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Messages - andaltmorf

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Creative Conundrum / Re: LoLK and ULiL Puppets!
« on: September 11, 2015, 09:28:43 PM »
Having looked a bit more at gameplay of Clownpiece, I would continue to recommend Fire/Heart or Fire/Dark, but considering how almost ALL of her spellcards are dubbed "Prison Sign" and involve trapping the player in a small, dangerous box via walls of fireball danmaku, I would like to recommend Clownpiece have Shadow Tag for her ability. To better reflect her tendency to imprison an opponent and then torch their face off.

Rather fitting for a denizen of Hell, even if she is a fairy.

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Creative Conundrum / Re: LoLK and ULiL Puppets!
« on: September 07, 2015, 07:16:31 AM »
Everything I've seen on Clownpiece suggests Fire/Reason, to be honest.

Fire for the ' 'Murica ' fireworks shenanigans and her torch, Reason because it has SO MANY moves that inflict confusion. It is her job to infuriate people (primarily people from the moon) and drive them (literally!) crazy. So things like Swagger and Will o Wisp and such pain-in-the-neck moves should be at her disposal, to infuriate her enemies, presumably backed up by a fairly good S.Att since she is apparently just as strong as a Kishin/Oni due to being 'refined'.

But that's just my understanding of the matter.

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ROM Hacks + General Discussion / Re: Parsee suggestions?
« on: July 16, 2015, 03:39:46 PM »
Alrighty, thanks. I kind of get the feeling that Parsee would be a lot better if a Choice Scarf was present in the game or something, but that's just me.

Bridge Troll Beatstick it is!

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ROM Hacks + General Discussion / Parsee suggestions?
« on: July 16, 2015, 04:10:53 AM »
I've rebooted my attempt to plow through the plot of Touhoumon Purple yet again (I keep getting distracted by other games and then re-starting), and I'm rather curious to see how Parsee would best be used.

She's one of my favorite Touhous, but I'm not sure what her 'thing' is in this game is supposed to be...if she even has one.

Stats-wise she doesn't look bad. 80/80/90 bulk seems fine (the set page for A.Star Sapphire mentions similar defenses and says that's decent, but Star has recovery moves), that 120 S.Att is nice, and the base 70 speed isn't completely terrible. Her typing only leaves her vulnerable to Steel types and a painful double-weakness to Faith, but beyond that she seems solid. The real question is where to put EVs, and what moves to use.

Parsee gets a lot of good attacks (STAB Signal Beam, STAB Dark Pulse & Dream Eater, Poison Bomb, Surf, Ice Beam, etc) but also a lot of 'shenanigans', which I'm not sure if I should be using or not. Heart's Eye, Disable, Spite, Destiny Bond, Will o Wisp, and more all litter her movepool, and I'm not sure if they're gold or garbage.

I understand if this is the wrong forum for this kind of thing, but single-puppet info doesn't seem to fit the Teambuilding one. I'm pretty sure that Parsee's a good puppet, but I'm not exactly certain what makes her shine, or if there's some drawback to her (aside from x4 damage from Faith types) that I'm missing... I know I want to train one, I'm just not sure what way I ought to be training/using her.

Thanks in advance to anyone that bothers.

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General Metagame / Re: Shoddy "Standard" Viability Ranking Thread
« on: October 13, 2014, 07:17:01 AM »
Ah, missed that one, somehow. The ideal sand-team lead, then. Perma-sand, and enough defenses and health to get spikes down, possibly multiple layers.

Taking another look, Substitute and Toxic are also present in her movepool via the relearner and TM respectively, so definitely a top-tier lead...and probably almost always packing Leftovers, to get at least a little tanking in.

I tend to think of puppets' useability in terms of mid-to-late battle, so 'ideal lead' never seems to come to mind no matter what I'm looking at. Thanks for clearing that up.

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General Metagame / Re: Shoddy "Standard" Viability Ranking Thread
« on: October 10, 2014, 03:17:41 AM »
I know she has Sand Stream and decent S.Def, but is there more to make Suika S-rank? I don't think she has a reliable source of recovery, so walling would be a limited-time type thing for her. I'll admit her resistances are better than her other evolutions due to not being part Fire, but she is fairly slow and her defense is hardly perfect...

Could someone please explain in full? Or is it just, well, "Perma-sand and she can take some hits"?

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Fan-made hacks / Re: Touhoumon WIT Version (WIP: First release!)
« on: September 12, 2014, 10:47:10 PM »
Giving it a shot. Got a Sassy Suika for a starter, so things already look entertaining. I just hate how 'late' you get the Running Shoes in FR/LG compared to in RSE. I can deal though.

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ROM Hacks + General Discussion / Re: Portable doll-battles
« on: November 17, 2013, 04:32:31 AM »
Phones are certainly an option nowadays, but my phone is...well I'll be generous and just call it 'crappy'.

Either way, it's good to at least let everyone know what options exist, no? Not all of us can afford lap-tops to just have VBA or No$GBA saved on them, after all...

