Touhou Puppet Play Forums

Touhou Puppet Play => Creative Conundrum => Topic started by: Spyro on August 31, 2014, 08:59:38 PM

Title: Creating Sprites for New Shard Formes
Post by: Spyro on August 31, 2014, 08:59:38 PM
After looking through some sprites used in 1.5 games, specifically World Link, I have found a decent amount of sprites that are of good enough quality to be used as 1.8 sprites, or can be of high enough quality with some slight modifications to their colors or to their details. I have decided to compile together all the sprites I see as being able to be used for new shard forms, which creators can use for their hacks or original games or whatever.

I've also heard that some of the more high-quality ones came from a 1.5 hack called "Merry's Version" but I'm not very well educated in the 1.5 department.

This thread's purpose is a place for people to post sprites from 1.5 games that could be usable in 1.8 games, sprites from 1.5 polished to be 1.8 sprites, or custom sprites entirely.

Here is a list of sprites I've found/polished so far:

(http://i.imgur.com/pLMQ7M8.png)(http://i.imgur.com/fCtSu0P.png)(http://i.imgur.com/JM0JYc5.png)
(http://i.imgur.com/71e59rR.png)(http://i.imgur.com/ReSyIzh.png)(http://i.imgur.com/qOFjnQh.png[/img[img]http://i.imgur.com/FL5rwAA.png)(http://i.imgur.com/mWHgE1E.png)
(http://i.imgur.com/PW7c3Fq.png)(http://i.imgur.com/iWpWwoZ.png)(http://i.imgur.com/5BaBDZw.png)(http://i.imgur.com/K2fHd7k.png)
(http://i.imgur.com/AyuCocc.png)(http://i.imgur.com/WiFWSJ5.png)(http://i.imgur.com/MLYzG9p.png)





Title: Re: Creating Sprites for New Shard Formes
Post by: Neotornado on September 02, 2014, 01:34:18 AM
Normally I would post a link to the 1.5 sprite dump, but since we are POLISHING sprites in here, I have three that I revamped a bit:
Dark hina, from quite a few hacks:
Spoiler
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/HunkaHina_zps55fc233f.png)
Polished the pallet to removed the "darkness" from her, so to say. Still needs the 1.8-styled hair shading, though.

Alternate chibi chen, from hemo's personal blog:
Spoiler
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/DCChen_zps04f225b8.png)
Redid the pallet to allow for sprite insertion

Alternate chibi remilia, also from hemo's personal blog:
Spoiler
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/DCRemilia_zps89958bf7.png)
Another pallet cleanup for insertion.
Title: Re: Creating Sprites for New Shard Formes
Post by: Zak-something on September 02, 2014, 09:25:52 PM
Touhoumon Blue actually had some nice sprites for Mitori and Sasha, actually.
(http://i.imgur.com/PQAYcG6.png)
(http://i.imgur.com/cjTBmHA.png)
yes I realize they're edits from Touhoumon 1.8 sprites.
Title: Creating Sprites for New Shard Formes
Post by: Spyro on September 03, 2014, 07:28:46 PM
Quote
Normally I would post a link to the 1.5 sprite dump, but since we are POLISHING sprites in here, I have three that I revamped a bit:

I edited the OP to include just plain old 1.5 sprites. People can post regular old 1.5 sprites if they match up to 1.8's standards. I'll have to take a look at the 1.5 sprite dump. The only 1.5 sprites i've seen are those from Aichiya Sanae's hacks as I cannot find a Touhoumon Blue ROM, but the actual 1.5 sprite dump may have some goodies in it too.
Title: Creating Sprites for New Shard Formes
Post by: Neotornado on September 03, 2014, 10:20:48 PM
here ya go: http://lkaexe.supersanctuary.net/rotate/
it should be noted that some of those ARE 1.8 sprites with 1.5-esque shadings.
Title: Re: Creating Sprites for New Shard Formes
Post by: Zak-something on September 04, 2014, 02:14:14 AM
Touhoumon Blue has a lot of unique mons in it (it has Unzan as a stand-alone mon, as well the PC98 Mirrors, among others), I'll upload the patch tomorrow when I can get my computer online.

