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Messages - chaosakita

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1
ROM Hacks + General Discussion / Re: What is TohoFes?
« on: October 26, 2014, 04:05:28 PM »
Thanks, I really appreciated the writeup!

2
Shoddy Touhoumon Info/Discussion / Re: Attack/Defense Miko sprites
« on: October 25, 2014, 06:02:21 AM »
So I'm extremely late to reply to this, but every instance of those sprites appearing have been on tohofes as yome card. There's also this wiki here http://www14.atwiki.jp/tamakagura/pages/413.html that has all the sprites on here. From what it looks like it's a game that's similar to Touhou Puppet Play, but with it's own elements and forms, etc. SoulfulLex had told me about this game before, so he can tell you more about this. Those Miko sprites are actually supposed to be technical and speed forms, I think. Since it says TMiko and SMiko. So you might be able to get the sprites there. But seeing how dead this thread is, you probably don't even care about this anymore at this point.

Nice find! I like it.

3
Creative Conundrum / Re: Generation 4/5/6 abilities for Touhous?
« on: October 17, 2014, 06:36:05 PM »
Actually I like the idea of Patchouli with Analytic.

4
http://pastebin.com/EMkDNATy

I took the time to translate the entries. Text includes Level-Up Movepool, Egg Moves, Cost, Locations, and Evolutions.

Right now, its missing Satsuki, Maribel, and Renko. I'll get to them later.

This is awesome! Thanks for translating it. Which document did you find this in? Or did you use something like Pokemon synthesis to look everything up?

5
General Metagame / Re: Shoddy "Standard" Viability Ranking Thread
« on: October 08, 2014, 11:09:38 PM »
Why is Murasa ranked higher than AMurasa? More bulk?

6
Creative Conundrum / Re: Help me plan out my hack, please?
« on: October 07, 2014, 11:11:49 PM »
Thanks, that is a lifesaver!

7
Creative Conundrum / Help me plan out my hack, please?
« on: October 02, 2014, 10:11:13 PM »
Currently, since my old Windows laptop broke, I have been working on a Mac and thus I don't have access to any of the programs for Pokemon rom hacking. I'm in the process of trying to dualboot my computer, but until then, I've been mostly working on my hack through designing movesets and the like.

I was wondering if any could give me any pointers on what I need to do for a hack. I have some general ideas but I don't want to forget anything. Here are the things I currently feel are essential to the hack:

- Replace Pokemon with puppets (with appropriate sprites, moves, stats, etc)
- Change encounters
- Change team lineups
- Change TM and other item descriptions

Here are some things I'd like to do in the future

- Change overworld sprites
- Change item pictures
- Change dialogue

Anything else I  should keep in mind?


8
General Metagame / Re: Shoddy "Standard" Viability Ranking Thread
« on: September 28, 2014, 11:24:27 PM »
Minor error I noticed: Kaguya and Defense Yukari have their names misspelled

EDIT: Bonus question, can anyone explain what makes Rin so much better than Attack or Speed Rin? Sorry for all the questions, I'm trying to get an understanding of the metagame.

9
Fan-made hacks / Re: Touhoumon Gaiden [Status: Milestone 1.331]
« on: September 28, 2014, 03:36:22 AM »
Where did you get the sprites for Kosuzu and Chibi Kosuzu? Could you make a copy for me?

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General Metagame / Re: Shoddy "Standard" Viability Ranking Thread
« on: September 25, 2014, 07:38:34 PM »
Can anyone explain why Lyrica is so good? I swear I've looked things up before asking this.

11
General Metagame / Re: Shoddy "Standard" Viability Ranking Thread
« on: September 25, 2014, 10:34:27 AM »
I looked at Yugenmagan again. Wow, its stats and movepool are really terrible. Thanks for the help!

12
General Metagame / Re: Shoddy "Standard" Viability Ranking Thread
« on: September 25, 2014, 05:36:56 AM »
Could someone help me explain what's so particularly bad about Iku, Yuugenmagan, and Technical Reisen?

13
Creative Conundrum / Re: Unused Puppets
« on: September 24, 2014, 05:19:52 PM »
id like to to tfuto at some point but basically i dont want to do anything that involves making puppets if i cant put them in purple and if that were to ever happen you'd see tpatchouli before tfuto

Have you had any luck expanding the Emerald Pokedex?

14
Creative Conundrum / Re: Unused Puppets
« on: September 23, 2014, 05:34:54 PM »
She hasn't been added to Shoddy yet because the AYoumu sprite that's being used in Touhoumon Purple is a "custom uber" that's being used by Steven. Even the X Ubers weren't meant to be added to Shoddy until "things changed."

The A stands for Attack Youmu, not Advent Youmu, (which shouldn't be a big deal since neither of the two really exist). Advent puppets are prefixed by "Ad" in the English versions, and suffixed by "-A" in the Japanese versions.

Ah ok, that makes sense.

Here are some ideas:

AdYoumu - Dream/Steel
AdYuyuko - Steel/Nature
AdEirin - Miasma/Reason or Water/Reason

I figure if TH14 characters can get puppets and so can Maribel/Renko, then why can't characters with actual Hemo sprites?

15
Creative Conundrum / Re: Unused Puppets
« on: September 23, 2014, 12:26:47 AM »
I dunno about TFuto, but I think he just made the other sprites for fun. There are quite a few sprite he made for fun, actually. (AYoumu in purple version was one such sprite) Also, I think kosuzu's might have been from reimufate. I think they added a few sprites in, if I'm remembering it right.

So we have AYoumu already? Why hasn't she been added to Shoddy yet?

And Kosuzu is from Reimufate, but there's a listing on a patch for the Japanese wiki for her specifically.

Edit: I've actually found the Prismrivers sprite.

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