abuse AI's inability to switch with growl spamI'm pretty sure I've seen trainers switch (Rocket Grunts in Mt. Moon, iirc)
Wow... impressive response. Finally one that directly deals with my concerns instead of simply telling me "It was your choice, deal with it yourself" in regards to my playstyle.
I just think something isn't quite right in what you said:
I'm pretty sure I've seen trainers switch (Rocket Grunts in Mt. Moon, iirc)
The rest I think it's the Pokemon mechanics that are terrible, like super-effective that literally destroy the enemy. I would love a Pokèmon game where a battle lasts more than 2 turn...and sadly Touhoumon is not the case. Or am I missing something?Funny thing is that it actually is possible to edit super-effective hits to do less or more then x2 damage. Anything from 0.1x damage on a super-effective hit to something like 64x effectiveness depending on the hex.
And if you haven't tried, you can play Touhumon Purple. I love it because I think it's the most balanced without stupid difficulty spikes.You would not like to know what Purple made of me. Suffice to say it was bad enough to make Agastya himself snap and go all "you suck" on me.
While Touhoumon Merry/Aqua can be found here: http://aqua-istishia.tumblr.com/ (it's in the sidebar)The only time I played Aqua+Yui, I met wilds that could waste my CMarisa starter with ease. At level 5. On Route 1. The only thing safe for her to wail on is CMystia, and picking on CAlice is sheer disaster. How's this easy?
And if you haven't tried, you can play Touhumon Purple. I love it because I think it's the most balanced without stupid difficulty spikes.You would not like to know what Purple made of me. Suffice to say it was bad enough to make Agastya himself snap and go all "you suck" on me.
Edit: Achiya hacks aren't difficult, just super grindy and mistaking "kill all fun" with "is 2hu difficult"
The rest I think it's the Pokemon mechanics that are terrible, like super-effective that literally destroy the enemy. I would love a Pokèmon game where a battle lasts more than 2 turn...and sadly Touhoumon is not the case. Or am I missing something?Funny thing is that it actually is possible to edit super-effective hits to do less or more then x2 damage. Anything from 0.1x damage on a super-effective hit to something like 64x effectiveness depending on the hex.
as someone who has nuzlocked touhoumon, here's my opinions on how difficult the hacks are to nuzlocke:
Aqua + yui/merry's version and blue version are both pretty smooth for nuzlocking, just watch out for brock's onis in the first gym fight.
Purple version is Very hard compared to normal pokemon. It's doable, but you will need to teambuild for the E4, and possibly even for some of the later fights. (or you could grind up to lv 90+ but that's not exactly sporting.)
UnNamed: At the moment I haven't actually completed this but imagine purple version but even harder.
If you did want to try nuzlocking a touhuomon game, I'd recommend aqua + merry, blue version, or even tweaked. (shameless plug I know)
I wouldn't try purple unless you are already good at nuzlocking. XD Something to note is that both purple and tweaked include a level guide with their downloads, which is a massive help in gauging how you are leveled in comparison to everything.
Sigh... I've actually "defected" back into Pokemon. Every single Touhoumon edit is a huge pain to play through.
If I really want to play a nice and relaxing Touhou RPGBetween my indecision and my instability, I'm playing Touhoumon Blue again - the Zeph version (http://thpp.supersanctuary.net/forum/index.php?topic=456.0), that is. It was just a bit grindy due to my playstyle but I've actually found it more fun than vanilla Emerald (2hus > pokeymangs).
You can always try Moemon if you want to change a little: no differences aside for the sprites.Hmmm, a cursory Google reveals several such patches. How can I tell which ones just change sprites?
If I really want to play a nice and relaxing Touhou RPGBetween my indecision and my instability, I'm playing Touhoumon Blue again - the Zeph version (http://thpp.supersanctuary.net/forum/index.php?topic=456.0), that is. It was just a bit grindy due to my playstyle but I've actually found it more fun than vanilla Emerald (2hus > pokeymangs).You can always try Moemon if you want to change a little: no differences aside for the sprites.Hmmm, a cursory Google reveals several such patches. How can I tell which ones just change sprites?