This might need reformatting and stuff this is a good enough rough draft to end off on.
Base | Min- | Min | Max | Max+ | ||
HP: | 1 | - | 1 | 1 | - | |
Attack: | 70 | 158 | 176 | 193 | 262 | |
Defense: | 40 | 104 | 127 | 179 | 196 | |
Special Attack: | 80 | 176 | 196 | 259 | 284 | |
Special Defense: | 40 | 104 | 127 | 179 | 196 | |
Speed: | 50 | 122 | 136 | 199 | 218 |
[/spoilerZ fairy, hate, hatehatehate
Oh boy I sure love fucking over +6+6 Sub Satori with Zfairy
and Tailpassed TByakuren not running Ice Punch
Actually, I think Hatate Forms and Patchouli are really scary to Zfairy too, being able to Trace Play Ghost, Threaten without giving up important coverage and generally potentially facerolling the rest of Zfairy's team
Z fairy, hate, hatehatehate
Oh boy I sure love fucking over +6+6 Sub Satori with Zfairy
and Tailpassed TByakuren not running Ice Punch
Actually, I think Hatate Forms and Patchouli are really scary to Zfairy too, being able to Trace Play Ghost, Threaten without giving up important coverage and generally potentially facerolling the rest of Zfairy's team
plenty of mis-information given.
Quoteplenty of mis-information given.
hey
hey
Shanks are you trying to pick a fight.
edit: tell me when I can start editing this again btw
(What's the point of Detect on ZFairy again?)I *think* I kind of understood why you'd run Detect on her (basically, scouting against coverage moves), but it's not well-explained on the moveset itself.
Heavy spacing issues.When he says "heavy", he probably actually means
Quoteplenty of mis-information given.
hey
hey
Shanks are you trying to pick a fight.
edit: tell me when I can start editing this again btw
If you want to go and edit this, be my guest. I've already tried and failed.
I should have been more clear about the mis-information bit. There are moves listed that are not even viable options (Confuse Ray, Tail Whip), and there are good moves listed for the wrong reasons.
Roar: Mention how wonderful it is with Spikes support.
Ok
Fire Spin: Barely worth mentioning as an option unless you're attempting to perish trap clerics or if double-switches are a problem for you (free spikes damage).
Can't threaten a kill without partial-trapping and it's the only option
Detect: Is not a must and the player does not require "insane prediction skills."
Detect's purpose is for scouting and piling up Toxic/Wisp damage, or Perish Song turns.
I should have been more clear then, to turn it around: without detect theres no margin for error while keeping zfairy in, Lets say you're uncertain if something is running Pjab/Ice Punch [You switched on their STAB],The stakes of staying in are higher, with something that literally dies to any super effective hit this cannot be put under the umbrella of scouting. Its really important risk/reward/stress wise
Confuse Ray: Waste of a moveslot. ZFairy has better things to run. How is 50% of Not Attacking while hurting themselves not usable? If there were more things in the wild with Own Tempo I'd agree but the only worthwhile user is TToyo, whose non-Ice Shard sets get walled completely
Selfdestruct: Is not mentioned. Not as useful as Memento, but should deserve a mention. Feel free to ignore if you don't agree. Maybe, I have to actually test it because 80 Base attack not strong
Tail Whip: lol Softening something for Priority Maaaaaan its all about making things wanna switch.
Quote from: Shanks(What's the point of Detect on ZFairy again?)I *think* I kind of understood why you'd run Detect on her (basically, scouting against coverage moves), but it's not well-explained on the moveset itself.
Yes, you should probably move down some of those /s to "Other Options".
And yes, it's pretty hard to read due to the spacing. Longer paragraphs, please, if you would :<
On the Counters section, you should probably mention Satori. Also, puppets who commonly run Flash Fire will laugh on the Fire Spin's set face, like Sunnymilk forms and ARin.
Satori needs to run substandard coverage to hit Zfairy on it's most common set but it's worth a mention once I get there I suppose.
noted Flash Fire Mons.
Really, the main problem is this thing:Quote from: ShanksHeavy spacing issues.When he says "heavy", he probably actually means
HEAVY.
No offense intended :<
Do you people have eye problems or small monitors
I mean I went a bit more space heavy here than in the Dark Alice thread but what.
Not even trying to be antagonistic I am genuinely curious
Do you people have eye problems or small monitors
I mean I went a bit more space heavy here than in the Dark Alice thread but what.
