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Touhou Puppet Play => Creative Conundrum => : chaosakita October 02, 2014, 10:11:13 PM

: Help me plan out my hack, please?
: chaosakita October 02, 2014, 10:11:13 PM
Currently, since my old Windows laptop broke, I have been working on a Mac and thus I don't have access to any of the programs for Pokemon rom hacking. I'm in the process of trying to dualboot my computer, but until then, I've been mostly working on my hack through designing movesets and the like.

I was wondering if any could give me any pointers on what I need to do for a hack. I have some general ideas but I don't want to forget anything. Here are the things I currently feel are essential to the hack:

- Replace Pokemon with puppets (with appropriate sprites, moves, stats, etc)
- Change encounters
- Change team lineups
- Change TM and other item descriptions

Here are some things I'd like to do in the future

- Change overworld sprites
- Change item pictures
- Change dialogue

Anything else I  should keep in mind?

: Re: Help me plan out my hack, please?
: Neotornado October 03, 2014, 04:30:20 AM
First off, you should decide on whether or not you are using a base or editing a vanilla rom. Bases will save you a lot of time, but can be kinda dodgy at times.

Aside from that, Here's my checklist when I'm editing a romhack
[] Moveset changes (for every puppet)
[] TMs/HM changes (if you want to, some bases don't really merit TM/HM changes)
[] Map edits (includes encounter edits)
[] Trainers
[] Item changes (not mostly needed, but mainly used to alter prices and occasionally for TM editing)
[] Scripts (kinda goes in with map edits)
[] Pokedex entries (optional, but adds some flavor)
[] Egg moves (again, optional, but this can break if you have the day-care in the maingame and unedited)
[] Stat Edits (for the puppets.)
[] Sprite Edits (also for the puppets.)
[] Icons (guess.)
[] Evolutions (I'm going to stop explaining the obvious ones now.)
[] Type changes (Any changes to the type chart. Again, optional, but there are tools and tutorials to change how the type chart works.)
[] Trade changes (again, minor but adds some flavor. you don't want a parsee called MIMEN, do you?)
[] Attack Changes (be aware that some attacks in 1.8 use custom routines like charge beam.)

That's generally my list for when I'm editing romhacks, but that's mainly just a start.
: Re: Help me plan out my hack, please?
: chaosakita October 07, 2014, 11:11:49 PM
Thanks, that is a lifesaver!