In the meantime, here's the Christmas forms from Touhoumon Scarlet Emerald
(http://i.imgur.com/XipTHzF.png)
Title: Re: Creating Sprites for New Shard Formes
Post by: Zak-something on September 04, 2014, 06:55:02 PM
Aand here's the patch to Touhoumon Blue
http://www.mediafire.com/download/olflmnucycthf3b/Touhoumon+Blue+Version.ips
Title: Re: Creating Sprites for New Shard Formes
Post by: Spyro on September 05, 2014, 01:36:15 AM
Touhoumon Blue has a lot of unique mons in it (it has Unzan as a stand-alone mon, as well the PC98 Mirrors, among others), I'll upload the patch tomorrow when I can get my computer online.

Stand-alone Unzan would be cool as a Trade Evolution/Chrome Shard evolution for Chibi Ichirin imo
Title: Re: Creating Sprites for New Shard Formes
Post by: chaosakita on September 09, 2014, 02:57:10 AM
Is anyone looking for Mitori/Sasha sprites? Hemo actually made some nice 1.8 ones.
Title: Re: Creating Sprites for New Shard Formes
Post by: Neotornado on September 17, 2014, 10:00:19 PM
I think zak posted those sprites. (although I dunno if those are hemo's or fan-edits. I'm assuming the latter.)
Either way, I touched up a few sprites from the http://www.tohofes.com/news/dot_list.html (http://www.tohofes.com/news/dot_list.html) and gave them insertable sprites.
Here's the list:
Spoiler
Chibi Noroiko: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/CNoroiko_zps17f3a4c3.png) (Yes the backsprite is a recolored CReimu Shut Up)
Regular Noroiko: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltNoroiko_zps26715904.png) (I forget what the backsprite for this one is. I think shizuha mixed with daiyousei?
Kyouko: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltKyouko_zps4729c8c5.png)
Yoshika: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltYoshika_zpsff00beeb.png)
Seiga: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltSeiga_zpsf2f5fb93.png) (really like this sprite)
Tojiko: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltTojiko_zps705a7342.png)
Futo: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/Altfuto_zpscdf2fc8d.png)
Another Futo: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/Altfuto2_zps1f62e505.png)
Mamizou: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltMamizou2_zps0a4cc9f5.png)
Another Mamizou: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltMamizou_zps4124bf14.png)
Kokoro: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltKokoro_zps935c41e1.png)
Wakasagihime: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AWakasakahine_zps340e11f6.png)
Another Wakasagihime: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AWakasakahine2_zpsd90c158e.png)
Sekibanki: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltSekibanki_zpsfbbb4a4f.png)
Another Sekibanki: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/ASekibanki_zps1eec1478.png)
Kagerou: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltKagerou_zps51ae289f.png)
Another Kagerou: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltKagerou3_zpsc69c1b38.png)
Yatsuhashi: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltYatatushi3_zps0c319407.png)
Another Yatsuhashi: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltYatatushi_zps8c0345f3.png)
Benben: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltBenBen3_zpse089ee5c.png)
Another Benben: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltBenBen2_zpsb06918a9.png)
Seija: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltSeija2_zpse6c9dd1c.png)
Another Seija: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltSeija_zps7cc7a209.png)
Sukuna: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/TSukuna_zpsa06d1da2.png)
Raiko: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltRaiko_zpsc838619d.png)
Another Raiko: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltRaiko2_zpsbe3b3dba.png)
Of course, I'm probably not the best at palleting, so some of those probably look pretty awkward. XD Not to mention that I had to use the shoddy backsprites for all of them which got a bit inconsistent with a few. (especially the raiko ones)
Title: Re: Creating Sprites for New Shard Formes
Post by: Zak-something on September 17, 2014, 11:51:39 PM
Is anyone looking for Mitori/Sasha sprites? Hemo actually made some nice 1.8 ones.
I think zak posted those sprites. (although I dunno if those are hemo's or fan-edits. I'm assuming the latter.)
I actually wanna see if they're different or not.
Seiga: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltSeiga_zpsf2f5fb93.png) (really like this sprite)
Tojiko: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltTojiko_zps705a7342.png)
Another Sekibanki: (http://i151.photobucket.com/albums/s126/GENISESOWNER1/ASekibanki_zps1eec1478.png)
These sprites are amazing and I'm probably gonna edit Sekibanki's backsprite to make it match.