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ROM Hacks + General Discussion / Portable doll-battles
« on: November 16, 2013, 06:22:51 AM »
I was just curious to know if anyone else has made their Touhou Puppet Play game of choice portable in some manner, as I use Half Byte Loader on my PSP to do so.

Grinding is far easier on a player when the game in question can be accessed at any moment of free-time since it's in your pocket/bag, and I know I hated being 'shackled' to my computer to play THPP a year or three ago, so a topic to help those who feel the same seems like a good thing to provide since it hasn't been mentioned to my knowlege.

The HBL stuff can be found here- http://wololo.net/hbl/ , and I must admit I'm not sure of any other programs to aid in this particular endeavor, aside from GBA-flashcart use, but I could never find a working one. Just curious to know what else there is, and throw HBL's stuff out there for those who can make use of it. PSPs are probably pretty cheap now that the Vita's out...

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Teambuilding / Re: Waifu team advice
« on: November 16, 2013, 04:48:48 AM »
Alrighty, I'll give 'em a shot. Went with Alice as my starter, already got a Momiji, Tokiko, and a Star. If Tokiko doesn't work out I may switch to Aya, and will snag Parsee and either Yuugi or Suika once they're available.

Thanks for the advice.

One of these days I want to try one of those absurd 'Single Puppet' games, but Momiji *needs* backup, and Suwako is so very late-game... Ah well. That is for another day. For now, the grinding begins.

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Teambuilding / Re: Waifu team advice
« on: November 15, 2013, 09:11:05 AM »
I know where most/all of them are, I'm just not sure what would make for a well-rounded team. I've tried a Sandstorm team before with Suika up front all the time, with Yumeko, Yuugi, Meira and Momiji all set to wreck everything (Parsee was there because Waifu and Surf), but... Steel types are weak to Fire, Earth types are weak to Water, and Beast types are weak to both, and you face a *lot* of those types due to Team Aqua and Magma. So Sandstorm teams lack longevity through the plot.

Am not sure what makes Tokiko 'great' since I've never used her before, and have admittedly used the other two Light Fairies before but not Star (enjoying neither, I should mention), mostly due to Star's double-weakness to Miasma (Though Luna Child made Wattson a joke at one point). Have been leaning towards giving an Aya a shot for once, primarily since the various Aya forms get so much love/hate on this forum.

Really, locations aren't an issue so much as balance. I've regularly popped the locations .txt open and added in the local Touhous' EVs for grinding aid, but I'd hardly call it real EV grinding. I'd just like to avoid another one-sided tragedy like my attempted Sandstorm team.
Thanks for the reply!

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Teambuilding / Waifu team advice
« on: November 14, 2013, 05:54:36 PM »
I know everyone else is posting 'complete' teams, but I don't see anywhere else on the forum where advice for making a team would be made available.

To make it very simple, I have yet to complete the plot of Emerald since I keep derailing myself/starting over/losing my save/etc, and would like to plow through it with a 'Waifu Team', but I'd still like that team to be solid all-around, so it doesn't *all* have to be Waifus. Would just like advice/suggestions on how to balance a group of Waifus with other Touhous to make an acceptable team.

Ideally this would be a team without shard evo's, for ease of access throughout the plot.

Waifu List- Preferred puppets, team does not have to be made entirely of them, but would prefer at least three. Bolded puppets are particular favorites.
Momiji
Suwako
Parsee
Suika
Yuugi
Mokou
Ran
Yukari
Remilia

(I know several of them would do well in a sandstorm team, but have yet to make it work in the plot due to the one-sidedness of such teams.*coughTeamAquaspamssomanywaterypescough*)

Anti-Waifu List- Disliked/loathed/etc puppets, to be avoided in team creation. Bolded puppets are particularly disliked.
Tenshi
Kanako
Chen
Kaguya
Mystia
Shard Evo's in general
Anything with Hustle

Thank you for your time, and if this is the wrong part of the forum for such a request I apologize in advance. It can probably be moved by a mod or something. Would like to actually finish the game before attempting to delve into the metagame >.> I know anything can be done with enough grinding in-game, but I have always preferred a well-rounded team. I know a dedicated metagame forum is hardly the place to ask for such aid, but it's also probably the only place to find 'experts' on such a matter. In regards to previous attempts, the farthest I've gotten in the plot so far is the Weather Institute/Rival Battle immediately after Weather Institute. Thanks again.

13
Off-topic / I suppose an introduction is in order...
« on: November 14, 2013, 09:26:20 AM »
Yahoi, am Andaltmorf, or Morf for short.

I have played multiple Touhoumon games, and Agastya's is easily the most 'solid' of them that I've tried...even though I've yet to actually finish the plot of it since I keep re-starting whenever some dramatic idea takes me or an update hits.

Anyways, have started fresh again with the new update and figured I'd give the forums a shot this time...though I must admit I'm not entirely certain what (if anything) I can add aside from noobish requests for aid.

Ah well. I tend to 'lurk' since I'm not much of a forum-goer, but maybe that'll change for once. Maybe.

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