive stats fire/dark typing and hustle SFlandre has a plethora of psychotically damaging sets.... and all the reliability of a soviet moon rocket. Not kidding, SFlan has more attack uninvested than a 252+ AdMokou thanks to hustle, a speed tier outspeed by only a handful of puppets, resistance to pursuit Espeed and an immunity to burn. Combine all that with a more than usable spatk stat and you have a SDM fanboys dream come true.
Set: Russian Roulette (Physical all out attacker)Speed Flandre @ Mistress Outfit (Dark)/Lum Berry(All)/Special Bloomers
Ability: Hustle
EVs: 252 Atk/252 Spd/4 SpDef
Jolly nature (+Spd,-SpAtk)
- Thrash
- Double-Edge
- Superpower/Strength
- Steel Wing/Poison Jab/Charming Look/Howl/Selfdestruct
The most basic and by far the most common SFlan set is simply a physically based hustler, go fast, go hard, hit the unholy hell out of things as hard as you possibly can. Thrash is thrash and will see a LOT of use, Double edge allows you to obliterate dark/faith and ghost/faiths trying to wall you with typing and superpower/strength eliminate annoying hearts. The last moveslot is up to you, Steel wing grants perfect SE coverage on anything that dares to resist your dark stab while P jab hits H star, and boom move will kill anything not immune to it....if you can hit. Past that we get to the interesting choices, Charminglook can completely shut off the inoffensive walls that people insist on swapping into SFlan while Howl...while absolutely awful on almost every other mon is finally useable on SFlan due to her baaaarely missing out on ohkoing many of the games bulky "tanks"
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Set: We didn't start the fire...(Special based fire mixed)Speed Flandre @ Gothic Outfit (Fire)
Ability: Hustle
EVs: 4 Atk/252 Spd/252 SpAtk
Naive nature (+Spd,-SpDef)/ Hasty nature (+Spd.-Def)
- Fire Blast/Flamethrower
- Double-Edge
- Poison Jab
- Hyper Beam/Thrash/Charminglook/Selfdestruct
Specialy based SFlandre set with a focus on fire stab, surprise those silly physical walls with a hearty serving of fire, fire, and more fire, just like momma used to make. Fire blast/Flamethrower are your primary stab and with a gothic outfit they pack a considerable punch. Double edge and P jab pick off faiths and the ever present star and kags forms before they can get too annoying. Last moveslot is up to you, Thrash and Hyper beam are both pretty damn useful because wynaut dual stab while charminglook and selfdestruct give you a way to bully through super bulky neutral walls to either force a sweep or set one up for a teammate.
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Fully Operational Battle Station (Special based dark mixed) Speed Flandre (M) @ Mistress Outfit (Dark)
Ability: Hustle
EVs: 4 Def/252 Spd/252 SpAtk
Naive nature (+Spd,-SpDef)
- Hyper Beam
- Double-Edge
- Superpower
- Steel Wing/Charming Look/Poison Jab/Selfdestruct
Like her fire based mix dark based mixflan is all about spamming her stab and pickign the correct coverage move to nail resist, taunting through inoffensive walls, and exploding to force a sweep. You lose out on the mixed thrash but you gain freedom of coverage.
Options: SFlandre has a pretty wide offensive movepool. Options not mentioned above include, Energy Ball and focus punch are useable if your unhappy with superpower and strength, Giga impact is STUPIDLY powerful...if you dont ohko yourself on the miss, and fire punch/Dark pulse have some utility. Additionally I would qualify 252/252 spreads on SFlan to be suboptimal, every team you toss her on will demand a different moveset variation or stat spread. The above sets are simply grab and go cookie cutters for fast teambuilding. SFlan has everything from mixed dual stab to B pass receiver sets available.
Support: Slap on a slow B passer, while she may be hell on wheels offensively SFlan adds the defensive presence of a wet cigarette to teams so passing her in is the "best" way to abuse her, bonus points for nastypass or sub pass. Also remember to bring something to avoid the revenge kill and abuse free turns from rock bullet, aqua jet, and the few mon's faster than SFlandre (Youki, mimi-chan, AdReisen, Chen, Nue, Admarrisa, Rikako, SYorihime, Smarissa, SRin). Past that spikes are useful, as always.
Counters:None, just, none, get fucked already. The closest your going to get are hard checks such as rin in the sand, and detect lily white, both can eat up any move SFlan wants to toss out sans boom and can play mind games with detect to hopefully live the ensuing explosion past that... pray she misses or has the wrong 4th move for her given set. Check her with bulky tanks, abusive revenge killers, earth and water priority, and if you can pursuit trap her after a thrash for the high skill spikes kill when she swaps back in.