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Messages - Unyubaby

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ROM Hacks + General Discussion / Re: Twitch Plays Touhoumon.
« on: May 11, 2015, 03:08:33 AM »
As someone who came in about 3 hours late, I have to wonder how they got different starters in both versions. (since sanae's in bulbasaur's position, and charmander's... charmander)

Still, I wish them luck! ...especially since they are now enduring early-game beast hell. =U

It's weirder because both games are at different spots, so perhaps there's an input delay or some sort of loophole happened.

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Fan-made hacks / Touhoumon Nuclear
« on: May 10, 2015, 06:22:02 AM »


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FireRed THmon Hack
Status: Restarting

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-Planned Features-
Brand New Main Characters*

New Region (Gensokyo)
Touhou Character Overworld Sprites
366 Puppets Catchable
Larger "Sevii Islands"
and more!

* = Subject to change at a later date in case of future problems

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-Currently Working On-

New MC Back Sprites (The reason for *)
MC Overworld Sprites

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More info will be put here as I get further into making it.

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Credit to Male and Female MC Sprites goes to Kyubeon

3
With regards to the nuzlocke, I did a Nuzlocke on Touhoumon Emerald (the hard one with Champion Nitori). It wasn't at all that bad. Gave spots to train off wild Pokemon for the first and third gyms. Though yes rematching trainers can end up being death (stupid Beauty Jessica and her Level 80 Yuugenma), it was overall pretty good. Definitely not as grind heavy as a Nuzlocke of Insane Version is (Note that I'm very crazy).

As for overall difficulty, seeing those levels and such right after Brock isn't too bad, though I can see why it would cause problems with the experimenting playstyle. I've personally never played that way, so my advice is pretty flimsy. But it is pretty difficult to match up with rom hacks and your playstyle, since the person who made the hack has the final say on what playstyle they feel would be best. Like a "hard" rom hack would have the grind heavy style while a "casual" rom hack would be more for experimenting. You don't want the game to be too easy, but you also don't want it to be too hard. It's pretty difficult to balance. I'd try out several different hacks and see if one fits.

4
posted some examples over here: http://thpp.supersanctuary.net/forum/index.php?topic=308.msg1817#msg1817 (some of those, such as the kokoro and the kagerou) are used on shoddy.

As for the hack itself, what kind of hack is Touhoumon Nuclear?

As of right now it's rather just a basic Firered run, though I am trying to figure out how to alter the world map to make it more unique. I have a good amount of ideas, but they all rely on me learning how to do stuff (and relearning in this case lol).

5
If you need alternate sprites for some of the new puppets, I also have some insertable sprites that aren't on the shoddy server. (my own project, Touhoumon Tweaked, needed 4 sprites for each puppet, while the shoddy servers only needed two at the time)

That sounds interesting, I'd love to see!

6
I'll take the pickaxe to it then. Thanks for all the help, Derx~

7
Touhoumon Nuclear... That sounds vaguely familiar, I can't place my finger on where I've heard that name before. You probably went under a different alias at the time.

Anyways, the characters from TD, HM, and DDC all have sprites. They aren't really compiled anywhere on the net, but the shoddy server does have puppets up to and including DDC on them. You can probably get the sprites from there.

Derx~ *hugs* Uhh, I was on another forum place that got shut down... Saniwan... Saniwun... I do recognize you though! Also thanks, I'll check it out!

8
So... I haven't touched my unfinished project (Touhoumon Nuclear) from like two years ago till today (so sorry Aqua and Sanae for wasting your help).

I still have the majority of my things so all I really need to know is if the new cast (TD and on) got Sprites yet. And if so, where can I find them.

Other than that, all I need is more motivation (lol).

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