Also found this on the Pixiv.
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=19855826
For anyone who wants bikini bunny.
Title: Re: Creating Sprites for New Shard Formes
Post by: Neotornado on September 18, 2014, 01:12:19 AM
Speaking of pixiv, I think the sekibanki sprite is from pixiv. if anyone can find the source of it, I'd greatly appreciate it.
*edit*
Actually, thinking about it, maybe someone can search for other sprites on pixiv? the only decent one I found that hasn't been posted yet was this one for miko:
Spoiler
(http://i1.pixiv.net/img129/img/reimu016mugen/42050932_m.jpg) (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=42050932)/spoiler]
There was one for a bunch of fan characters but none of them had backsprites.
Title: Re: Creating Sprites for New Shard Formes
Post by: SoulfulLex on September 18, 2014, 01:12:17 PM
Speaking of pixiv, I think the sekibanki sprite is from pixiv. if anyone can find the source of it, I'd greatly appreciate it.

[...]

There was one for a bunch of fan characters but none of them had backsprites.

Regarding the Sekibanki Sprite from Pixiv, I believe this is the source you're looking for:
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=38538124

As for the picture with the "bunch of fan characters with no backsprites" there are plenty of those floating around, but I think these are what you're talking about:
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=27389046
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=27389693
Title: Re: Creating Sprites for New Shard Formes
Post by: chaosakita on September 18, 2014, 08:20:13 PM
Here's what I found

(http://i.imgur.com/f9RqBX7.png)(http://i.imgur.com/1lmLrUa.png)(http://i.imgur.com/AbKqqWT.png)(http://i.imgur.com/b9Qbp1D.png)

I have backsprites for all four, if anyone is interested.
Title: Re: Creating Sprites for New Shard Formes
Post by: Spyro on September 18, 2014, 08:40:43 PM
Holy, these are wonderful, nice sprites guys!
Title: Re: Creating Sprites for New Shard Formes
Post by: Zak-something on September 18, 2014, 09:41:57 PM
Here's what I found

(http://i.imgur.com/f9RqBX7.png)(http://i.imgur.com/1lmLrUa.png)(http://i.imgur.com/AbKqqWT.png)(http://i.imgur.com/b9Qbp1D.png)

I have backsprites for all four, if anyone is interested.
Those sprites are amazing! I actually would like the backsprites for them, please... xD
Title: Re: Creating Sprites for New Shard Formes
Post by: Spyro on September 19, 2014, 12:59:35 AM
Quote
Regarding the Sekibanki Sprite from Pixiv, I believe this is the source you're looking for:
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=38538124

Holy man that's a lot of sprites! These are useful because I'm trying to fill my game with many new shard evos just cause. I'm
not sure how many people will enjoy their abilities at a competitive level but they certainly will have many more options and opponents
they can face in a single player run.
Title: Re: Creating Sprites for New Shard Formes
Post by: chaosakita on September 19, 2014, 02:13:39 PM
Here's what I found

(http://i.imgur.com/f9RqBX7.png)(http://i.imgur.com/1lmLrUa.png)(http://i.imgur.com/AbKqqWT.png)(http://i.imgur.com/b9Qbp1D.png)

I have backsprites for all four, if anyone is interested.
Those sprites are amazing! I actually would like the backsprites for them, please... xD

Yes they are. I think they are official sprites by Hemo, I believe.

(http://i.imgur.com/MboIrZJ.png)(http://i.imgur.com/zOECX7f.png)(http://i.imgur.com/ZYbYWa2.png)(http://i.imgur.com/K2mhsub.png)
Title: Re: Creating Sprites for New Shard Formes
Post by: Spyro on October 29, 2014, 06:59:40 AM
Decided to retouch a couple of older sprites:


Sakuya:
(http://i.imgur.com/ofhTcDK.png)
This one may need a couple color adjustments on the eyes and on the white parts
to be compatible with the current Sakuya backsprites.

