I think you could slap Gale Wing on Aya on a harmless thing like Mystia (whose abilities are shitty anyway).
Even in Pokemon, not every one of them has useful abilities.
I was saying that you could use Gale Wing somewhere, since none of your Puppets have acces to it right now. It would be a nice buff to Mystia, since you have no reason to use her over all those broken Puppets.
Why is Konngara a Fairy Type, of all things, when it is definitively a knight (= Steel type) ?
Her species, the yaksha, is considered a type of fairy.
I didn't know that. Anyway, Steel/Fairy or Steel/Fighting makes more sense than Fighting/Fairy (I know she's Fighting/Ghost in 1.5, but you can change it in your Gen VI hack...)
Why Contrary/Sap Sipper Byakuren ? It sounds really weird to me when Magic Guard fits the character quite well.
I gave her Sap Sipper based on the confirmation that she's a vegetarian. I also intend for her to be a pseudo-legendary, and all pseudos in Pokemon have at least one immunity, which is also a reason for that ability.
As for Contrary, I originally thought it would be cool for her to have that ability and possess moves like Psycho Boost, Superpower, Close Combat, etc. so that she can abuse them. Symposium of Post-mysticism says that there are many things about her that people don't know about or something like that, and I remember fans coming up with the theory that she's actually a shady person, which "contradicts" her peace-loving personality.
It's a bit farfetched... Nobody will go that far to find the answer (for Contrary at least, it's not like she actually contradicts common sense like Seija). But do whatever you want, after all. Contrary seems a bit overpowered, even for a pseudo-legendary. If you want a immunity, maybe you could change Justified to make its users immune to Dark (like Sap Sipper). I don't know if it's possible...
Anyway, to my mind a Gen VI TPP should be based on Touhoumon 1.8, because the 1.5 mechanics look horribly outdated and unbalanced (only 2 Bugs for a billion of Dark/Psychic/Normal). Also some types make absolutely no sense to me (Fire/Ice Yumemi... just why ?)
Though I got accustomed to 1.8 typing, I still prefer 1.5 typing. That list is actually only a small part of a bigger list I made, which has some extra Bug-types thrown into it.
Yumemi is Fire/Ice-type because that is her typing in 1.5 versions.
I know Yumemi is a Fire/Ice-type in the original 1.5, my question was : why was it the case in first place ? (and many Puppets have silly typings anyway).
You may prefer 1.5 typing, but remember that most people don't... If you want your game to be popular, then it's better to use 1.8 mechanics. It adds to the "Touhou feeling" : when playing 1.5 Tpp, I felt like I was just playing a bad, geeky, non polished Pokemon hack (I don't say it will be the case for your game, but you see the point). When playing Touhoumon Purple or Touhoumon Enhanced, I just felt like playing a great Touhou game. And making a Gen VI hack based on 1.5 feels like playing Pong on a Xbox. It's your hack though, so do what you want (sorry if I'm looking aggressive).
Uh, the only bugs you added are Pyonta (Bug/Fighting wtf ?! you're going wayyyy to far in the fandom, even if Pyonta is sometimes depicted a parasite...) and "Sake Bug"...
Anyway, here's the full version of the list:
https://www.sendspace.com/file/ps1kul
What are the Puppets from #143 to #158 ? I've never heard of them before... Are they PC98 stage ennemies (Like Tongue Ghost and Fairies) ? You can add Tori and 2hu too, I think.
Anyway, a Gen VI hack will have problems with Puppets' 3D sprite, and little is currently known about how it could be hacked. I don't say it's impossible, but it will be quite hard I think. A D/P/Pt hack looks more feasible.