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Messages - EXSariel

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ROM Hacks + General Discussion / Re: THPP Wiki Situation
« on: September 30, 2013, 02:30:45 AM »
Well, using some black magic voodoo, I managed to trim a good deal of fat from the wiki's SQL database and I brought it out of the danger zone... for now. I have no idea how long it will last, since the data I trimmed is meant to be regenerated by mediawiki when needed, and I don't know when exactly it will regenerate absolutely everything I deleted (and I'm pretty sure eventually it will) but for a while, hopefully, everything should be fine and you can use and edit the wiki at your leisure again. I'll unsticky this topic for now and bring it back up when the situation arises once more.

As you know, we, the server administrators, mainly me and Agastya, have prided ourselves on this server being 'pure,' that is to say, being as accurate and true to the original 1.812 game as possible. There are a few disparities here and there, such as the TD cast and Magic Stones, but we otherwise reject any notion of having 'custom' puppets available here and there. There has been quite a few talks amongst the administration and a few of the more influential members of the community about an additional server where such custom puppets and more could be designed and added to the current metagame, however many complications have prevented this from becoming a reality. This topic is being posted here to address one such complication; the community.

Our community is admittedly small and unimpressive, with quite a few people standing out but not enough bring forth anything crowd raising, nor is there much of a crowd to begin with. Touhou Puppet Play remains a popular alternative to the oft painful metagame of Pokemon, but the combination of Pokemon, Touhou and metagaming is a set of interests that very few people in this world actually have, much less those that speak native english. It is to this end that having another server might just kill what blooming community we have, because we might end up splitting it so thinly that neither can survive. There's also the matter of interest in said 'custom' environment; Who would play it? Who would built upon it? Would people abandon purity for it, or try to coexist with it?

One option is that we could combine the 'extended' metagame into our existing server and simply have a different ruleset for it, but this presents it's own complications, many of which are community based too. Would it overshadow the pure style of playing? Would it be overshadowed by the pure style of playing? There's a lot of things to consider that all ultimately boil down to 'how does the community feel about it?' This is what this topic is here to solve. Voting in the poll helps everyone get a good glance at what kind of consensus the community has reached but for me as a developer, it would be greatly appreciated if you posted your own comments, thoughts and feeling towards this kind of move as well.

If an 'extended' metagame becomes reality under any sort of circumstance, all of the puppets that are in the server but not currently in the Japanese Fire Red 1.812 ROM will be moved to it. This includes all of Agastya's Emerald version puppets, such as anyone from Ten Desires. If an 'extended' metagame becomes reality, there is also the possibility for many creative and interesting things to enter the meta, such as new moves, items or abilities on top of new puppets, but this is merely a possibility and not something definitively planned in the future if such a thing exists. Remember, for me and Agastya, purity and accuracy comes first. This is simply something that can be done if the community wishes for it, in whatever form it may come in.

That's about all there is to it. Have at it.

Movesets / Re: Please read before posting a thread in this section.
« on: August 27, 2013, 07:16:08 AM »
What sort of push would I have to make in order to get links to the puppet's wiki page to be mandatory or at least standard in each analysis?

Shoddy Touhoumon Info/Discussion / Re: Shoddy Touhoumon 2 [Status: Up]
« on: August 24, 2013, 09:42:27 PM »
The server is finally back up! Have a enjoy.

Shoddy Touhoumon Info/Discussion / Re: Touhoumon Damage Calc
« on: August 23, 2013, 08:13:21 AM »
I updated the web version of the calc to the one shai has posted, also uploaded the speed calc to for now.

ROM Hacks + General Discussion / Re: THPP Wiki Situation
« on: August 23, 2013, 08:01:19 AM »
I've already mentioned this in the opening post, but I'll make it clear again; I want everyone who was working on the wiki to continue working on it as normal, and most importantly, not to freak out. The worst that will happen is that the wiki will have to locked for a while. Nothing will be lost, nothing will change otherwise, it'll be fine. I don't want anyone to go out of their way to keep the wiki from surpassing the size limit because that will inevitably have to be reversed when we make the transition to a bigger SQL database, something which will have to happen at some point.

All I really need is an SQL database server, everything on the HTTP side of things is handled by the webserver (which actually rests on a different space then the SQL database) so that doesn't really need to be fiddled with. The server I pay for now has amazing HTTP service but the SQL service is rather limited, which is why I need to look for an SQL server that won't limit me in such a restrictive way.

I'll continue looking into a better SQL server myself in the time being.

Shoddy Touhoumon Info/Discussion / Re: Shoddy Touhoumon 2 [Status: Down]
« on: August 20, 2013, 05:35:45 AM »
Shoddy 1 is available for use while Shoddy 2 is down. I'm hoping that this will only last for a day, but no matter how long it is, this change is only temporary and should go back to shoddy 2 soon enough.

Shoddy Touhoumon Info/Discussion / Re: Shoddy Touhoumon 2 [Status: Up]
« on: August 19, 2013, 10:48:44 PM »
Server is down until further notice.

Shoddy Touhoumon Info/Discussion / Re: Touhoumon Damage Calc
« on: August 19, 2013, 07:48:52 PM »
Hey, guess who does know the first thing about web hosting?