Not even trying to be antagonistic I am genuinely curious
The implication he made was to put a huge emphasis on the word "Heavy," to imply that this issue is a pretty big problem. I'm actually surprised you didn't understand that, but I'd understand if reading and writing isn't your best subject. No offense intended.
The WIP would be removed after it's all cleaned up. I'd hand out Thumbs up icons if it weren't for the fact that users could do that themselves. Deleting posts, maybe, but I need to ask Agastya or ExSariel for permission to do that.
No worries, we all have habits that are hard to break. One writing strategy that I have a hard time following is "Read everything again as though you were reading as someone else." It's just that 99% of readers are used to long paragraphs with a topic sentence, supporting sentences, and a concluding (generally optional around here) sentence. It's also more difficult for skimmers to pinpoint where the next section begins, should they only want to read the team options or the counters.
I'm going to do a bit of ZFairy testing myself. Even though she isn't complete, we can still work with what we have. I'll add on to this with my findings in one way or another after we've reached an acceptable outcome.
Ya'll already said to go the nine miles with editing/style/essay-ery in the Sticky but.. to do that method just isn't... enjoyable I feel [I actually had a lot fun writing this and dark alice]. It's a game not a Science Thesis nor a Literary Essay.Whether you're writing about a game or about science doesn't change the fact that comments and actual text each require completely different styles of writing. If you want your idea to get across in actual text, then there are some basic points to be followed, and that doesn't change for gaming, either.
[hr]
If you want to go and edit this, be my guest. I've already tried and failed.
I'm really sorry if I'm being mean here. I'm just a little upset with this.A good start would probably be updating your guideline thread (http://thpp.supersanctuary.net/forum/index.php?topic=125.0) so as to also mention some of the problems you're running into here. For example, you should probably add something about spacing somewhere, it could avoid future issues.
10/10 post Nai should be copied into the GuideThanks for the praise. It's probably too long to be copied into the Guide, though, considering it was meant to be a mini-essay on its own.
Clear, Concise, and Held attention very well despite clearing in tl;dr territory (which you lampshaded)That was the whole point of it: using the post itself as an example. I did have to work for a while on it, but it seems to have yielded good results.
In case you happen not to be familiar with the site (which I don't think is the case)I just figured it'd be worth mentioning anyway. Even if you're familiar with it, that doesn't mean there isn't anything to be learned from it. For example:
Tables[table="border=1"]
PARAMETER A | PARAMETER B | PARAMETER C |
One | Two | Over 9000 |
You mean | one like | this? |
This is | wrong, | though |
As usual, | my coding | sucks |
[table="border=1"]
[tr][td][b]PARAMETER A[/b][/td][td][b]PARAMETER B[/b][/td][td][b]PARAMETER C[/b][/td][/tr]
[tr][td][center]One[/center][/td][td][center]Two[/center][/td][td][center]Over 9000[/center][/td][/tr]
[tr][td]You mean[/td][td]one like[/td][td]this?[/td][/tr]
[tr][td]This is[/td][td]wrong,[/td][td]though[/td][/tr]
[tr][td]As usual,[/td][td]my coding[/td][td]sucks[/td][/tr]
[/table]
As you can see, each tr adds a new row, while each td adds a new column to that row.neat collapsible tag instead of this long bar abominationYou could always use spoiler tags so as to try and simulate their format.
Full HTML Control of the PageBBCode is supposed to have many features inspired on HTML, like the table one I just brought your attention to. You could probably even set up those neat yellow headers if you tried. It's just that I have no idea of how to do so myself... yeah, I know, not encouraging.
[I actually do use preview a lot but I often feel like throwing edits in afterthoughts]Ideally, the post should be tailored so that it doesn't require editing after posting, unless it's an edit regarding the content of the post itself (for example, adding new options or a new set).
As Consistent as you can get zfairy to get to begin with haaaaaaaaaaaaaaaaaahDetect ZFairy is actually pretty consistent IMHO.
The issue is less shai's spacing and more the general disorginization of the post. If you focus on 1 or 2 sets that have been consistent at what they do and move other things to options then its a cleaner read overal and may be far easier to compose. I would suggest a wish/phaser support set and a perish trap set with other ideas placed in options. Also I've found that adding a support section is quite nifty and can allow cleaner writing overall.Pretty valid advice. Although I still think spacing is the main problem after all, Shai, it could be very helpful to keep what Josh said in mind.
Just a few things I've ran into fixing my sets that seem to be applicable here.