(http://i.imgur.com/EJ9SCqP.png)

Kanako:
(http://i.imgur.com/amWmZvj.png)
Title: Re: Creating Sprites for New Shard Formes
Post by: Wrulfang on October 30, 2014, 12:08:05 PM
(http://i.imgur.com/e14LzPp.png)

this was from a very old touhoumon, I'll say it has to be from a 1.0, because it had LW as alternate from Ex
this was a LWKaguya that instead of being Grass/psychic was Grass/dragon and was very cool.

I remember that game had a alternate evolution of flandre that was basically a deoxys, (It had a weird sprite that was later used as a flandre boss in some 1.5 hacks, as I've seen in pokemon editors.

The sprite is untouched, I think it only needs fixing the shadowing in the hair



I could also try to make one with the thing I used as icon, (obiously without the ribbons and the mental herb) but I think it its too high.  the pallete could somehow reducted
Title: Re: Creating Sprites for New Shard Formes
Post by: Spyro on October 31, 2014, 03:40:16 AM
I actually found the idea of your avatar hilarious and made a sprite of it (bar the ribbons) that i have successfully inserted into a ROM lol.
Title: Re: Creating Sprites for New Shard Formes
Post by: Wrulfang on November 11, 2014, 11:07:26 PM
I would like to see it.  Mine goes up to 66px tall, without the items and normal scale, and most roms, at least in gen III go up to 64px tall.
Title: Re: Creating Sprites for New Shard Formes
Post by: Spyro on November 14, 2014, 08:36:55 PM
(http://i.imgur.com/E9VTs96.png)
Title: Re: Creating Sprites for New Shard Formes
Post by: ZXNova on November 14, 2014, 08:49:26 PM
That is amazing
Title: Re: Creating Sprites for New Shard Formes
Post by: SG-Sanae on December 13, 2014, 08:11:30 PM
Can you make a touched-up version of 1.5 ExReimu?
Title: Re: Creating Sprites for New Shard Formes
Post by: Spyro on December 14, 2014, 09:31:29 AM
Sure, I gave EX Reimu a go as well as some other 1.5 sprites.

(http://i.imgur.com/5XdVTbx.png)
Title: Re: Creating Sprites for New Shard Formes
Post by: Yoko on January 16, 2015, 07:13:13 PM
May be bumping an old post.
Could you try touching up the Final Marisa sprite from 1.5?
 
