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Messages - Mima evil spirit

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Translation project / Re: [1.34] Translation Release Thread
« on: June 26, 2015, 07:07:13 PM »
Um excuse me. For some reason I can't open the file for this as it saids its invalid.
If you hadn't noticed it from the title yet, this will only work with 1.34.

Furthermore, this game will only work in Japanese Locale. Your computer either needs to be in native Japanese Locale, or you need to have Locale Emulator (specifically, NOT AppLocale) to emulate the game in Japanese Locale. Otherwise the game will display corrupted text for the HP Bar and other places. When you install the game you must ALSO install it in Japanese Locale, or else the game will have crashing issues.


Here's a link. In it is a translation patch.

I'm not entirely sure what all is translated, my testing was "does it work? alright lets make the patch. did the patch work? alright let's do it" but from what little testing I did some NPCs had their text translated so this should be mostly everything you'll need to play the game. Battle strings and menu descriptions aren't in, sadly.

To use this, you will need beat. Here's a link to that, too.

To use this:
- Make sure your dat folder's contents are entirely unedited, including custom player images.
- Make a copy of gn_enbu.exe, and place it in your dat folder. Make sure it is named gn_enbu.exe.

-- This is what the contents of your dat folder should look like, for reference:


- Run beat, then choose "Apply Patch."
- Browse to your installation of TPDP, select the "dat" folder, and click OK
- Choose to make a new folder and name it whatever you want. This is where translated resources will go.
- Browse to your TPDP installation, and make a copy of the contents of the dat folder, including gn_enbu.exe, in case I broke something or for another update coming out.
- No, seriously, make backup copy of the dat folder. Make absolutely sure you have one.
- Do you have a backup of the dat folder? Okay.
- Copy the contents of the folder you created during the patching process and dump them into the dat folder. Rename your gn_enbu.exe file in the main directory to preserve a clean copy, and place the newly created gn_enbu.exe in the main directory.
- Make sure everything works correctly.

Nothing seemed to be broken, but my testing wasn't that heavy.

If an update comes out, you will need to place the old clean .arc files back in the dat folder in order to properly update, along with placing the clean gn_enbu.exe file in the main directory. Keep that in mind.

This will only work if your copy is updated to 1.34!


Save frequently in case something is broken so we don't have any unsightly crashes.

The Skill Card menus are going to look really fun. Example:
Spoiler

And this is what to expect from battle screens:
Spoiler

Once again, I apologize for the delay in getting this out. Here's hoping it actually works!

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Translation project / Re: [1.19] Partial menu translation release
« on: February 17, 2015, 01:13:23 PM »
That is helpful but I have no money at all to buy it with and I have no idea how much money the cost is in U.S terms.

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Translation project / Re: [1.19] Partial menu translation release
« on: February 17, 2015, 03:20:10 AM »
It would seem some how the version a friend of mine linked me to is a pirated version...DANG IT!!! *slams face into laptop* I thought it wasn't a pirated one.

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Translation project / Re: [1.19] Partial menu translation release
« on: February 17, 2015, 02:04:05 AM »
Umm can I have a link to the 1.19 update please? Cause I have not been able to get any of the updates for this game.

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