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Messages - Doesnt

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16
Touhou Puppet Dance Performance / Re: December 26th Broadcast
« on: December 26, 2015, 10:50:36 PM »
Forgot to post this here too:

Battle facility appears to follow the rules of Gaiden. You bring six mons, go into team preview and play see 6 choose 3, except the opponents only have 3 mons to begin with so it's stacked in your favor for once.

Hemo's Power Aya traded Rush Attack for a Focus multi-hit, which screws him over on-stream multiple times because it just doesn't have the killing power Rush Attack did on physical walls.

Extra Marisa is Nature/Chaos.
Extra Renko is Light/Void.
Extra Maribel is Illusion/Void.
Extra Sumireko is Dream.
Extra Yukari is Illusion/Chaos.
Extra Cirno is Water/Fighting.
Extra Luna is Electric/Chaos.
Speed Clownpice is Fire/Illusion.

Extra Renko has an ability that changes the target's ability to なし (No Ability) when she enters battle.

Extra Renko is running four status moves: Bind Trap, Grim Reaper's Dance, Continue, and a new Chaos move that had priority but didn't appear to do anything useful.

Extra Sumireko has Darkness Sweets, Ultra High Tone, Shake Gear, and Upbeat.

Speed Clownpiece has a new move that inflicts Burn and Fear simultaneously, Surge of Flame, Blessing of Mana, and Mysterious Wave.

Extra Yukari has a new Focus Illusion attack with 120 BP, two Focus Chaos attacks with 95 and 80 BP, and Barrier Option.


Also, Power Reimu apparently has access to Sneaking/Sucker Punch now.

17
General Metagame / Re: My own TPPE Flat Rules (for fun)
« on: December 24, 2015, 04:31:23 PM »
Aya used Baton Pass!
Technical Aya used Aeroblast!
Cirno used Nasty Plot! Cirno used Swords Dance!
Helper Eirin used Sleep Powder!
Attack Utsuho used Agility! Attack Utsuho used Aeroblast!
Defense Kaguya used Spikes!
Hatate used Heat Wave!
Advent Reisen used Mana Charge! Advent Reisen used Mist Ball!
Sariel used Hyper Beam!
Attack Keine used Swords Dance!
Defense Keine used Recover!
Attack Patchouli used Psycho Boost! Attack Patchouli used Aeroblast!
Yamame used Baton Pass!
Dark Alice used Mana Charge! Dark Alice used Spikes! Dark Alice used Substitute! Dark Alice used Wish!
Momiji used Spikes!
Shinki and Yuugenmagan and most of the other PC-98s used nothing at all because hahahaha why would we give anything to bad mons

(slide evolutions are stupid)

18
Touhou Puppet Dance Performance / Re: TPDP Wiki Logo Contest
« on: December 24, 2015, 04:18:13 AM »
i am legitimately disappointed that lex didn't win

rhetco can i delete your post

19
General Metagame / Re: My own TPPE Flat Rules (for fun)
« on: December 23, 2015, 10:18:07 PM »
Welcome!

Most of us don't actually think very highly of TPPE and prefer playing on Shoddy, which emulates core 1.8 mechanics in an environment without slide evolutions or a need for grinding. It's not quite as pretty as the GBA games, but team-building is considerably faster since there is no need to either grind or breed for IVs. There's a download link in this thread if you'd like to check it out: http://thpp.supersanctuary.net/forum/index.php?topic=7.0

20
Translation project / Re: [1.34] Translation Release Thread
« on: December 18, 2015, 04:56:29 PM »
Is anyone else having trouble with the text in this game? A lot of the item descriptions (and especially the Puppet Book entries) seem to extend way past their text boxes. Do I need to install a certain font to make it work, or is this problem unique to me?
Spoiler

Yes:

Quote
Furthermore, this game will only work in Japanese Locale. Your computer either needs to be in native Japanese Locale, or you need to have Locale Emulator (specifically, NOT AppLocale) to emulate the game in Japanese Locale. Otherwise the game will display corrupted text for the HP Bar and other places. When you install the game you must ALSO install it in Japanese Locale, or else the game will have crashing issues.

21
You can get magical fragments from encounters, yes. That's where most of them will probably come from; it's not uncommon to end the game with 255 of them.

22
Touhou Puppet Dance Performance / Re: TPDP Wiki Logo Contest
« on: December 12, 2015, 04:45:27 AM »


I'm lazy and not in any way an artist. Whoever gets that cookie shouldn't have it completely for free though. Someone please beat this.

23
Shoddy Touhoumon Info/Discussion / Re: Touhoumon Moments or just pics
« on: December 09, 2015, 05:44:48 PM »


(i'm early bird and proceeded to win off this)

24
Touhou Puppet Dance Performance / Re: "What's going on with the wiki!?"
« on: November 29, 2015, 10:01:41 PM »
Those of you interested in puppet stats and movepools may find this link useful: http://www.fo-lens.net/gn_enbu/dolldata/dollIndex.html

It's all in Japanese, but it's much faster (and more informative if you can figure it out) than our wiki.

25
Translation project / Re: REPORT TRANSLATION ERRORS HERE
« on: November 22, 2015, 08:59:45 PM »
I was under the impression its secondary effect was to suppress the usage of self-KO moves, hence why it announces itself. Haven't tested myself though.

edit: went and tested, explosion and memento can't even be selected in the face of Fair and Square and fail if used as momiji comes in

26
She's not available yet, sorry. She's going to be in the egg that normally contains Togepi when I finish Sevii.

27
Touhou Puppet Dance Performance / Re: Grinding postgame
« on: September 16, 2015, 01:17:05 AM »
The given Power Aya should one-shot everything at level 100 other than Yumeko's Power Kokoro, who cannot kill you back without getting a crit. This is part of why Power Aya is such a good solo-mon; you don't even need to waste time healing except between runs, when almost any mon would need to heal anyway due to running out of moves.

I'm pretty sure Rush Attack is mandatory for breaking through Tenshi at the very least though; it'll live a Break Shot due to Indomitable and proceed to demolish Aya with Brandish. I don't think you need a particular EV spread though; full FAtk/Speed investment should be enough.

28
Metagame Discussion / Re: Has anyone any idea what to do with Power Yukari?
« on: September 11, 2015, 04:01:45 AM »
She's garbage. Sorry. Literally Regigias, except with worse coverage, worse overall movepool (rip t-wave), and a typing that matches the local goddess that is Defense Reimu.

If you must use her for in-game, pairing her with a Yamame would let you (eventually) get Infectious onto her using the enemy. This is basically guaranteed to fail against smart human opponents though as Yukari lacks Pursuit.

29
HP doesn't seem to matter in my experience. It's arguably safer for rare puppets too to just seal them from full and then nuke 'em so you don't have to worry about critting.

30
Creative Conundrum / Re: LoLK and ULiL Puppets!
« on: September 02, 2015, 12:04:09 AM »
Why would Doremy be anything but Dream-type

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