(http://lkaexe.supersanctuary.net/rotate/mfinalmarisa.png)(http://)
Title: Re: Creating Sprites for New Shard Formes
Post by: Neotornado on May 05, 2015, 05:55:13 PM
Since Touhoumon Tweaked is pretty much done as far as new puppets are concerned, might as well upload some of the sprites that got made for it!
Spoiler
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/Margatroid_zpsuzyxfogc.png)
Because the Margatroid version used in a lot of 1.5 hacks is hideous, I decided to touch up the actually decent version that was in that 1.5 sprite dump. Still needs a shiny palette, though.
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/Sunflower_zpsfofhre2x.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/ESunflower_zpsnmlpgikx.png)
This was more spyro's work than mine, but here are some backsprites for the two sunflower fairies from Touhoumon Gaiden!
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltKotohime_zpsizbsvxm3.png)
Alternate Kotohime, workin' that cloud thingy she has. (heart/flying type?)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltMeira_zpskh8fdtyw.png)
Alternate Meria, this one might need an update with the 1.8 backsprite.
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltOrange_zpsyw7mjunp.png)
Alternate Orange, with the hair color scheme based on the final segment of her fight in LLS.
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltYorihime_zpsejjddb4w.png)
Because Agastya never used the alternate sprite Yorihime had, here she is!
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltTojiko_zpsxaqkwsjm.png)
Alternate Tojiko. I kind of prefer the one on shoddy to be honest. looks a bit... smoother on there?
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltKokoro_zpsgubkhzfu.png)
Alternate Kokoro. I admit I totally messed up the shiny palette on this one.
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltPatchouli_zps9klf7qg4.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltCMeiling_zpsqd3zbhnf.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltCLetty_zpsgknqnyaz.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltCKokoro_zpsf5ovyth2.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltWakasagi_zpsxcrfy6oj.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltKagerou_zpsrhpmd382.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltCYorihime_zpsksttcyst.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AltCToyohime_zps6x9uef6a.png)
Alternate versions of some chibis. These weren't used in tweaked, but rather a silly "mini-project" that was a chibis only game.
Title: Re: Creating Sprites for New Shard Formes
Post by: Neotornado on May 30, 2015, 12:20:07 AM
More sprites! This time from a private-ish project I'm working on. Most of these sprites are from tohofes.
Spoiler
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/SKoakuma_zpskhg7zcvz.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AKoakuma_zpsnl9negoi.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/TLunasa_zpsjywj1na9.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/TMerlin_zps6y4wwrpa.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/TLyrica_zpsqrwmuu6e.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/SMomiji_zpsofkhuohl.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/HKisume_zps3lit9nlm.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/TTokiko_zpsdep6tvdg.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/SReisenII_zpsy9tz4j61.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/TReimu_zps3dvf5yjp.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/HHakurei_zpsaoevzdqf.png)
Yes I know this one's a reimu sprite shaddup
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/SKirisame_zpsdg6jnd9b.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/DKikuri_zpsumqwqwgn.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AKongara_zps4jercjy8.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/TRika_zpsiyhbedsm.png)
Had to actually use a 1.5 backsprite for these two, at least they don't look terrible.
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/TRikako_zpse6ey7cy6.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/SEllen_zpslbnqghev.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/HKana_zpsvssn5qxe.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AYumemi_zpsxqmoi2c2.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/HKurumi_zps4rbeq3bs.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/DEllyGreyscale_zpsc6zhfylj.png)
The tiles on this one were blue, but sadly that didn't fit into the 16 color pallet. :(
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AMugetsu_zpsyfam929c.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AGengetsu_zpsnj2wosew.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/ASara_zps9wu5414f.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/TMargatroid_zpsfj65jreh.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/HMai_zps1qells0a.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/DYumeko_zpsv3vsaryb.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AShinki_zpsty9p09tf.png)
(http://i151.photobucket.com/albums/s126/GENISESOWNER1/AMitori2_zpsrcvayidm.png)

Also have something of a request. Can someone 1.8-ify the following sprites?
Spoiler
(http://lkaexe.supersanctuary.net/rotate/mstaticchiyuri.png)(http://lkaexe.supersanctuary.net/rotate/mexyuki.png)
Title: Re: Creating Sprites for New Shard Formes
Post by: Zak-something on June 05, 2015, 06:54:24 PM
So for whatever reason, shiny TFuto's mouth bothered me way too much, so I had her giving a toothy smile instead. It may or may not look better.
(http://i.imgur.com/EkCNiri.png)
I honestly like the toothy smile better. and yes I had to butcher the backsprite a little
Title: Re: Creating Sprites for New Shard Formes
Post by: Spyro on September 15, 2015, 05:48:57 AM
Also have something of a request. Can someone 1.8-ify the following sprites?
Spoiler
(http://lkaexe.supersanctuary.net/rotate/mstaticchiyuri.png)(http://lkaexe.supersanctuary.net/rotate/mexyuki.png)

A little late, but here are 1.8-ified versions of those sprites.
Spoiler
(http://i.imgur.com/vKg48L4.png)
(http://i.imgur.com/PTK5qGz.png)
Title: Re: Creating Sprites for New Shard Formes
Post by: Spyro on September 21, 2018, 12:26:42 AM
I know this topic is dead as hell but I felt since I made a sprite for the first time in like 2 years it'd be worth sharing. This is a front sprite of Tsubakura Enraku from the Len'en Project

(https://i.imgur.com/s7UUvdb.png)