ROM Hacks + General Discussion / THPP Wiki Situation
« on: August 19, 2013, 06:13:40 AM »
So the Wiki has been getting a lot of attention, yes? Very good. It's really nice that it's starting to become a much more proper wiki and that it might soon start becoming a more comprehensive source of Touhou Puppet Play information. It's really nice for the metagame players as well, as it speeds up a lot of theorizing, crafting and other calculations that particularly helps in team building. It's getting big, really.

Too big.

I got a notification from my webhost that the SQL database it's using is becoming overloaded. This can't be helped, Mediawiki automatically trims and prunes it's own database usage and keeps it slim, but the wiki has gotten so big to the point to where that doesn't matter. The wiki hasn't gotten to the size limit yet, but at this pace, it'll hit it somewhat soon. At least soon enough to the point to where I need to consider alternative sources for an SQL database. I can't increase the size limit at this point, because it's already gotten really large, weighing in at 225 MB and climbing. Preferably, I would like an SQL server that is very quick to access and allows remote connections without slowing it down. However, I am also not made of money. All of this stuff is coming out of my pockets already as it is, and I'm not sure if I can sustain another pocket drainer, at least not right away.

I'd like suggestions on where I could host an SQL server though that is fast, reliable and will hold massive amounts of data first. That is my primary concern. I will do something about the price after that. If it's too expensive, I'll go onto the next one until I find some sort of good balance. I also am not going to tell anyone to stop updating or using the Wiki and I would like everyone to continue working on it as they have been, this is simply a warning of what's to come. I'll tell all of you when the size limit is getting dangerous close to being reached, at which point I will soon lock the wiki from editing in an attempt to keep it's size from ballooning too hard.

I'm sorry it's come to this, but this is what I have to tell you guys.

Shoddy Touhoumon Info/Discussion / Re: Puppet Image Hotlinking
« on: August 17, 2013, 12:49:34 AM »
SMF requires each emoticon to be in it's own special folder in it's install, so I'd have to reupload all the sprites. There's also the matter that each one would have to be added into the emoticon list individually one by one...

As Agastya said, a lot of time. I personally don't see the problem with just embedding the sprite dump sprites since, as Agastya said as well, they're on the same webspace (

Shoddy Touhoumon Info/Discussion / Re: 1.8/1.812 consistency
« on: August 16, 2013, 10:42:36 PM »
There's been constant talks of an "expanded" server with unofficial stuff for a long while, helped by the fact that our 1.5 server was "expanded" in the same way, and further helped by the fact that we have unofficial puppets here on this server as well, burning a hole through the other faithful recreation of the game itself.

Sadly, I don't really have the resources for it, I don't think. If I got a VPS, it would definitely happen, but that's $50+ a month that I can't afford.

General Metagame / Re: The "Uber" tier is back
« on: August 13, 2013, 05:47:08 PM »

Dunno why I didn't post this here before.

Either way, it has detailed explanations on every single ban, as well as a compilation of most - if not all - of the relevant official information, and it'll be updated accordingly whenever changes are done.

Note that the page was written after the Speed Boost fix. It didn't even account for it, and yet it still explains pretty well how SAya is imbalanced. Well, the users here already said most of it tho :<

This page is so horrifically opinionated that it kind of disgusts me. Wikipedia actually has a strict rule against this, and I'd like to follow it if at all possible, at least for heavily informational pages like this. I realize it might be hard as it pertains to the metagame, but this could most definitely be improved here.

I'd like to ask you to rewrite that page with that in mind, if not, I will do it myself either in due time, or when you say 'no.'

General Metagame / Re: Tenma: Imbalanced or just harder to deal with?
« on: August 09, 2013, 10:27:13 PM »
Any puppet that evolves from more then one source puppet is technically and possibly theoretically imbalanced, because that's a distinction very few puppets get. Amongst them, Tenma is simply the worst offender, because both her source evolutions are radically different, resulting in an extremely diverse movepool. The fact that Tenma only gets one puppet to evolve from and can't benefit from moves the other has is simply what holds her back from being absolutely broken.

The reason why this makes Tenma difficult to deal with is that it makes her exceedingly versatile, piled on a really high BST and an amazing stat spread. Plenty of puppets receive both of the latter, but Tenma sets herself apart by having a movepool that's easily double that of most others. This versatility makes finding hard counters extraordinarily hard. You can, however, find more then enough checks for her provided you know her well, and can take a guess at what set she may be running from how your opponent has been playing. (sent her out earlier or later, how their team composition is built, whether or not she's being supported...)

Tenma might still be overpowered compared to most of the game though because she requires her opponent to be very well versed while her user simply has to make sure not to be stupid, imbalancing the skill cap in battle a little. I'm probably just spouting things out of my ass at this point though so feel free to ignore me. [inspoiler]I just hate impossibly tanky things.[/inspoiler]

Shoddy Touhoumon Info/Discussion / Re: Change Log
« on: August 06, 2013, 09:48:17 AM »
New changes.

  • Added Power Ribbon, Leppa Berry and Lansat Berry, in a small push to make the server more accurate.
  • Fixed Unnatural Strength and Keen Eye, they both should prevent stat drops of their respective stats.
  • Fixed Water Absorb absorbing moves with zero base power.
  • Attack Mokou and Defense Mokou now have Fire Veil instead of Flame Body.
  • You can no longer select Fretful on Kazami.

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